Camas/mods/default/formspec.lua

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default.ui = {}
default.ui.core = {}
default.ui.core.colors = "listcolors[#00000000;#00000010;#00000000;#68B259;#FFF]"
default.ui.core.bg = "bgcolor[#00000000;false]"
function default.ui.get_itemslot_bg(x, y, w, h)
local out = ""
for i = 0, w - 1, 1 do
for j = 0, h - 1, 1 do
out = out .."image["..x+i..","..y+j..";1,1;ui_itemslot.png]"
end
end
return out
end
function default.ui.get_hotbar_itemslot_bg(x, y, w, h)
local out = ""
for i = 0, w - 1, 1 do
for j = 0, h - 1, 1 do
out = out .."image["..x+i..","..y+j..";1,1;ui_itemslot.png^ui_itemslot_dark.png]"
end
end
return out
end
function default.ui.image_button(x, y, w, h, name, image)
local image = minetest.formspec_escape(image)
return "image_button["..x..","..y..";"..w..","..h..";"..image..";"..name..";;;false;"..image.."]"
end
function default.ui.button(x, y, w, h, name, label, noclip)
local nc = "false"
if noclip then
nc = "true"
end
if w == 2 then
return "image_button["..x..","..y..";"..w..","..h..";ui_button_2w_inactive.png;"..name..";"..label..";"..nc..";false;ui_button_2w_active.png]"
else
return "image_button["..x..","..y..";"..w..","..h..";ui_button_3w_inactive.png;"..name..";"..label..";"..nc..";false;ui_button_3w_active.png]"
end
end
function default.ui.button_exit(x, y, w, h, name, label, noclip)
local nc = "false"
if noclip then
nc = "true"
end
if w == 2 then
return "image_button_exit["..x..","..y..";"..w..","..h..";ui_button_2w_inactive.png;"..name..";"..label..";"..nc..";false;ui_button_2w_active.png]"
else
return "image_button_exit["..x..","..y..";"..w..","..h..";ui_button_3w_inactive.png;"..name..";"..label..";"..nc..";false;ui_button_3w_active.png]"
end
end
function default.ui.tab(x, y, name, icon, tooltip)
local tooltip = tooltip or ""
local shifted_icon = "[combine:16x16:0,0=ui_tab_active.png:0,1="..icon
local form = ""
form = form .. "image_button["..x..","..y..";1,1;ui_tab_inactive.png^"..icon..";"..name..";;true;false;"..minetest.formspec_escape(shifted_icon).."]"
form = form .. "tooltip["..name..";"..tooltip.."]"
return form
end
local function get_itemdef_field(itemname, fieldname)
if not minetest.registered_items[itemname] then
return nil
end
return minetest.registered_items[itemname][fieldname]
end
function default.ui.fake_itemstack(x, y, itemstack, name)
local name = name or "fake_itemstack"
local itemname = itemstack:get_name()
local itemamt = itemstack:get_count()
local itemimage = ""
if itemname ~= "" then
local inventory_image = get_itemdef_field(itemname, "inventory_image")
if inventory_image and inventory_image ~= "" then
itemimage = inventory_image
else
local tiles = get_itemdef_field(itemname, "tiles")
local t1 = tiles[1]
local t2 = tiles[1]
local t3 = tiles[1]
if #tiles == 3 then
t1 = tiles[1]
t2 = tiles[3]
t3 = tiles[3]
elseif #tiles == 6 then
t1 = tiles[1]
t2 = tiles[5]
t3 = tiles[6]
end
itemimage=minetest.inventorycube(t1, t2, t3)
end
end
itemimage = minetest.formspec_escape(itemimage)
local itemdesc = ""
if minetest.registered_items[itemname].description ~= nil then
itemdesc = minetest.registered_items[itemname].description
end
if itemamt <= 1 then itemamt = "" end
local result = ""
if itemname ~= "" then
result = result .. "image_button["..x..","..y..";1,1;"..itemimage..";"..name..";;false;false;"..itemimage.."]"
result = result .. "label["..(x+0.6)..","..(y+0.5)..";"..itemamt.."]"
result = result .. "tooltip["..name..";"..itemdesc.."]"
end
return result
end
function default.ui.fake_simple_itemstack(x, y, itemname, name)
local name = name or "fake_simple_itemstack"
local itemimage = ""
if itemname ~= "" then
local inventory_image = get_itemdef_field(itemname, "inventory_image")
if inventory_image and inventory_image ~= "" then
itemimage = inventory_image
else
local tiles = get_itemdef_field(itemname, "tiles")
local t1 = tiles[1]
local t2 = tiles[1]
local t3 = tiles[1]
if #tiles == 3 then
t1 = tiles[1]
t2 = tiles[3]
t3 = tiles[3]
elseif #tiles == 6 then
t1 = tiles[1]
t2 = tiles[5]
t3 = tiles[6]
end
itemimage=minetest.inventorycube(t1, t2, t3)
end
end
itemimage = minetest.formspec_escape(itemimage)
local itemdesc = ""
if minetest.registered_items[itemname].description ~= nil then
itemdesc = minetest.registered_items[itemname].description
end
local result = ""
if itemname ~= "" then
result = result .. "image_button["..x..","..y..";1,1;"..itemimage..";"..name..";;false;false;"..itemimage.."]"
result = result .. "tooltip["..name..";"..itemdesc.."]"
end
return result
end
function default.ui.item_group(x, y, group, name)
local name = name or "fake_simple_itemstack"
local itemname = ""
for itemn, itemdef in pairs(minetest.registered_items) do
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if minetest.get_item_group(itemn, group) ~= 0 and minetest.get_item_group(itemn, "not_in_craftingguide") ~= 1 then
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itemname = itemn
end
end
local itemimage = ""
if itemname ~= "" then
local inventory_image = get_itemdef_field(itemname, "inventory_image")
if inventory_image and inventory_image ~= "" then
itemimage = inventory_image
else
local tiles = get_itemdef_field(itemname, "tiles")
local t1 = tiles[1]
local t2 = tiles[1]
local t3 = tiles[1]
if #tiles == 3 then
t1 = tiles[1]
t2 = tiles[3]
t3 = tiles[3]
elseif #tiles == 6 then
t1 = tiles[1]
t2 = tiles[5]
t3 = tiles[6]
end
itemimage=minetest.inventorycube(t1, t2, t3)
end
end
local result = ""
if itemname ~= "" then
local itemdesc = ""
itemimage = minetest.formspec_escape(itemimage)
if minetest.registered_items[itemname].description ~= nil then
itemdesc = minetest.registered_items[itemname].description
end
result = result .. "image_button["..x..","..y..";1,1;"..itemimage..";"..name..";;false;false;"..itemimage.."]"
result = result .. "label["..(x+0.4)..","..(y+0.35)..";G]"
result = result .. "tooltip["..name..";Group: "..group.."]"
end
return result
end
default.ui.registered_pages = {
}
function default.ui.get_page(name)
local page= default.ui.registered_pages[name]
if page == nil then
default.log("UI page '" .. name .. "' is not yet registered", "dev")
page = ""
end
return page
end
function default.ui.register_page(name, form)
default.ui.registered_pages[name] = form
end
local form_core = ""
form_core = form_core .. "size[8.5,9]"
form_core = form_core .. default.ui.core.colors
form_core = form_core .. default.ui.core.bg
form_core = form_core .. default.ui.tab(-0.9, 1, "tab_crafting", "ui_icon_crafting.png", "Crafting")
if minetest.get_modpath("craftingguide") ~= nil then
form_core = form_core .. default.ui.tab(-0.9, 1.78, "tab_craftingguide", "ui_icon_craftingguide.png", "Crafting Guide")
end
if minetest.get_modpath("armor") ~= nil then
form_core = form_core .. default.ui.tab(-0.9, 2.56, "tab_armor", "ui_icon_armor.png", "Armor")
end
if minetest.get_modpath("achievements") ~= nil then
form_core = form_core .. default.ui.tab(-0.9, 3.34, "tab_achievements", "ui_icon_achievements.png", "Achievements")
end
form_core = form_core .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]"
default.ui.register_page("core", form_core)
default.ui.register_page("core_2part", form_core .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]")
local form_core_notabs = ""
form_core_notabs = form_core_notabs .. "size[8.5,9]"
form_core_notabs = form_core_notabs .. default.ui.core.colors
form_core_notabs = form_core_notabs .. default.ui.core.bg
form_core_notabs = form_core_notabs .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]"
default.ui.register_page("core_notabs", form_core_notabs)
default.ui.register_page("core_notabs_2part", form_core_notabs .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]")
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local form_core_field = ""
form_core_field = form_core_field .. "size[8.5,5]"
form_core_field = form_core_field .. default.ui.core.colors
form_core_field = form_core_field .. default.ui.core.bg
form_core_field = form_core_field .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]"
form_core_field = form_core_field .. "field[1,1.75;7,0;text;;${text}]"
form_core_field = form_core_field .. default.ui.button_exit(2.75, 3, 3, 1, "", "Write", false)
default.ui.register_page("core_field", form_core_field)
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local form_crafting = default.ui.get_page("core_2part")
form_crafting = form_crafting .. "list[current_player;main;0.25,4.75;8,4;]"
form_crafting = form_crafting .. "listring[current_player;main]"
form_crafting = form_crafting .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
form_crafting = form_crafting .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
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form_crafting = form_crafting .. "list[current_player;craft;2.25,0.75;3,3;]"
form_crafting = form_crafting .. "listring[current_player;craft]"
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form_crafting = form_crafting .. "image[5.25,1.75;1,1;ui_arrow.png^[transformR270]"
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form_crafting = form_crafting .. "list[current_player;craftpreview;6.25,1.75;1,1;]"
form_crafting = form_crafting .. default.ui.get_itemslot_bg(2.25, 0.75, 3, 3)
form_crafting = form_crafting .. default.ui.get_itemslot_bg(6.25, 1.75, 1, 1)
default.ui.register_page("core_crafting", form_crafting)
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local form_bookshelf = default.ui.get_page("core_2part")
form_bookshelf = form_bookshelf .. "list[current_player;main;0.25,4.75;8,4;]"
form_bookshelf = form_bookshelf .. "listring[current_player;main]"
form_bookshelf = form_bookshelf .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
form_bookshelf = form_bookshelf .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
form_bookshelf = form_bookshelf .. "list[current_name;main;2.25,1.25;4,2;]"
form_bookshelf = form_bookshelf .. "listring[current_name;main]"
form_bookshelf = form_bookshelf .. default.ui.get_itemslot_bg(2.25, 1.25, 4, 2)
default.ui.register_page("core_bookshelf", form_bookshelf)
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function default.ui.receive_fields(player, form_name, fields)
local name = player:get_player_name()
-- print("Received formspec fields from '"..name.."': "..dump(fields))
if fields.tab_crafting then
minetest.show_formspec(name, "core_crafting", default.ui.get_page("core_crafting"))
elseif minetest.get_modpath("craftingguide") ~= nil and fields.tab_craftingguide then
minetest.show_formspec(name, "core_craftingguide", craftingguide.get_formspec(name))
elseif minetest.get_modpath("armor") ~= nil and fields.tab_armor then
minetest.show_formspec(name, "core_armor", default.ui.get_page("core_armor"))
elseif minetest.get_modpath("achievements") ~= nil and fields.tab_achievements then
minetest.show_formspec(name, "core_achievements", default.ui.get_page("core_achievements"))
end
end
minetest.register_on_player_receive_fields(
function(player, form_name, fields)
default.ui.receive_fields(player, form_name, fields)
end)
minetest.register_on_joinplayer(
function(player)
local function cb(player)
minetest.chat_send_player(player:get_player_name(), "Have fun!")
end
minetest.after(1.0, cb, player)
player:set_inventory_formspec(default.ui.get_page("core_crafting"))
end)