Camas/mods/mobs/models/mobs_mineturtle.x

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2015-09-01 17:15:24 +02:00
xof 0303txt 0032
template XSkinMeshHeader {
<3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
WORD nMaxSkinWeightsPerVertex;
WORD nMaxSkinWeightsPerFace;
WORD nBones;
}
template SkinWeights {
<6f0d123b-bad2-4167-a0d0-80224f25fabb>
STRING transformNodeName;
DWORD nWeights;
array DWORD vertexIndices[nWeights];
array float weights[nWeights];
Matrix4x4 matrixOffset;
}
Frame Root {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000,-0.000000, 1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000;;
}
Frame mob_armature {
FrameTransformMatrix {
-0.000000, 1.000000, 0.000000, 0.000000,
-1.000000,-0.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000;;
}
Frame mob_armature_body {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000,-1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 4.000000, 1.000000;;
}
} // End of mob_armature_body
Frame mob_armature_head {
FrameTransformMatrix {
-0.000000,-0.000000,-1.000000, 0.000000,
1.000000,-0.000000,-0.000000, 0.000000,
-0.000000,-1.000000, 0.000000, 0.000000,
6.000000, 0.000000, 5.000000, 1.000000;;
}
} // End of mob_armature_head
Frame mob_armature_fl_leg {
FrameTransformMatrix {
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
3.500000, 3.000000, 2.000000, 1.000000;;
}
} // End of mob_armature_fl_leg
Frame mob_armature_fr_leg {
FrameTransformMatrix {
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
3.500000,-3.000000, 2.000000, 1.000000;;
}
} // End of mob_armature_fr_leg
Frame mob_armature_rr_leg {
FrameTransformMatrix {
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
-3.500000,-3.000000, 2.000000, 1.000000;;
}
} // End of mob_armature_rr_leg
Frame mob_armature_rl_leg {
FrameTransformMatrix {
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
-3.500000, 3.000000, 2.000000, 1.000000;;
}
} // End of mob_armature_rl_leg
Frame mob_armature_button {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000,-1.000000, 0.000000, 0.000000,
2.000000, 0.000000, 7.000000, 1.000000;;
}
} // End of mob_armature_button
Frame mob {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000;;
}
Mesh { // mob mesh
164;
-5.000000;-4.000000; 6.000000;,
-5.000000; 4.000000; 6.000000;,
-5.000000; 4.000000; 2.000000;,
-5.000000;-4.000000; 2.000000;,
-5.000000; 4.000000; 6.000000;,
5.000000; 4.000000; 6.000000;,
5.000000; 4.000000; 2.000000;,
-5.000000; 4.000000; 2.000000;,
5.000000; 4.000000; 6.000000;,
5.000000;-4.000000; 6.000000;,
5.000000;-4.000000; 2.000000;,
5.000000; 4.000000; 2.000000;,
5.000000;-4.000000; 6.000000;,
-5.000000;-4.000000; 6.000000;,
-5.000000;-4.000000; 2.000000;,
5.000000;-4.000000; 2.000000;,
-5.000000;-4.000000; 2.000000;,
-5.000000; 4.000000; 2.000000;,
5.000000; 4.000000; 2.000000;,
5.000000;-4.000000; 2.000000;,
5.000000;-4.000000; 6.000000;,
5.000000; 4.000000; 6.000000;,
-5.000000; 4.000000; 6.000000;,
-5.000000;-4.000000; 6.000000;,
4.000000;-2.000000; 7.000000;,
4.000000; 2.000000; 7.000000;,
4.000000; 2.000000; 3.000000;,
4.000000;-2.000000; 3.000000;,
4.000000; 2.000000; 7.000000;,
8.000000; 2.000000; 7.000000;,
8.000000; 2.000000; 3.000000;,
4.000000; 2.000000; 3.000000;,
8.000000; 2.000000; 7.000000;,
8.000000;-2.000000; 7.000000;,
8.000000;-2.000000; 3.000000;,
8.000000; 2.000000; 3.000000;,
8.000000;-2.000000; 7.000000;,
4.000000;-2.000000; 7.000000;,
4.000000;-2.000000; 3.000000;,
8.000000;-2.000000; 3.000000;,
4.000000;-2.000000; 3.000000;,
4.000000; 2.000000; 3.000000;,
8.000000; 2.000000; 3.000000;,
8.000000;-2.000000; 3.000000;,
8.000000;-2.000000; 7.000000;,
8.000000; 2.000000; 7.000000;,
4.000000; 2.000000; 7.000000;,
4.000000;-2.000000; 7.000000;,
2.500000;-3.500000; 2.000000;,
2.500000;-1.500000; 2.000000;,
2.500000;-1.500000; 0.000000;,
2.500000;-3.500000; 0.000000;,
2.500000;-1.500000; 2.000000;,
4.500000;-1.500000; 2.000000;,
4.500000;-1.500000; 0.000000;,
2.500000;-1.500000; 0.000000;,
4.500000;-1.500000; 2.000000;,
4.500000;-3.500000; 2.000000;,
4.500000;-3.500000; 0.000000;,
4.500000;-1.500000; 0.000000;,
4.500000;-3.500000; 2.000000;,
2.500000;-3.500000; 2.000000;,
2.500000;-3.500000; 0.000000;,
4.500000;-3.500000; 0.000000;,
2.500000;-3.500000; 0.000000;,
2.500000;-1.500000; 0.000000;,
4.500000;-1.500000; 0.000000;,
4.500000;-3.500000; 0.000000;,
4.500000;-3.500000; 2.000000;,
4.500000;-1.500000; 2.000000;,
2.500000;-1.500000; 2.000000;,
2.500000;-3.500000; 2.000000;,
2.500000; 1.500000; 2.000000;,
2.500000; 3.500000; 2.000000;,
2.500000; 3.500000; 0.000000;,
2.500000; 1.500000; 0.000000;,
2.500000; 3.500000; 2.000000;,
4.500000; 3.500000; 2.000000;,
4.500000; 3.500000; 0.000000;,
2.500000; 3.500000; 0.000000;,
4.500000; 3.500000; 2.000000;,
4.500000; 1.500000; 2.000000;,
4.500000; 1.500000; 0.000000;,
4.500000; 3.500000; 0.000000;,
4.500000; 1.500000; 2.000000;,
2.500000; 1.500000; 2.000000;,
2.500000; 1.500000; 0.000000;,
4.500000; 1.500000; 0.000000;,
2.500000; 1.500000; 0.000000;,
2.500000; 3.500000; 0.000000;,
4.500000; 3.500000; 0.000000;,
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-2.500000;-1.500000; 0.000000;,
-2.500000;-3.500000; 2.000000;,
-4.500000;-3.500000; 2.000000;,
-4.500000;-3.500000; 0.000000;,
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-4.500000;-3.500000; 2.000000;,
-4.500000; 1.500000; 2.000000;,
-4.500000; 3.500000; 2.000000;,
-4.500000; 3.500000; 0.000000;,
-4.500000; 1.500000; 0.000000;,
-4.500000; 3.500000; 2.000000;,
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-2.500000; 1.500000; 0.000000;,
-2.500000; 1.500000; 2.000000;,
-2.500000; 3.500000; 2.000000;,
-4.500000; 3.500000; 2.000000;,
-4.500000; 1.500000; 2.000000;,
-2.500000;-2.000000; 7.000000;,
-2.500000; 2.000000; 7.000000;,
-2.500000; 2.000000; 6.000000;,
-2.500000;-2.000000; 6.000000;,
-2.500000; 2.000000; 7.000000;,
2.500000; 2.000000; 7.000000;,
2.500000; 2.000000; 6.000000;,
-2.500000; 2.000000; 6.000000;,
2.500000; 2.000000; 7.000000;,
2.500000;-2.000000; 7.000000;,
2.500000;-2.000000; 6.000000;,
2.500000; 2.000000; 6.000000;,
2.500000;-2.000000; 7.000000;,
-2.500000;-2.000000; 7.000000;,
-2.500000;-2.000000; 6.000000;,
2.500000;-2.000000; 6.000000;,
2.500000;-2.000000; 7.000000;,
2.500000; 2.000000; 7.000000;,
-2.500000; 2.000000; 7.000000;,
-2.500000;-2.000000; 7.000000;;
41;
4;3,2,1,0;,
4;7,6,5,4;,
4;11,10,9,8;,
4;15,14,13,12;,
4;19,18,17,16;,
4;23,22,21,20;,
4;27,26,25,24;,
4;31,30,29,28;,
4;35,34,33,32;,
4;39,38,37,36;,
4;43,42,41,40;,
4;47,46,45,44;,
4;51,50,49,48;,
4;55,54,53,52;,
4;59,58,57,56;,
4;63,62,61,60;,
4;67,66,65,64;,
4;71,70,69,68;,
4;75,74,73,72;,
4;79,78,77,76;,
4;83,82,81,80;,
4;87,86,85,84;,
4;91,90,89,88;,
4;95,94,93,92;,
4;99,98,97,96;,
4;103,102,101,100;,
4;107,106,105,104;,
4;111,110,109,108;,
4;115,114,113,112;,
4;119,118,117,116;,
4;123,122,121,120;,
4;127,126,125,124;,
4;131,130,129,128;,
4;135,134,133,132;,
4;139,138,137,136;,
4;143,142,141,140;,
4;147,146,145,144;,
4;151,150,149,148;,
4;155,154,153,152;,
4;159,158,157,156;,
4;163,162,161,160;;
MeshNormals { // mob normals
41;
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000; 1.000000;;
41;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;,
4;6,6,6,6;,
4;7,7,7,7;,
4;8,8,8,8;,
4;9,9,9,9;,
4;10,10,10,10;,
4;11,11,11,11;,
4;12,12,12,12;,
4;13,13,13,13;,
4;14,14,14,14;,
4;15,15,15,15;,
4;16,16,16,16;,
4;17,17,17,17;,
4;18,18,18,18;,
4;19,19,19,19;,
4;20,20,20,20;,
4;21,21,21,21;,
4;22,22,22,22;,
4;23,23,23,23;,
4;24,24,24,24;,
4;25,25,25,25;,
4;26,26,26,26;,
4;27,27,27,27;,
4;28,28,28,28;,
4;29,29,29,29;,
4;30,30,30,30;,
4;31,31,31,31;,
4;32,32,32,32;,
4;33,33,33,33;,
4;34,34,34,34;,
4;35,35,35,35;,
4;36,36,36,36;,
4;37,37,37,37;,
4;38,38,38,38;,
4;39,39,39,39;,
4;40,40,40,40;;
} // End of mob normals
MeshTextureCoords { // mob UV coordinates
164;
0.750000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.750000;,
0.750000; 0.750000;,
0.500000; 1.000000;,
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0.750000; 0.750000;,
0.500000; 0.750000;,
0.250000; 1.000000;,
0.500000; 1.000000;,
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0.500000; 1.000000;,
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0.750000; 0.750000;,
0.500000; 0.750000;,
0.500000; 0.750000;,
0.750000; 0.750000;,
0.750000; 0.500000;,
0.500000; 0.500000;,
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0.250000; 0.500000;,
0.250000; 0.250000;,
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0.500000; 0.000000;,
0.250000; 0.000000;,
0.000000; 0.875000;,
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0.125000; 1.000000;,
0.000000; 1.000000;,
0.000000; 0.750000;,
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0.125000; 0.625000;,
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0.000000; 0.625000;,
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0.125000; 0.500000;,
0.000000; 0.500000;,
0.000000; 0.875000;,
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0.125000; 1.000000;,
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0.000000; 0.625000;,
0.000000; 0.625000;,
0.125000; 0.625000;,
0.125000; 0.500000;,
0.000000; 0.500000;,
0.562500; 0.687500;,
0.687500; 0.687500;,
0.687500; 0.562500;,
0.562500; 0.562500;,
0.562500; 0.687500;,
0.687500; 0.687500;,
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0.562500; 0.562500;,
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0.562500; 0.562500;,
0.562500; 0.687500;,
0.687500; 0.687500;,
0.687500; 0.562500;,
0.562500; 0.562500;,
0.562500; 0.687500;,
0.687500; 0.687500;,
0.687500; 0.562500;,
0.562500; 0.562500;;
} // End of mob UV coordinates
XSkinMeshHeader {
1;
3;
7;
}
SkinWeights {
"mob_armature_button";
20;
144,
145,
146,
147,
148,
149,
150,
151,
152,
153,
154,
155,
156,
157,
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160,
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162,
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1.000000,
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1.000000,
1.000000,
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1.000000,
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1.000000;
1.000000,-0.000000, 0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
-2.000000,-7.000000,-0.000001, 1.000000;;
} // End of mob_armature_button skin weights
SkinWeights {
"mob_armature_rr_leg";
24;
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97,
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100,
101,
102,
103,
104,
105,
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107,
108,
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110,
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1.000000;
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
-3.499999, 2.000000,-3.000001, 1.000000;;
} // End of mob_armature_rr_leg skin weights
SkinWeights {
"mob_armature_rl_leg";
24;
120,
121,
122,
123,
124,
125,
126,
127,
128,
129,
130,
131,
132,
133,
134,
135,
136,
137,
138,
139,
140,
141,
142,
143;
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000;
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
-3.500001, 2.000000, 2.999999, 1.000000;;
} // End of mob_armature_rl_leg skin weights
SkinWeights {
"mob_armature_head";
24;
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47;
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000;
-0.000000, 1.000000,-0.000000, 0.000000,
-0.000000,-0.000000,-1.000000, 0.000000,
-1.000000,-0.000000, 0.000000, 0.000000,
5.000001,-6.000000,-0.000000, 1.000000;;
} // End of mob_armature_head skin weights
SkinWeights {
"mob_armature_fr_leg";
24;
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71;
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000;
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
3.500001, 2.000000,-2.999998, 1.000000;;
} // End of mob_armature_fr_leg skin weights
SkinWeights {
"mob_armature_fl_leg";
24;
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95;
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000;
-1.000000, 0.000000,-0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
-0.000000,-1.000000,-0.000000, 0.000000,
3.499999, 2.000000, 3.000002, 1.000000;;
} // End of mob_armature_fl_leg skin weights
SkinWeights {
"mob_armature_body";
24;
0,
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
14,
15,
16,
17,
18,
19,
20,
21,
22,
23;
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000,
1.000000;
1.000000,-0.000000, 0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000,-4.000000,-0.000000, 1.000000;;
} // End of mob_armature_body skin weights
} // End of mob mesh
} // End of mob
} // End of mob_armature
} // End of Root
AnimationSet Global {
Animation {
{mob}
AnimationKey { // Rotation
0;
61;
0;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
1;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
2;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
3;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
4;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
5;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
6;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
7;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
8;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
9;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
10;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
11;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
12;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
13;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
14;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
15;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
16;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
17;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
18;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
19;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
20;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
21;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
22;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
23;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
24;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
25;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
26;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
27;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
28;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
29;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
30;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
31;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
32;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
33;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
34;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
35;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
36;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
37;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
38;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
39;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
40;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
41;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
42;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
43;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
44;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
45;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
46;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
47;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
48;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
49;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
50;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
51;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
52;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
53;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
54;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
55;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
56;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
57;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
58;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
59;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
60;4;-1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3; 0.000000, 0.000000, 0.000000;;,
1;3; 0.000000, 0.000000, 0.000000;;,
2;3; 0.000000, 0.000000, 0.000000;;,
3;3; 0.000000, 0.000000, 0.000000;;,
4;3; 0.000000, 0.000000, 0.000000;;,
5;3; 0.000000, 0.000000, 0.000000;;,
6;3; 0.000000, 0.000000, 0.000000;;,
7;3; 0.000000, 0.000000, 0.000000;;,
8;3; 0.000000, 0.000000, 0.000000;;,
9;3; 0.000000, 0.000000, 0.000000;;,
10;3; 0.000000, 0.000000, 0.000000;;,
11;3; 0.000000, 0.000000, 0.000000;;,
12;3; 0.000000, 0.000000, 0.000000;;,
13;3; 0.000000, 0.000000, 0.000000;;,
14;3; 0.000000, 0.000000, 0.000000;;,
15;3; 0.000000, 0.000000, 0.000000;;,
16;3; 0.000000, 0.000000, 0.000000;;,
17;3; 0.000000, 0.000000, 0.000000;;,
18;3; 0.000000, 0.000000, 0.000000;;,
19;3; 0.000000, 0.000000, 0.000000;;,
20;3; 0.000000, 0.000000, 0.000000;;,
21;3; 0.000000, 0.000000, 0.000000;;,
22;3; 0.000000, 0.000000, 0.000000;;,
23;3; 0.000000, 0.000000, 0.000000;;,
24;3; 0.000000, 0.000000, 0.000000;;,
25;3; 0.000000, 0.000000, 0.000000;;,
26;3; 0.000000, 0.000000, 0.000000;;,
27;3; 0.000000, 0.000000, 0.000000;;,
28;3; 0.000000, 0.000000, 0.000000;;,
29;3; 0.000000, 0.000000, 0.000000;;,
30;3; 0.000000, 0.000000, 0.000000;;,
31;3; 0.000000, 0.000000, 0.000000;;,
32;3; 0.000000, 0.000000, 0.000000;;,
33;3; 0.000000, 0.000000, 0.000000;;,
34;3; 0.000000, 0.000000, 0.000000;;,
35;3; 0.000000, 0.000000, 0.000000;;,
36;3; 0.000000, 0.000000, 0.000000;;,
37;3; 0.000000, 0.000000, 0.000000;;,
38;3; 0.000000, 0.000000, 0.000000;;,
39;3; 0.000000, 0.000000, 0.000000;;,
40;3; 0.000000, 0.000000, 0.000000;;,
41;3; 0.000000, 0.000000, 0.000000;;,
42;3; 0.000000, 0.000000, 0.000000;;,
43;3; 0.000000, 0.000000, 0.000000;;,
44;3; 0.000000, 0.000000, 0.000000;;,
45;3; 0.000000, 0.000000, 0.000000;;,
46;3; 0.000000, 0.000000, 0.000000;;,
47;3; 0.000000, 0.000000, 0.000000;;,
48;3; 0.000000, 0.000000, 0.000000;;,
49;3; 0.000000, 0.000000, 0.000000;;,
50;3; 0.000000, 0.000000, 0.000000;;,
51;3; 0.000000, 0.000000, 0.000000;;,
52;3; 0.000000, 0.000000, 0.000000;;,
53;3; 0.000000, 0.000000, 0.000000;;,
54;3; 0.000000, 0.000000, 0.000000;;,
55;3; 0.000000, 0.000000, 0.000000;;,
56;3; 0.000000, 0.000000, 0.000000;;,
57;3; 0.000000, 0.000000, 0.000000;;,
58;3; 0.000000, 0.000000, 0.000000;;,
59;3; 0.000000, 0.000000, 0.000000;;,
60;3; 0.000000, 0.000000, 0.000000;;;
}
}
Animation {
{mob_armature}
AnimationKey { // Rotation
0;
61;
0;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
1;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
2;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
3;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
4;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
5;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
6;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
7;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
8;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
9;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
10;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
11;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
12;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
13;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
14;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
15;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
16;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
17;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
18;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
19;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
20;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
21;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
22;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
23;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
24;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
25;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
26;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
27;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
28;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
29;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
30;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
31;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
32;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
33;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
34;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
35;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
36;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
37;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
38;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
39;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
40;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
41;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
42;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
43;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
44;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
45;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
46;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
47;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
48;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
49;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
50;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
51;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
52;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
53;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
54;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
55;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
56;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
57;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
58;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
59;4;-0.707107, 0.000000, 0.000000, 0.707107;;,
60;4;-0.707107, 0.000000, 0.000000, 0.707107;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3; 0.000000, 0.000000, 0.000000;;,
1;3; 0.000000, 0.000000, 0.000000;;,
2;3; 0.000000, 0.000000, 0.000000;;,
3;3; 0.000000, 0.000000, 0.000000;;,
4;3; 0.000000, 0.000000, 0.000000;;,
5;3; 0.000000, 0.000000, 0.000000;;,
6;3; 0.000000, 0.000000, 0.000000;;,
7;3; 0.000000, 0.000000, 0.000000;;,
8;3; 0.000000, 0.000000, 0.000000;;,
9;3; 0.000000, 0.000000, 0.000000;;,
10;3; 0.000000, 0.000000, 0.000000;;,
11;3; 0.000000, 0.000000, 0.000000;;,
12;3; 0.000000, 0.000000, 0.000000;;,
13;3; 0.000000, 0.000000, 0.000000;;,
14;3; 0.000000, 0.000000, 0.000000;;,
15;3; 0.000000, 0.000000, 0.000000;;,
16;3; 0.000000, 0.000000, 0.000000;;,
17;3; 0.000000, 0.000000, 0.000000;;,
18;3; 0.000000, 0.000000, 0.000000;;,
19;3; 0.000000, 0.000000, 0.000000;;,
20;3; 0.000000, 0.000000, 0.000000;;,
21;3; 0.000000, 0.000000, 0.000000;;,
22;3; 0.000000, 0.000000, 0.000000;;,
23;3; 0.000000, 0.000000, 0.000000;;,
24;3; 0.000000, 0.000000, 0.000000;;,
25;3; 0.000000, 0.000000, 0.000000;;,
26;3; 0.000000, 0.000000, 0.000000;;,
27;3; 0.000000, 0.000000, 0.000000;;,
28;3; 0.000000, 0.000000, 0.000000;;,
29;3; 0.000000, 0.000000, 0.000000;;,
30;3; 0.000000, 0.000000, 0.000000;;,
31;3; 0.000000, 0.000000, 0.000000;;,
32;3; 0.000000, 0.000000, 0.000000;;,
33;3; 0.000000, 0.000000, 0.000000;;,
34;3; 0.000000, 0.000000, 0.000000;;,
35;3; 0.000000, 0.000000, 0.000000;;,
36;3; 0.000000, 0.000000, 0.000000;;,
37;3; 0.000000, 0.000000, 0.000000;;,
38;3; 0.000000, 0.000000, 0.000000;;,
39;3; 0.000000, 0.000000, 0.000000;;,
40;3; 0.000000, 0.000000, 0.000000;;,
41;3; 0.000000, 0.000000, 0.000000;;,
42;3; 0.000000, 0.000000, 0.000000;;,
43;3; 0.000000, 0.000000, 0.000000;;,
44;3; 0.000000, 0.000000, 0.000000;;,
45;3; 0.000000, 0.000000, 0.000000;;,
46;3; 0.000000, 0.000000, 0.000000;;,
47;3; 0.000000, 0.000000, 0.000000;;,
48;3; 0.000000, 0.000000, 0.000000;;,
49;3; 0.000000, 0.000000, 0.000000;;,
50;3; 0.000000, 0.000000, 0.000000;;,
51;3; 0.000000, 0.000000, 0.000000;;,
52;3; 0.000000, 0.000000, 0.000000;;,
53;3; 0.000000, 0.000000, 0.000000;;,
54;3; 0.000000, 0.000000, 0.000000;;,
55;3; 0.000000, 0.000000, 0.000000;;,
56;3; 0.000000, 0.000000, 0.000000;;,
57;3; 0.000000, 0.000000, 0.000000;;,
58;3; 0.000000, 0.000000, 0.000000;;,
59;3; 0.000000, 0.000000, 0.000000;;,
60;3; 0.000000, 0.000000, 0.000000;;;
}
}
Animation {
{mob_armature_body}
AnimationKey { // Rotation
0;
61;
0;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
1;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
2;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
3;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
4;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
5;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
6;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
7;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
8;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
9;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
10;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
11;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
12;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
13;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
14;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
15;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
16;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
17;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
18;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
19;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
20;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
21;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
22;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
23;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
24;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
25;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
26;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
27;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
28;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
29;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
30;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
31;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
32;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
33;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
34;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
35;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
36;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
37;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
38;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
39;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
40;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
41;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
42;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
43;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
44;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
45;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
46;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
47;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
48;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
49;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
50;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
51;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
52;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
53;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
54;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
55;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
56;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
57;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
58;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
59;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
60;4;-0.707107, 0.707107, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3; 0.000000, 0.000000, 4.000000;;,
1;3; 0.000000, 0.000000, 4.000000;;,
2;3; 0.000000, 0.000000, 4.000000;;,
3;3; 0.000000, 0.000000, 4.000000;;,
4;3; 0.000000, 0.000000, 4.000000;;,
5;3; 0.000000, 0.000000, 4.000000;;,
6;3; 0.000000, 0.000000, 4.000000;;,
7;3; 0.000000, 0.000000, 4.000000;;,
8;3; 0.000000, 0.000000, 4.000000;;,
9;3; 0.000000, 0.000000, 4.000000;;,
10;3; 0.000000, 0.000000, 4.000000;;,
11;3; 0.000000, 0.000000, 4.000000;;,
12;3; 0.000000, 0.000000, 4.000000;;,
13;3; 0.000000, 0.000000, 4.000000;;,
14;3; 0.000000, 0.000000, 4.000000;;,
15;3; 0.000000, 0.000000, 4.000000;;,
16;3; 0.000000, 0.000000, 4.000000;;,
17;3; 0.000000, 0.000000, 4.000000;;,
18;3; 0.000000, 0.000000, 4.000000;;,
19;3; 0.000000, 0.000000, 4.000000;;,
20;3; 0.000000, 0.000000, 4.000000;;,
21;3; 0.000000, 0.000000, 4.000000;;,
22;3; 0.000000, 0.000000, 4.000000;;,
23;3; 0.000000, 0.000000, 4.000000;;,
24;3; 0.000000, 0.000000, 4.000000;;,
25;3; 0.000000, 0.000000, 4.000000;;,
26;3; 0.000000, 0.000000, 4.000000;;,
27;3; 0.000000, 0.000000, 4.000000;;,
28;3; 0.000000, 0.000000, 4.000000;;,
29;3; 0.000000, 0.000000, 4.000000;;,
30;3; 0.000000, 0.000000, 4.000000;;,
31;3; 0.000000, 0.000000, 4.000000;;,
32;3; 0.000000, 0.000000, 4.000000;;,
33;3; 0.000000, 0.000000, 4.000000;;,
34;3; 0.000000, 0.000000, 4.000000;;,
35;3; 0.000000, 0.000000, 4.000000;;,
36;3; 0.000000, 0.000000, 4.000000;;,
37;3; 0.000000, 0.000000, 4.000000;;,
38;3; 0.000000, 0.000000, 4.000000;;,
39;3; 0.000000, 0.000000, 4.000000;;,
40;3; 0.000000, 0.000000, 4.000000;;,
41;3; 0.000000, 0.000000, 4.000000;;,
42;3; 0.000000, 0.000000, 4.000000;;,
43;3; 0.000000, 0.000000, 4.000000;;,
44;3; 0.000000, 0.000000, 4.000000;;,
45;3; 0.000000, 0.000000, 4.000000;;,
46;3; 0.000000, 0.000000, 4.000000;;,
47;3; 0.000000, 0.000000, 4.000000;;,
48;3; 0.000000, 0.000000, 4.000000;;,
49;3; 0.000000, 0.000000, 4.000000;;,
50;3; 0.000000, 0.000000, 4.000000;;,
51;3; 0.000000, 0.000000, 4.000000;;,
52;3; 0.000000, 0.000000, 4.000000;;,
53;3; 0.000000, 0.000000, 4.000000;;,
54;3; 0.000000, 0.000000, 4.000000;;,
55;3; 0.000000, 0.000000, 4.000000;;,
56;3; 0.000000, 0.000000, 4.000000;;,
57;3; 0.000000, 0.000000, 4.000000;;,
58;3; 0.000000, 0.000000, 4.000000;;,
59;3; 0.000000, 0.000000, 4.000000;;,
60;3; 0.000000, 0.000000, 4.000000;;;
}
}
Animation {
{mob_armature_head}
AnimationKey { // Rotation
0;
61;
0;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
1;4;-0.485355, 0.511237, 0.511237,-0.485355;;,
2;4;-0.470711, 0.522474, 0.522474,-0.470711;;,
3;4;-0.456066, 0.533712, 0.533712,-0.456066;;,
4;4;-0.441421, 0.544949, 0.544949,-0.441421;;,
5;4;-0.426777, 0.556186, 0.556186,-0.426777;;,
6;4;-0.412132, 0.567423, 0.567423,-0.412132;;,
7;4;-0.397487, 0.578661, 0.578661,-0.397487;;,
8;4;-0.382843, 0.589898, 0.589898,-0.382843;;,
9;4;-0.368198, 0.601135, 0.601135,-0.368198;;,
10;4;-0.353553, 0.612372, 0.612372,-0.353553;;,
11;4;-0.379435, 0.586491, 0.586491,-0.379435;;,
12;4;-0.405317, 0.560609, 0.560609,-0.405317;;,
13;4;-0.431199, 0.534727, 0.534727,-0.431199;;,
14;4;-0.457081, 0.508845, 0.508845,-0.457081;;,
15;4;-0.482963, 0.482963, 0.482963,-0.482963;;,
16;4;-0.508845, 0.457081, 0.457081,-0.508845;;,
17;4;-0.534727, 0.431199, 0.431199,-0.534727;;,
18;4;-0.560609, 0.405317, 0.405317,-0.560609;;,
19;4;-0.586491, 0.379435, 0.379435,-0.586491;;,
20;4;-0.612372, 0.353553, 0.353553,-0.612373;;,
21;4;-0.601135, 0.368198, 0.368198,-0.601135;;,
22;4;-0.589898, 0.382843, 0.382843,-0.589898;;,
23;4;-0.578661, 0.397487, 0.397487,-0.578661;;,
24;4;-0.567423, 0.412132, 0.412132,-0.567424;;,
25;4;-0.556186, 0.426777, 0.426777,-0.556186;;,
26;4;-0.544949, 0.441421, 0.441421,-0.544949;;,
27;4;-0.533712, 0.456066, 0.456066,-0.533712;;,
28;4;-0.522474, 0.470711, 0.470711,-0.522475;;,
29;4;-0.511237, 0.485355, 0.485355,-0.511237;;,
30;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
31;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
32;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
33;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
34;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
35;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
36;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
37;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
38;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
39;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
40;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
41;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
42;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
43;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
44;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
45;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
46;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
47;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
48;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
49;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
50;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
51;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
52;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
53;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
54;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
55;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
56;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
57;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
58;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
59;4;-0.500000, 0.500000, 0.500000,-0.500000;;,
60;4;-0.500000, 0.500000, 0.500000,-0.500000;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3; 6.000000, 0.000000, 5.000000;;,
1;3; 6.000000, 0.000000, 5.000000;;,
2;3; 6.000000, 0.000000, 5.000000;;,
3;3; 6.000000, 0.000000, 5.000000;;,
4;3; 6.000000, 0.000000, 5.000000;;,
5;3; 6.000000, 0.000000, 5.000000;;,
6;3; 6.000000, 0.000000, 5.000000;;,
7;3; 6.000000, 0.000000, 5.000000;;,
8;3; 6.000000, 0.000000, 5.000000;;,
9;3; 6.000000, 0.000000, 5.000000;;,
10;3; 6.000000, 0.000000, 5.000000;;,
11;3; 6.000000, 0.000000, 5.000000;;,
12;3; 6.000000, 0.000000, 5.000000;;,
13;3; 6.000000, 0.000000, 5.000000;;,
14;3; 6.000000, 0.000000, 5.000000;;,
15;3; 6.000000, 0.000000, 5.000000;;,
16;3; 6.000000, 0.000000, 5.000000;;,
17;3; 6.000000, 0.000000, 5.000000;;,
18;3; 6.000000, 0.000000, 5.000000;;,
19;3; 6.000000, 0.000000, 5.000000;;,
20;3; 6.000000, 0.000000, 5.000000;;,
21;3; 6.000000, 0.000000, 5.000000;;,
22;3; 6.000000, 0.000000, 5.000000;;,
23;3; 6.000000, 0.000000, 5.000000;;,
24;3; 6.000000, 0.000000, 5.000000;;,
25;3; 6.000000, 0.000000, 5.000000;;,
26;3; 6.000000, 0.000000, 5.000000;;,
27;3; 6.000000, 0.000000, 5.000000;;,
28;3; 6.000000, 0.000000, 5.000000;;,
29;3; 6.000000, 0.000000, 5.000000;;,
30;3; 6.000000, 0.000000, 5.000000;;,
31;3; 6.000000, 0.000000, 5.000000;;,
32;3; 6.000000, 0.000000, 5.000000;;,
33;3; 6.000000, 0.000000, 5.000000;;,
34;3; 6.000000, 0.000000, 5.000000;;,
35;3; 6.000000, 0.000000, 5.000000;;,
36;3; 6.000000, 0.000000, 5.000000;;,
37;3; 6.000000, 0.000000, 5.000000;;,
38;3; 6.000000, 0.000000, 5.000000;;,
39;3; 6.000000, 0.000000, 5.000000;;,
40;3; 6.000000, 0.000000, 5.000000;;,
41;3; 6.000000, 0.000000, 5.000000;;,
42;3; 6.000000, 0.000000, 5.000000;;,
43;3; 6.000000, 0.000000, 5.000000;;,
44;3; 6.000000, 0.000000, 5.000000;;,
45;3; 6.000000, 0.000000, 5.000000;;,
46;3; 6.000000, 0.000000, 5.000000;;,
47;3; 6.000000, 0.000000, 5.000000;;,
48;3; 6.000000, 0.000000, 5.000000;;,
49;3; 6.000000, 0.000000, 5.000000;;,
50;3; 6.000000, 0.000000, 5.000000;;,
51;3; 6.000000, 0.000000, 5.000000;;,
52;3; 6.000000, 0.000000, 5.000000;;,
53;3; 6.000000, 0.000000, 5.000000;;,
54;3; 6.000000, 0.000000, 5.000000;;,
55;3; 6.000000, 0.000000, 5.000000;;,
56;3; 6.000000, 0.000000, 5.000000;;,
57;3; 6.000000, 0.000000, 5.000000;;,
58;3; 6.000000, 0.000000, 5.000000;;,
59;3; 6.000000, 0.000000, 5.000000;;,
60;3; 6.000000, 0.000000, 5.000000;;;
}
}
Animation {
{mob_armature_fl_leg}
AnimationKey { // Rotation
0;
61;
0;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
1;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
2;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
3;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
4;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
5;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
6;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
7;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
8;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
9;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
10;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
11;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
12;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
13;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
14;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
15;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
16;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
17;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
18;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
19;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
20;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
21;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
22;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
23;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
24;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
25;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
26;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
27;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
28;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
29;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
30;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
31;4;-0.024557, 0.024558, 0.704958,-0.704958;;,
32;4;-0.049115, 0.049115, 0.702810,-0.702810;;,
33;4;-0.073673, 0.073673, 0.700661,-0.700661;;,
34;4;-0.098230, 0.098230, 0.698513,-0.698513;;,
35;4;-0.122788, 0.122788, 0.696364,-0.696364;;,
36;4;-0.098230, 0.098230, 0.696364,-0.696364;;,
37;4;-0.073673, 0.073673, 0.696364,-0.696364;;,
38;4;-0.049115, 0.049115, 0.696364,-0.696364;;,
39;4;-0.024557, 0.024558, 0.696364,-0.696364;;,
40;4; 0.000000, 0.000000, 0.696364,-0.696364;;,
41;4; 0.024558,-0.024557, 0.696364,-0.696364;;,
42;4; 0.049115,-0.049115, 0.696364,-0.696364;;,
43;4; 0.073673,-0.073673, 0.696364,-0.696364;;,
44;4; 0.098230,-0.098230, 0.696364,-0.696364;;,
45;4; 0.122788,-0.122788, 0.696364,-0.696364;;,
46;4; 0.098230,-0.098230, 0.698513,-0.698513;;,
47;4; 0.073673,-0.073673, 0.700661,-0.700661;;,
48;4; 0.049115,-0.049115, 0.702810,-0.702810;;,
49;4; 0.024558,-0.024557, 0.704958,-0.704958;;,
50;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
51;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
52;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
53;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
54;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
55;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
56;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
57;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
58;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
59;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
60;4; 0.000000, 0.000000, 0.707107,-0.707107;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3; 3.500000, 3.000000, 2.000000;;,
1;3; 3.500000, 3.000000, 2.000000;;,
2;3; 3.500000, 3.000000, 2.000000;;,
3;3; 3.500000, 3.000000, 2.000000;;,
4;3; 3.500000, 3.000000, 2.000000;;,
5;3; 3.500000, 3.000000, 2.000000;;,
6;3; 3.500000, 3.000000, 2.000000;;,
7;3; 3.500000, 3.000000, 2.000000;;,
8;3; 3.500000, 3.000000, 2.000000;;,
9;3; 3.500000, 3.000000, 2.000000;;,
10;3; 3.500000, 3.000000, 2.000000;;,
11;3; 3.500000, 3.000000, 2.000000;;,
12;3; 3.500000, 3.000000, 2.000000;;,
13;3; 3.500000, 3.000000, 2.000000;;,
14;3; 3.500000, 3.000000, 2.000000;;,
15;3; 3.500000, 3.000000, 2.000000;;,
16;3; 3.500000, 3.000000, 2.000000;;,
17;3; 3.500000, 3.000000, 2.000000;;,
18;3; 3.500000, 3.000000, 2.000000;;,
19;3; 3.500000, 3.000000, 2.000000;;,
20;3; 3.500000, 3.000000, 2.000000;;,
21;3; 3.500000, 3.000000, 2.000000;;,
22;3; 3.500000, 3.000000, 2.000000;;,
23;3; 3.500000, 3.000000, 2.000000;;,
24;3; 3.500000, 3.000000, 2.000000;;,
25;3; 3.500000, 3.000000, 2.000000;;,
26;3; 3.500000, 3.000000, 2.000000;;,
27;3; 3.500000, 3.000000, 2.000000;;,
28;3; 3.500000, 3.000000, 2.000000;;,
29;3; 3.500000, 3.000000, 2.000000;;,
30;3; 3.500000, 3.000000, 2.000000;;,
31;3; 3.500000, 3.000000, 2.000000;;,
32;3; 3.500000, 3.000000, 2.000000;;,
33;3; 3.500000, 3.000000, 2.000000;;,
34;3; 3.500000, 3.000000, 2.000000;;,
35;3; 3.500000, 3.000000, 2.000000;;,
36;3; 3.500000, 3.000000, 2.000000;;,
37;3; 3.500000, 3.000000, 2.000000;;,
38;3; 3.500000, 3.000000, 2.000000;;,
39;3; 3.500000, 3.000000, 2.000000;;,
40;3; 3.500000, 3.000000, 2.000000;;,
41;3; 3.500000, 3.000000, 2.000000;;,
42;3; 3.500000, 3.000000, 2.000000;;,
43;3; 3.500000, 3.000000, 2.000000;;,
44;3; 3.500000, 3.000000, 2.000000;;,
45;3; 3.500000, 3.000000, 2.000000;;,
46;3; 3.500000, 3.000000, 2.000000;;,
47;3; 3.500000, 3.000000, 2.000000;;,
48;3; 3.500000, 3.000000, 2.000000;;,
49;3; 3.500000, 3.000000, 2.000000;;,
50;3; 3.500000, 3.000000, 2.000000;;,
51;3; 3.500000, 3.000000, 2.000000;;,
52;3; 3.500000, 3.000000, 2.000000;;,
53;3; 3.500000, 3.000000, 2.000000;;,
54;3; 3.500000, 3.000000, 2.000000;;,
55;3; 3.500000, 3.000000, 2.000000;;,
56;3; 3.500000, 3.000000, 2.000000;;,
57;3; 3.500000, 3.000000, 2.000000;;,
58;3; 3.500000, 3.000000, 2.000000;;,
59;3; 3.500000, 3.000000, 2.000000;;,
60;3; 3.500000, 3.000000, 2.000000;;;
}
}
Animation {
{mob_armature_fr_leg}
AnimationKey { // Rotation
0;
61;
0;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
1;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
2;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
3;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
4;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
5;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
6;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
7;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
8;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
9;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
10;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
11;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
12;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
13;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
14;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
15;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
16;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
17;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
18;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
19;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
20;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
21;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
22;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
23;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
24;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
25;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
26;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
27;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
28;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
29;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
30;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
31;4; 0.024558,-0.024557, 0.704958,-0.704958;;,
32;4; 0.049115,-0.049115, 0.702810,-0.702810;;,
33;4; 0.073673,-0.073673, 0.700661,-0.700661;;,
34;4; 0.098230,-0.098230, 0.698513,-0.698513;;,
35;4; 0.122788,-0.122788, 0.696364,-0.696364;;,
36;4; 0.098230,-0.098230, 0.696364,-0.696364;;,
37;4; 0.073673,-0.073673, 0.696364,-0.696364;;,
38;4; 0.049115,-0.049115, 0.696364,-0.696364;;,
39;4; 0.024558,-0.024557, 0.696364,-0.696364;;,
40;4; 0.000000, 0.000000, 0.696364,-0.696364;;,
41;4;-0.024557, 0.024558, 0.696364,-0.696364;;,
42;4;-0.049115, 0.049115, 0.696364,-0.696364;;,
43;4;-0.073673, 0.073673, 0.696364,-0.696364;;,
44;4;-0.098230, 0.098230, 0.696364,-0.696364;;,
45;4;-0.122788, 0.122788, 0.696364,-0.696364;;,
46;4;-0.098230, 0.098230, 0.698513,-0.698513;;,
47;4;-0.073673, 0.073673, 0.700661,-0.700661;;,
48;4;-0.049115, 0.049115, 0.702810,-0.702810;;,
49;4;-0.024557, 0.024558, 0.704958,-0.704958;;,
50;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
51;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
52;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
53;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
54;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
55;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
56;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
57;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
58;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
59;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
60;4; 0.000000, 0.000000, 0.707107,-0.707107;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3; 3.500000,-3.000000, 2.000000;;,
1;3; 3.500000,-3.000000, 2.000000;;,
2;3; 3.500000,-3.000000, 2.000000;;,
3;3; 3.500000,-3.000000, 2.000000;;,
4;3; 3.500000,-3.000000, 2.000000;;,
5;3; 3.500000,-3.000000, 2.000000;;,
6;3; 3.500000,-3.000000, 2.000000;;,
7;3; 3.500000,-3.000000, 2.000000;;,
8;3; 3.500000,-3.000000, 2.000000;;,
9;3; 3.500000,-3.000000, 2.000000;;,
10;3; 3.500000,-3.000000, 2.000000;;,
11;3; 3.500000,-3.000000, 2.000000;;,
12;3; 3.500000,-3.000000, 2.000000;;,
13;3; 3.500000,-3.000000, 2.000000;;,
14;3; 3.500000,-3.000000, 2.000000;;,
15;3; 3.500000,-3.000000, 2.000000;;,
16;3; 3.500000,-3.000000, 2.000000;;,
17;3; 3.500000,-3.000000, 2.000000;;,
18;3; 3.500000,-3.000000, 2.000000;;,
19;3; 3.500000,-3.000000, 2.000000;;,
20;3; 3.500000,-3.000000, 2.000000;;,
21;3; 3.500000,-3.000000, 2.000000;;,
22;3; 3.500000,-3.000000, 2.000000;;,
23;3; 3.500000,-3.000000, 2.000000;;,
24;3; 3.500000,-3.000000, 2.000000;;,
25;3; 3.500000,-3.000000, 2.000000;;,
26;3; 3.500000,-3.000000, 2.000000;;,
27;3; 3.500000,-3.000000, 2.000000;;,
28;3; 3.500000,-3.000000, 2.000000;;,
29;3; 3.500000,-3.000000, 2.000000;;,
30;3; 3.500000,-3.000000, 2.000000;;,
31;3; 3.500000,-3.000000, 2.000000;;,
32;3; 3.500000,-3.000000, 2.000000;;,
33;3; 3.500000,-3.000000, 2.000000;;,
34;3; 3.500000,-3.000000, 2.000000;;,
35;3; 3.500000,-3.000000, 2.000000;;,
36;3; 3.500000,-3.000000, 2.000000;;,
37;3; 3.500000,-3.000000, 2.000000;;,
38;3; 3.500000,-3.000000, 2.000000;;,
39;3; 3.500000,-3.000000, 2.000000;;,
40;3; 3.500000,-3.000000, 2.000000;;,
41;3; 3.500000,-3.000000, 2.000000;;,
42;3; 3.500000,-3.000000, 2.000000;;,
43;3; 3.500000,-3.000000, 2.000000;;,
44;3; 3.500000,-3.000000, 2.000000;;,
45;3; 3.500000,-3.000000, 2.000000;;,
46;3; 3.500000,-3.000000, 2.000000;;,
47;3; 3.500000,-3.000000, 2.000000;;,
48;3; 3.500000,-3.000000, 2.000000;;,
49;3; 3.500000,-3.000000, 2.000000;;,
50;3; 3.500000,-3.000000, 2.000000;;,
51;3; 3.500000,-3.000000, 2.000000;;,
52;3; 3.500000,-3.000000, 2.000000;;,
53;3; 3.500000,-3.000000, 2.000000;;,
54;3; 3.500000,-3.000000, 2.000000;;,
55;3; 3.500000,-3.000000, 2.000000;;,
56;3; 3.500000,-3.000000, 2.000000;;,
57;3; 3.500000,-3.000000, 2.000000;;,
58;3; 3.500000,-3.000000, 2.000000;;,
59;3; 3.500000,-3.000000, 2.000000;;,
60;3; 3.500000,-3.000000, 2.000000;;;
}
}
Animation {
{mob_armature_rr_leg}
AnimationKey { // Rotation
0;
61;
0;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
1;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
2;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
3;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
4;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
5;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
6;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
7;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
8;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
9;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
10;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
11;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
12;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
13;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
14;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
15;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
16;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
17;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
18;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
19;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
20;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
21;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
22;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
23;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
24;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
25;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
26;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
27;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
28;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
29;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
30;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
31;4;-0.024557, 0.024558, 0.704958,-0.704958;;,
32;4;-0.049115, 0.049115, 0.702810,-0.702810;;,
33;4;-0.073673, 0.073673, 0.700661,-0.700661;;,
34;4;-0.098230, 0.098230, 0.698513,-0.698513;;,
35;4;-0.122788, 0.122788, 0.696364,-0.696364;;,
36;4;-0.098230, 0.098230, 0.696364,-0.696364;;,
37;4;-0.073673, 0.073673, 0.696364,-0.696364;;,
38;4;-0.049115, 0.049115, 0.696364,-0.696364;;,
39;4;-0.024557, 0.024558, 0.696364,-0.696364;;,
40;4; 0.000000, 0.000000, 0.696364,-0.696364;;,
41;4; 0.024558,-0.024557, 0.696364,-0.696364;;,
42;4; 0.049115,-0.049115, 0.696364,-0.696364;;,
43;4; 0.073673,-0.073673, 0.696364,-0.696364;;,
44;4; 0.098230,-0.098230, 0.696364,-0.696364;;,
45;4; 0.122788,-0.122788, 0.696364,-0.696364;;,
46;4; 0.098230,-0.098230, 0.698513,-0.698513;;,
47;4; 0.073673,-0.073673, 0.700661,-0.700661;;,
48;4; 0.049115,-0.049115, 0.702810,-0.702810;;,
49;4; 0.024558,-0.024557, 0.704958,-0.704958;;,
50;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
51;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
52;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
53;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
54;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
55;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
56;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
57;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
58;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
59;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
60;4; 0.000000, 0.000000, 0.707107,-0.707107;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3;-3.500000,-3.000000, 2.000000;;,
1;3;-3.500000,-3.000000, 2.000000;;,
2;3;-3.500000,-3.000000, 2.000000;;,
3;3;-3.500000,-3.000000, 2.000000;;,
4;3;-3.500000,-3.000000, 2.000000;;,
5;3;-3.500000,-3.000000, 2.000000;;,
6;3;-3.500000,-3.000000, 2.000000;;,
7;3;-3.500000,-3.000000, 2.000000;;,
8;3;-3.500000,-3.000000, 2.000000;;,
9;3;-3.500000,-3.000000, 2.000000;;,
10;3;-3.500000,-3.000000, 2.000000;;,
11;3;-3.500000,-3.000000, 2.000000;;,
12;3;-3.500000,-3.000000, 2.000000;;,
13;3;-3.500000,-3.000000, 2.000000;;,
14;3;-3.500000,-3.000000, 2.000000;;,
15;3;-3.500000,-3.000000, 2.000000;;,
16;3;-3.500000,-3.000000, 2.000000;;,
17;3;-3.500000,-3.000000, 2.000000;;,
18;3;-3.500000,-3.000000, 2.000000;;,
19;3;-3.500000,-3.000000, 2.000000;;,
20;3;-3.500000,-3.000000, 2.000000;;,
21;3;-3.500000,-3.000000, 2.000000;;,
22;3;-3.500000,-3.000000, 2.000000;;,
23;3;-3.500000,-3.000000, 2.000000;;,
24;3;-3.500000,-3.000000, 2.000000;;,
25;3;-3.500000,-3.000000, 2.000000;;,
26;3;-3.500000,-3.000000, 2.000000;;,
27;3;-3.500000,-3.000000, 2.000000;;,
28;3;-3.500000,-3.000000, 2.000000;;,
29;3;-3.500000,-3.000000, 2.000000;;,
30;3;-3.500000,-3.000000, 2.000000;;,
31;3;-3.500000,-3.000000, 2.000000;;,
32;3;-3.500000,-3.000000, 2.000000;;,
33;3;-3.500000,-3.000000, 2.000000;;,
34;3;-3.500000,-3.000000, 2.000000;;,
35;3;-3.500000,-3.000000, 2.000000;;,
36;3;-3.500000,-3.000000, 2.000000;;,
37;3;-3.500000,-3.000000, 2.000000;;,
38;3;-3.500000,-3.000000, 2.000000;;,
39;3;-3.500000,-3.000000, 2.000000;;,
40;3;-3.500000,-3.000000, 2.000000;;,
41;3;-3.500000,-3.000000, 2.000000;;,
42;3;-3.500000,-3.000000, 2.000000;;,
43;3;-3.500000,-3.000000, 2.000000;;,
44;3;-3.500000,-3.000000, 2.000000;;,
45;3;-3.500000,-3.000000, 2.000000;;,
46;3;-3.500000,-3.000000, 2.000000;;,
47;3;-3.500000,-3.000000, 2.000000;;,
48;3;-3.500000,-3.000000, 2.000000;;,
49;3;-3.500000,-3.000000, 2.000000;;,
50;3;-3.500000,-3.000000, 2.000000;;,
51;3;-3.500000,-3.000000, 2.000000;;,
52;3;-3.500000,-3.000000, 2.000000;;,
53;3;-3.500000,-3.000000, 2.000000;;,
54;3;-3.500000,-3.000000, 2.000000;;,
55;3;-3.500000,-3.000000, 2.000000;;,
56;3;-3.500000,-3.000000, 2.000000;;,
57;3;-3.500000,-3.000000, 2.000000;;,
58;3;-3.500000,-3.000000, 2.000000;;,
59;3;-3.500000,-3.000000, 2.000000;;,
60;3;-3.500000,-3.000000, 2.000000;;;
}
}
Animation {
{mob_armature_rl_leg}
AnimationKey { // Rotation
0;
61;
0;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
1;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
2;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
3;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
4;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
5;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
6;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
7;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
8;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
9;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
10;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
11;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
12;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
13;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
14;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
15;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
16;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
17;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
18;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
19;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
20;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
21;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
22;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
23;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
24;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
25;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
26;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
27;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
28;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
29;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
30;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
31;4; 0.024558,-0.024557, 0.704958,-0.704958;;,
32;4; 0.049115,-0.049115, 0.702810,-0.702810;;,
33;4; 0.073673,-0.073673, 0.700661,-0.700661;;,
34;4; 0.098230,-0.098230, 0.698513,-0.698513;;,
35;4; 0.122788,-0.122788, 0.696364,-0.696364;;,
36;4; 0.098230,-0.098230, 0.696364,-0.696364;;,
37;4; 0.073673,-0.073673, 0.696364,-0.696364;;,
38;4; 0.049115,-0.049115, 0.696364,-0.696364;;,
39;4; 0.024558,-0.024557, 0.696364,-0.696364;;,
40;4; 0.000000, 0.000000, 0.696364,-0.696364;;,
41;4;-0.024557, 0.024558, 0.696364,-0.696364;;,
42;4;-0.049115, 0.049115, 0.696364,-0.696364;;,
43;4;-0.073673, 0.073673, 0.696364,-0.696364;;,
44;4;-0.098230, 0.098230, 0.696364,-0.696364;;,
45;4;-0.122788, 0.122788, 0.696364,-0.696364;;,
46;4;-0.098230, 0.098230, 0.698513,-0.698513;;,
47;4;-0.073673, 0.073673, 0.700661,-0.700661;;,
48;4;-0.049115, 0.049115, 0.702810,-0.702810;;,
49;4;-0.024557, 0.024558, 0.704958,-0.704958;;,
50;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
51;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
52;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
53;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
54;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
55;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
56;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
57;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
58;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
59;4; 0.000000, 0.000000, 0.707107,-0.707107;;,
60;4; 0.000000, 0.000000, 0.707107,-0.707107;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3;-3.500000, 3.000000, 2.000000;;,
1;3;-3.500000, 3.000000, 2.000000;;,
2;3;-3.500000, 3.000000, 2.000000;;,
3;3;-3.500000, 3.000000, 2.000000;;,
4;3;-3.500000, 3.000000, 2.000000;;,
5;3;-3.500000, 3.000000, 2.000000;;,
6;3;-3.500000, 3.000000, 2.000000;;,
7;3;-3.500000, 3.000000, 2.000000;;,
8;3;-3.500000, 3.000000, 2.000000;;,
9;3;-3.500000, 3.000000, 2.000000;;,
10;3;-3.500000, 3.000000, 2.000000;;,
11;3;-3.500000, 3.000000, 2.000000;;,
12;3;-3.500000, 3.000000, 2.000000;;,
13;3;-3.500000, 3.000000, 2.000000;;,
14;3;-3.500000, 3.000000, 2.000000;;,
15;3;-3.500000, 3.000000, 2.000000;;,
16;3;-3.500000, 3.000000, 2.000000;;,
17;3;-3.500000, 3.000000, 2.000000;;,
18;3;-3.500000, 3.000000, 2.000000;;,
19;3;-3.500000, 3.000000, 2.000000;;,
20;3;-3.500000, 3.000000, 2.000000;;,
21;3;-3.500000, 3.000000, 2.000000;;,
22;3;-3.500000, 3.000000, 2.000000;;,
23;3;-3.500000, 3.000000, 2.000000;;,
24;3;-3.500000, 3.000000, 2.000000;;,
25;3;-3.500000, 3.000000, 2.000000;;,
26;3;-3.500000, 3.000000, 2.000000;;,
27;3;-3.500000, 3.000000, 2.000000;;,
28;3;-3.500000, 3.000000, 2.000000;;,
29;3;-3.500000, 3.000000, 2.000000;;,
30;3;-3.500000, 3.000000, 2.000000;;,
31;3;-3.500000, 3.000000, 2.000000;;,
32;3;-3.500000, 3.000000, 2.000000;;,
33;3;-3.500000, 3.000000, 2.000000;;,
34;3;-3.500000, 3.000000, 2.000000;;,
35;3;-3.500000, 3.000000, 2.000000;;,
36;3;-3.500000, 3.000000, 2.000000;;,
37;3;-3.500000, 3.000000, 2.000000;;,
38;3;-3.500000, 3.000000, 2.000000;;,
39;3;-3.500000, 3.000000, 2.000000;;,
40;3;-3.500000, 3.000000, 2.000000;;,
41;3;-3.500000, 3.000000, 2.000000;;,
42;3;-3.500000, 3.000000, 2.000000;;,
43;3;-3.500000, 3.000000, 2.000000;;,
44;3;-3.500000, 3.000000, 2.000000;;,
45;3;-3.500000, 3.000000, 2.000000;;,
46;3;-3.500000, 3.000000, 2.000000;;,
47;3;-3.500000, 3.000000, 2.000000;;,
48;3;-3.500000, 3.000000, 2.000000;;,
49;3;-3.500000, 3.000000, 2.000000;;,
50;3;-3.500000, 3.000000, 2.000000;;,
51;3;-3.500000, 3.000000, 2.000000;;,
52;3;-3.500000, 3.000000, 2.000000;;,
53;3;-3.500000, 3.000000, 2.000000;;,
54;3;-3.500000, 3.000000, 2.000000;;,
55;3;-3.500000, 3.000000, 2.000000;;,
56;3;-3.500000, 3.000000, 2.000000;;,
57;3;-3.500000, 3.000000, 2.000000;;,
58;3;-3.500000, 3.000000, 2.000000;;,
59;3;-3.500000, 3.000000, 2.000000;;,
60;3;-3.500000, 3.000000, 2.000000;;;
}
}
Animation {
{mob_armature_button}
AnimationKey { // Rotation
0;
61;
0;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
1;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
2;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
3;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
4;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
5;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
6;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
7;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
8;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
9;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
10;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
11;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
12;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
13;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
14;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
15;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
16;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
17;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
18;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
19;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
20;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
21;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
22;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
23;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
24;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
25;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
26;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
27;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
28;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
29;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
30;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
31;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
32;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
33;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
34;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
35;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
36;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
37;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
38;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
39;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
40;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
41;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
42;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
43;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
44;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
45;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
46;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
47;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
48;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
49;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
50;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
51;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
52;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
53;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
54;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
55;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
56;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
57;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
58;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
59;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
60;4;-0.707107, 0.707107, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
61;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;,
31;3; 1.000000, 1.000000, 1.000000;;,
32;3; 1.000000, 1.000000, 1.000000;;,
33;3; 1.000000, 1.000000, 1.000000;;,
34;3; 1.000000, 1.000000, 1.000000;;,
35;3; 1.000000, 1.000000, 1.000000;;,
36;3; 1.000000, 1.000000, 1.000000;;,
37;3; 1.000000, 1.000000, 1.000000;;,
38;3; 1.000000, 1.000000, 1.000000;;,
39;3; 1.000000, 1.000000, 1.000000;;,
40;3; 1.000000, 1.000000, 1.000000;;,
41;3; 1.000000, 1.000000, 1.000000;;,
42;3; 1.000000, 1.000000, 1.000000;;,
43;3; 1.000000, 1.000000, 1.000000;;,
44;3; 1.000000, 1.000000, 1.000000;;,
45;3; 1.000000, 1.000000, 1.000000;;,
46;3; 1.000000, 1.000000, 1.000000;;,
47;3; 1.000000, 1.000000, 1.000000;;,
48;3; 1.000000, 1.000000, 1.000000;;,
49;3; 1.000000, 1.000000, 1.000000;;,
50;3; 1.000000, 1.000000, 1.000000;;,
51;3; 1.000000, 1.000000, 1.000000;;,
52;3; 1.000000, 1.000000, 1.000000;;,
53;3; 1.000000, 1.000000, 1.000000;;,
54;3; 1.000000, 1.000000, 1.000000;;,
55;3; 1.000000, 1.000000, 1.000000;;,
56;3; 1.000000, 1.000000, 1.000000;;,
57;3; 1.000000, 1.000000, 1.000000;;,
58;3; 1.000000, 1.000000, 1.000000;;,
59;3; 1.000000, 1.000000, 1.000000;;,
60;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
61;
0;3; 2.000000, 0.000000, 7.000000;;,
1;3; 2.000000, 0.000000, 7.000000;;,
2;3; 2.000000, 0.000000, 7.000000;;,
3;3; 2.000000, 0.000000, 7.000000;;,
4;3; 2.000000, 0.000000, 7.000000;;,
5;3; 2.000000, 0.000000, 7.000000;;,
6;3; 2.000000, 0.000000, 7.000000;;,
7;3; 2.000000, 0.000000, 7.000000;;,
8;3; 2.000000, 0.000000, 7.000000;;,
9;3; 2.000000, 0.000000, 7.000000;;,
10;3; 2.000000, 0.000000, 7.000000;;,
11;3; 2.000000, 0.000000, 7.000000;;,
12;3; 2.000000, 0.000000, 7.000000;;,
13;3; 2.000000, 0.000000, 7.000000;;,
14;3; 2.000000, 0.000000, 7.000000;;,
15;3; 2.000000, 0.000000, 7.000000;;,
16;3; 2.000000, 0.000000, 7.000000;;,
17;3; 2.000000, 0.000000, 7.000000;;,
18;3; 2.000000, 0.000000, 7.000000;;,
19;3; 2.000000, 0.000000, 7.000000;;,
20;3; 2.000000, 0.000000, 7.000000;;,
21;3; 2.000000, 0.000000, 7.000000;;,
22;3; 2.000000, 0.000000, 7.000000;;,
23;3; 2.000000, 0.000000, 7.000000;;,
24;3; 2.000000, 0.000000, 7.000000;;,
25;3; 2.000000, 0.000000, 7.000000;;,
26;3; 2.000000, 0.000000, 7.000000;;,
27;3; 2.000000, 0.000000, 7.000000;;,
28;3; 2.000000, 0.000000, 7.000000;;,
29;3; 2.000000, 0.000000, 7.000000;;,
30;3; 2.000000, 0.000000, 7.000000;;,
31;3; 2.000000, 0.000000, 7.000000;;,
32;3; 2.000000, 0.000000, 7.000000;;,
33;3; 2.000000, 0.000000, 7.000000;;,
34;3; 2.000000, 0.000000, 7.000000;;,
35;3; 2.000000, 0.000000, 7.000000;;,
36;3; 2.000000, 0.000000, 7.000000;;,
37;3; 2.000000, 0.000000, 7.000000;;,
38;3; 2.000000, 0.000000, 7.000000;;,
39;3; 2.000000, 0.000000, 7.000000;;,
40;3; 2.000000, 0.000000, 7.000000;;,
41;3; 2.000000, 0.000000, 7.000000;;,
42;3; 2.000000, 0.000000, 7.000000;;,
43;3; 2.000000, 0.000000, 7.000000;;,
44;3; 2.000000, 0.000000, 7.000000;;,
45;3; 2.000000, 0.000000, 7.000000;;,
46;3; 2.000000, 0.000000, 7.000000;;,
47;3; 2.000000, 0.000000, 7.000000;;,
48;3; 2.000000, 0.000000, 7.000000;;,
49;3; 2.000000, 0.000000, 7.000000;;,
50;3; 2.000000, 0.000000, 7.000000;;,
51;3; 2.000000, 0.000000, 7.000000;;,
52;3; 2.000000, 0.000000, 6.777778;;,
53;3; 2.000000, 0.000000, 6.555555;;,
54;3; 2.000000,-0.000000, 6.333333;;,
55;3; 2.000000, 0.000000, 6.111111;;,
56;3; 2.000000,-0.000000, 5.888889;;,
57;3; 2.000000,-0.000000, 5.666667;;,
58;3; 2.000000, 0.000000, 5.444444;;,
59;3; 2.000000, 0.000000, 5.222222;;,
60;3; 2.000000, 0.000000, 5.000000;;;
}
}
} // End of AnimationSet Global