Camas/mods/default/formspec.lua

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default.ui = {}
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-- Registered UI pages
default.ui.registered_pages = {
}
-- UI defaults
default.ui.default = {}
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-- Colors
default.ui.default.colors = "listcolors[#00000000;#00000010;#00000000;#68B259;#FFF]"
default.ui.default.bg = "bgcolor[#00000000;false]"
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-- Group default items
default.ui.group_defaults = {
fuzzy = "mobs:wool",
planks = "default:planks",
soil = "default:dirt",
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stone = "default:stone",
tree = "default:tree",
}
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-- Itemslot backgrounds
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function default.ui.get_itemslot_bg(x, y, w, h)
local out = ""
for i = 0, w - 1, 1 do
for j = 0, h - 1, 1 do
out = out .."image["..x+i..","..y+j..";1,1;ui_itemslot.png]"
end
end
return out
end
function default.ui.get_hotbar_itemslot_bg(x, y, w, h)
local out = ""
for i = 0, w - 1, 1 do
for j = 0, h - 1, 1 do
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out = out .."image["..x+i..","..y+j
..";1,1;ui_itemslot.png^ui_itemslot_dark.png]"
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end
end
return out
end
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-- Buttons
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function default.ui.image_button(x, y, w, h, name, image)
local image = minetest.formspec_escape(image)
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return "image_button["..x..","..y..";"..w..","..h..";"
..image..";"..name..";;;false;"..image.."]"
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end
function default.ui.button(x, y, w, h, name, label, noclip)
local nc = "false"
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if noclip then
nc = "true"
end
if w == 1 then
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return "image_button["..x..","..y..";"..w..","..h
..";ui_button_1w_inactive.png;"..name..";"..label..";"
..nc..";false;ui_button_1w_active.png]"
elseif w == 2 then
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return "image_button["..x..","..y..";"..w..","..h
..";ui_button_2w_inactive.png;"..name..";"..label..";"
..nc..";false;ui_button_2w_active.png]"
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else
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return "image_button["..x..","..y..";"..w..","..h
..";ui_button_3w_inactive.png;"..name..";"..label..";"
..nc..";false;ui_button_3w_active.png]"
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end
end
function default.ui.button_exit(x, y, w, h, name, label, noclip)
local nc = "false"
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if noclip then
nc = "true"
end
if w == 2 then
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return "image_button_exit["..x..","..y..";"..w..","..h
..";ui_button_2w_inactive.png;"..name..";"..label..";"
..nc..";false;ui_button_2w_active.png]"
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else
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return "image_button_exit["..x..","..y..";"..w..","..h
..";ui_button_3w_inactive.png;"..name..";"..label..";"
..nc..";false;ui_button_3w_active.png]"
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end
end
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-- Tabs
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function default.ui.tab(x, y, name, icon, tooltip)
local tooltip = tooltip or ""
local shifted_icon = "[combine:16x16:0,0=ui_tab_active.png:0,1="..icon
local form = ""
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form = form .. "image_button["..x..","..y..";1,1;ui_tab_inactive.png^"
..icon..";"..name..";;true;false;"
..minetest.formspec_escape(shifted_icon).."]"
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form = form .. "tooltip["..name..";"..tooltip.."]"
return form
end
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-- Itemstacks
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local function get_itemdef_field(itemname, fieldname)
if not minetest.registered_items[itemname] then
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return nil
end
return minetest.registered_items[itemname][fieldname]
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end
function default.ui.fake_itemstack(x, y, itemstack, name)
local name = name or "fake_itemstack"
local itemname = itemstack:get_name()
local itemamt = itemstack:get_count()
local itemdesc = ""
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if minetest.registered_items[itemname]
and minetest.registered_items[itemname].description ~= nil then
itemdesc = minetest.registered_items[itemname].description
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end
if itemamt <= 1 then itemamt = "" end
local result = ""
if itemname ~= "" then
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result = result .. "image_button["..x..","..y..";1,1;ui_null.png;"
..name..";;false;false;ui_null.png]"
result = result .. "item_image["..x..","..y..";1,1;"
..minetest.formspec_escape(itemname .. " " .. itemamt).."]"
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result = result .. "tooltip["..name..";"..minetest.formspec_escape(itemdesc).."]"
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end
return result
end
function default.ui.fake_simple_itemstack(x, y, itemname, name)
local name = name or "fake_simple_itemstack"
local itemdesc = ""
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if minetest.registered_items[itemname]
and minetest.registered_items[itemname].description ~= nil then
itemdesc = minetest.registered_items[itemname].description
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end
local result = ""
if itemname ~= "" then
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result = result .. "image_button["..x..","..y..";1,1;ui_null.png;"
..name..";;false;false;ui_null.png]"
result = result .. "item_image["..x..","..y..";1,1;"
..minetest.formspec_escape(itemname).."]"
result = result .. "tooltip["..name..";"
..minetest.formspec_escape(itemdesc).."]"
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end
return result
end
function default.ui.item_group(x, y, group, count, name)
local name = name or "fake_itemgroup"
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local itemname = ""
local group_default = default.ui.group_defaults[group]
if group_default ~= nil and minetest.registered_items[group_default] then
itemname = group_default
else
for itemn, itemdef in pairs(minetest.registered_items) do
if minetest.get_item_group(itemn, group) ~= 0
and minetest.get_item_group(itemn, "not_in_craftingguide") ~= 1 then
itemname = itemn
end
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end
end
local result = ""
if itemname ~= "" then
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result = result .. "image_button["..x..","..y..";1,1;ui_null.png;"
..name..";;false;false;ui_null.png]"
result = result .. "item_image["..x..","..y..";1,1;"
..minetest.formspec_escape(itemname .. " " .. count).."]"
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result = result .. "tooltip["..name..";Group: "
..minetest.formspec_escape(group).."]"
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end
return result
end
function default.ui.fake_itemstack_any(x, y, itemstack, name)
local group = string.match(itemstack:get_name(), "group:(.*)")
if group == nil then
return default.ui.fake_itemstack(x, y, itemstack, name)
else
return default.ui.item_group(x, y, group, itemstack:get_count(), name)
end
end
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-- Pages
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function default.ui.get_page(name)
local page= default.ui.registered_pages[name]
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if page == nil then
default.log("UI page '" .. name .. "' is not yet registered", "dev")
page = ""
end
return page
end
function default.ui.register_page(name, form)
default.ui.registered_pages[name] = form
end
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-- Default formspec boilerplates
local form_default_default = ""
form_default_default = form_default_default .. "size[8.5,9]"
form_default_default = form_default_default .. default.ui.default.colors
form_default_default = form_default_default .. default.ui.default.bg
form_default_default = form_default_default .. default.ui.tab(-0.9, 0.5, "tab_crafting", "ui_icon_crafting.png", "Crafting")
if minetest.get_modpath("armor") ~= nil then
form_default_default = form_default_default .. default.ui.tab(-0.9, 1.28, "tab_armor", "ui_icon_armor.png", "Armor")
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end
if minetest.get_modpath("achievements") ~= nil then
form_default_default = form_default_default .. default.ui.tab(-0.9, 2.06, "tab_achievements", "ui_icon_achievements.png", "Achievements")
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end
if minetest.get_modpath("player_skins") ~= nil then
form_default_default = form_default_default .. default.ui.tab(-0.9, 2.84, "tab_player_skins", "ui_icon_player_skins.png", "Player Skins")
end
form_default_default = form_default_default .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]"
default.ui.register_page("default:default", form_default_default)
default.ui.register_page("default:2part", form_default_default .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]")
local form_default_notabs = ""
form_default_notabs = form_default_notabs .. "size[8.5,9]"
form_default_notabs = form_default_notabs .. default.ui.default.colors
form_default_notabs = form_default_notabs .. default.ui.default.bg
form_default_notabs = form_default_notabs .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]"
default.ui.register_page("default:notabs", form_default_notabs)
default.ui.register_page("default:notabs_2part", form_default_notabs .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]")
local form_default_field = ""
form_default_field = form_default_field .. "size[8.5,5]"
form_default_field = form_default_field .. default.ui.default.colors
form_default_field = form_default_field .. default.ui.default.bg
form_default_field = form_default_field .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]"
form_default_field = form_default_field .. default.ui.button_exit(2.75, 3, 3, 1, "", "Write", false)
form_default_field = form_default_field .. "field[1,1.75;7,0;text;;${text}]"
default.ui.register_page("default:field", form_default_field)
local form_bookshelf = default.ui.get_page("default:2part")
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form_bookshelf = form_bookshelf .. "list[current_player;main;0.25,4.75;8,4;]"
form_bookshelf = form_bookshelf .. "listring[current_player;main]"
form_bookshelf = form_bookshelf .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
form_bookshelf = form_bookshelf .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
form_bookshelf = form_bookshelf .. "list[current_name;main;2.25,1.25;4,2;]"
form_bookshelf = form_bookshelf .. "listring[current_name;main]"
form_bookshelf = form_bookshelf .. default.ui.get_itemslot_bg(2.25, 1.25, 4, 2)
default.ui.register_page("default:bookshelf", form_bookshelf)
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function default.ui.receive_fields(player, form_name, fields)
local name = player:get_player_name()
-- print("Received formspec fields from '"..name.."': "..dump(fields))
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if fields.tab_crafting then
minetest.show_formspec(name, "crafting:crafting", crafting.get_formspec(name))
elseif minetest.get_modpath("armor") ~= nil and fields.tab_armor then
minetest.show_formspec(name, "armor:armor", default.ui.get_page("armor:armor"))
elseif minetest.get_modpath("achievements") ~= nil and fields.tab_achievements then
minetest.show_formspec(name, "achievements:achievements", achievements.get_formspec(name))
elseif minetest.get_modpath("player_skins") ~= nil and fields.tab_player_skins then
minetest.show_formspec(name, "player_skins:player_skins", player_skins.get_formspec(name))
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end
end
minetest.register_on_player_receive_fields(
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function(player, form_name, fields)
default.ui.receive_fields(player, form_name, fields)
end)
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minetest.register_on_joinplayer(
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function(player)
player:set_inventory_formspec(crafting.get_formspec(player:get_player_name()))
end)