Camas/mods/creative/init.lua

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local S = minetest.get_translator("creative")
local F = minetest.formspec_escape
local creative_inventory = {}
creative_inventory.creative_inventory_size = 0
-- Create detached creative inventory after loading all mods
minetest.register_on_mods_loaded(function()
local inv = minetest.create_detached_inventory("creative", {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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if minetest.settings:get_bool("creative_mode") then
return count
else
return 0
end
end,
allow_put = function(inv, listname, index, stack, player)
return 0
end,
allow_take = function(inv, listname, index, stack, player)
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if minetest.settings:get_bool("creative_mode") then
return -1
else
return 0
end
end,
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
end,
on_put = function(inv, listname, index, stack, player)
end,
on_take = function(inv, listname, index, stack, player)
if stack then
minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
end
end,
})
local creative_list = {}
for name,def in pairs(minetest.registered_items) do
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
and def.description and def.description ~= "" then
table.insert(creative_list, name)
end
end
table.sort(creative_list)
inv:set_size("main", #creative_list)
for _,itemstring in ipairs(creative_list) do
inv:add_item("main", ItemStack(itemstring))
end
creative_inventory.creative_inventory_size = #creative_list
end)
-- Create the trash field
local trash = minetest.create_detached_inventory("creative_trash", {
-- Allow the stack to be placed and remove it in on_put()
-- This allows the creative inventory to restore the stack
allow_put = function(inv, listname, index, stack, player)
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if minetest.settings:get_bool("creative_mode") then
return stack:get_count()
else
return 0
end
end,
on_put = function(inv, listname, index, stack, player)
inv:set_stack(listname, index, "")
end,
})
trash:set_size("main", 1)
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
pagenum = math.floor(pagenum)
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
player:set_inventory_formspec(
"size[13,7.5]"..
"list[current_player;main;5,3.5;8,1;]"..
"list[current_player;main;5,4.75;8,3;8]"..
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
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"label[2.0,6.55;"..F(S("@1/@2", pagenum, pagemax)).."]"..
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
"button[2.7,6.5;1.6,1;creative_next;>>]"..
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"label[5,1.5;"..F(S("Trash:")).."]"..
"list[detached:creative_trash;main;5,2;1,1;]"..
"listring[current_player;main]"..
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"listring[detached:creative_trash;main]"..
"listring[detached:creative;main]"..
"listring[current_player;main]"
)
end
minetest.register_on_joinplayer(function(player)
-- If in creative mode, modify player's inventory forms
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if not minetest.settings:get_bool("creative_mode") then
return
end
creative_inventory.set_creative_formspec(player, 0, 1)
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
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if not minetest.settings:get_bool("creative_mode") then
return
end
-- Figure out current page from formspec
local current_page = 0
local formspec = player:get_inventory_formspec()
local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
start_i = tonumber(start_i) or 0
if fields.creative_prev then
start_i = start_i - 4*6
end
if fields.creative_next then
start_i = start_i + 4*6
end
if start_i < 0 then
start_i = start_i + 4*6
end
if start_i >= creative_inventory.creative_inventory_size then
start_i = start_i - 4*6
end
if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
start_i = 0
end
creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
end)