Camas/mods/default/tools.lua

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--
-- Tool definition
--
local creative_digtime=0.5
local tool_levels=nil
-- Creative mode/hand defs
if minetest.setting_getbool("creative_mode") == true then
tool_levels = {
wood = {
[3] = creative_digtime,
[2] = creative_digtime,
},
stone = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
steel = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
}
minetest.register_item(
":",
{
type = "none",
wield_image = "wieldhand.png",
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wield_scale = {x=1.5,y=3,z=3},
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tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 0,
groupcaps = {
fleshy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
crumbly = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
choppy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
cracky = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
snappy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=creative_digtime,[2]=creative_digtime,[3]=creative_digtime}, uses=0, maxlevel=3},
},
range = 3.8,
damage_groups = {fleshy = 1}
}
})
else
tool_levels = {
wood = {
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[3] = 2.0,
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[2] = 2.8,
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},
stone = {
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[3] = 1.0,
[2] = 1.7,
[1] = 2.1,
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},
steel = {
[3] = 0.4,
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[2] = 0.9,
[1] = 1.7,
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},
}
minetest.register_item(
":",
{
type = "none",
wield_image = "wieldhand.png",
wield_scale = {x=1.5,y=3,z=3},
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 0,
groupcaps = {
fleshy = {times={[2]=1.6, [3]=1.0}, uses=0, maxlevel=1},
crumbly = {times={[2]=3.0, [3]=2.0}, uses=0, maxlevel=1},
snappy = {times={[3]=0.8}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=7.0,[2]=5.5,[3]=4.0}, uses=0, maxlevel=3},
},
range = 3.8,
damage_groups = {fleshy = 1}
}
})
end
-- Pickaxes
minetest.register_tool(
"default:pick_wood",
{
description = "Wooden Pickaxe",
inventory_image = "default_pick_wood.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
cracky={times=tool_levels.wood, uses=10, maxlevel=1}
},
damage_groups = {fleshy = 2}
},
})
minetest.register_tool(
"default:pick_stone",
{
description = "Stone Pickaxe",
inventory_image = "default_pick_stone.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
cracky={times=tool_levels.stone, uses=20, maxlevel=1}
},
damage_groups = {fleshy = 3}
},
})
minetest.register_tool(
"default:pick_steel",
{
description = "Steel Pickaxe",
inventory_image = "default_pick_steel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
cracky={times=tool_levels.steel, uses=25, maxlevel=2}
},
damage_groups = {fleshy = 4}
},
})
minetest.register_tool(
"default:pick_carbonsteel",
{
description = "Carbon Steel Pickaxe",
inventory_image = "default_pick_carbonsteel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
cracky={times=tool_levels.steel, uses=35, maxlevel=2}
},
damage_groups = {fleshy = 6}
},
})
-- Shovels
minetest.register_tool(
"default:shovel_wood",
{
description = "Wooden Shovel",
inventory_image = "default_shovel_wood.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
crumbly={times=tool_levels.wood, uses=10, maxlevel=1}
},
damage_groups = {fleshy = 2}
},
})
minetest.register_tool(
"default:shovel_stone",
{
description = "Stone Shovel",
inventory_image = "default_shovel_stone.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
crumbly={times=tool_levels.stone, uses=20, maxlevel=1}
},
damage_groups = {fleshy = 3}
},
})
minetest.register_tool(
"default:shovel_steel",
{
description = "Steel Shovel",
inventory_image = "default_shovel_steel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times=tool_levels.steel, uses=25, maxlevel=2}
},
damage_groups = {fleshy = 4}
},
})
minetest.register_tool(
"default:shovel_carbonsteel",
{
description = "Carbon Steel Shovel",
inventory_image = "default_shovel_carbonsteel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times=tool_levels.steel, uses=35, maxlevel=2}
},
damage_groups = {fleshy = 6}
},
})
-- Axes
minetest.register_tool(
"default:axe_wood",
{
description = "Wooden Axe",
inventory_image = "default_axe_wood.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
choppy={times=tool_levels.wood, uses=10, maxlevel=1},
fleshy={times={[2]=1.20, [3]=0.60}, uses=10, maxlevel=1}
},
damage_groups = {fleshy = 3}
},
})
minetest.register_tool(
"default:axe_stone",
{
description = "Stone Axe",
inventory_image = "default_axe_stone.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
choppy={times=tool_levels.stone, uses=20, maxlevel=1},
fleshy={times={[2]=1.10, [3]=0.40}, uses=20, maxlevel=1}
},
damage_groups = {fleshy = 4}
},
})
minetest.register_tool(
"default:axe_steel",
{
description = "Steel Axe",
inventory_image = "default_axe_steel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times=tool_levels.steel, uses=25, maxlevel=2},
fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1}
},
damage_groups = {fleshy = 5}
},
})
minetest.register_tool(
"default:axe_carbonsteel",
{
description = "Carbon Steel Axe",
inventory_image = "default_axe_carbonsteel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times=tool_levels.steel, uses=35, maxlevel=2},
fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1}
},
damage_groups = {fleshy = 7}
},
})
-- Spears
minetest.register_tool(
"default:spear_wood",
{
description = "Wooden Spear",
inventory_image = "default_spear_wood.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
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choppy={times=tool_levels.wood, uses=20, maxlevel=0}
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},
damage_groups = {fleshy = 4}
}
})
minetest.register_tool(
"default:spear_stone",
{
description = "Stone Spear",
inventory_image = "default_spear_stone.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
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choppy={times=tool_levels.stone, uses=20, maxlevel=0}
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},
damage_groups = {fleshy = 5}
}
})
minetest.register_tool(
"default:spear_steel",
{
description = "Steel Spear",
inventory_image = "default_spear_steel.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
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choppy={times=tool_levels.steel, uses=40, maxlevel=0}
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},
damage_groups = {fleshy = 6}
}
})
minetest.register_tool(
"default:spear_carbonsteel",
{
description = "Carbon Steel Spear",
inventory_image = "default_spear_carbonsteel.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=25, maxlevel=2},
snappy={times={[2]=0.70, [3]=0.30}, uses=55, maxlevel=1},
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choppy={times=tool_levels.steel, uses=55, maxlevel=0}
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},
damage_groups = {fleshy = 10}
}
})
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-- Broadsword
minetest.register_tool(
"default:broadsword",
{
description = "Broadsword",
inventory_image = "default_broadsword.png",
wield_image = "default_broadsword.png",
wield_scale = {x = 2.0, y = 2.0, z = 1.0},
tool_capabilities = {
full_punch_interval = 4.0,
damage_groups = {fleshy = 12}
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}
})
-- Other
minetest.register_tool(
"default:shears",
{
description = "Steel Shears (Right-click to shear animals)",
inventory_image = "default_shears.png",
})
minetest.register_tool(
"default:flint_and_steel",
{
description = "Flint and Steel",
inventory_image = "default_flint_and_steel.png",
on_use = function(itemstack, user, pointed_thing)
if pointed_thing == nil then return end
if pointed_thing.type ~= "node" then return end
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local nodename = node.name
if nodename == "default:torch_weak" then
minetest.set_node(pos, {name = "default:torch", param = node.param, param2 = node.param2})
itemstack:add_wear(800)
elseif nodename == "default:torch_dead" then
minetest.set_node(pos, {name = "default:torch_weak", param = node.param, param2 = node.param2})
itemstack:add_wear(800)
elseif nodename == "tnt:tnt" then
local y = minetest.registered_nodes["tnt:tnt"]
if y ~= nil then
y.on_punch(pos, node, user)
itemstack:add_wear(800)
end
end
return itemstack
end,
})
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default.log("tools", "loaded")