finally got locks working reasonably
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bbb112035d
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@ -3,10 +3,7 @@
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-- By Kaadmy, for Pixture
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--
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locks = {}
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locks.picked_time = tonumber(minetest.setting_get("locks_picked_time")) or 15 -- unlocked for 15 seconds
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local picked_time = tonumber(minetest.setting_get("locks_picked_time")) or 15 -- unlocked for 15 seconds
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local all_unlocked = minetest.setting_getbool("locks_all_unlocked")
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function locks.is_owner(meta, player)
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@ -25,15 +22,15 @@ function locks.is_locked(meta, player)
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return false
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end
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local t = minetest.get_gametime()
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local lp = meta:get_float("last_lock_pick")
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if lp == -1 then
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lp = t + 1
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if lp == -1 or lp == nil then
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lp = -1
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end
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if lp < t then
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if lp > t then
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return false
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else
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meta:set_float("last_lock_pick", -1)
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@ -57,7 +54,7 @@ minetest.register_tool(
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local pos = pointed_thing.under
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local meta = minetest.get_meta(pos)
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meta:set_float("last_lock_pick", minetest.get_gametime() + locks.picked_time)
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meta:set_float("last_lock_pick", minetest.get_gametime() + picked_time)
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local own = meta:get_string("lock_owner")
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if own then
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@ -128,11 +125,23 @@ minetest.register_node(
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end,
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on_rightclick = function(pos, node, player)
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local meta = minetest.get_meta(pos)
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if not locks.is_locked(meta, player) then
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local np = pos.x .. "," .. pos.y .. "," .. pos.z
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local form = default.ui.get_page("core_2part")
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form = form .. "list[nodemeta:" .. np .. ";main;0.25,0.25;8,4;]"
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form = form .. "listring[nodemeta:" .. np .. ";main]"
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form = form .. default.ui.get_itemslot_bg(0.25, 0.25, 8, 4)
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form = form .. "list[current_player;main;0.25,4.75;8,4;]"
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form = form .. "listring[current_player;main]"
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form = form .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
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form = form .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
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minetest.show_formspec(
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player:get_player_name(),
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"default_chest",
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default.ui.get_page("default_chest")
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form
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)
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end
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end,
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