Camas/mods/default/init.lua

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--
-- Default mod
-- By Kaadmy, for Pixture
--
default = {}
default.SWAMP_WATER_ALPHA = 220
default.SWAMP_WATER_VISC = 4
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default.RIVER_WATER_ALPHA = 160
default.RIVER_WATER_VISC = 2
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default.WATER_ALPHA = 200
default.WATER_VISC = 1
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default.LIGHT_MAX = 14
function default.log(text, type)
core.log("action", "Pixture ["..type.."] "..text)
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end
function default.dumpvec(v)
return v.x..":"..v.y..":"..v.z
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end
core.nodedef_default.stack_max = 60
core.craftitemdef_default.stack_max = 60
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function core.nodedef_default.on_receive_fields(pos, form_name, fields, player)
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default.ui.receive_fields(player, form_name, fields)
end
dofile(core.get_modpath("default").."/formspec.lua")
dofile(core.get_modpath("default").."/functions.lua")
dofile(core.get_modpath("default").."/sounds.lua")
dofile(core.get_modpath("default").."/nodes.lua")
dofile(core.get_modpath("default").."/craftitems.lua")
dofile(core.get_modpath("default").."/crafting.lua")
dofile(core.get_modpath("default").."/tools.lua")
dofile(core.get_modpath("default").."/furnace.lua")
dofile(core.get_modpath("default").."/mapgen.lua")
dofile(core.get_modpath("default").."/hud.lua")
dofile(core.get_modpath("default").."/player.lua")
dofile(core.get_modpath("default").."/model.lua")
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default.log("mod:default", "loaded")