Rename village spawner nodes

This commit is contained in:
Wuzzy 2019-06-23 22:15:44 +02:00
parent 4680031cb9
commit 0dc5e75fb4
1 changed files with 5 additions and 3 deletions

View File

@ -12,7 +12,7 @@ local mapseed = minetest.get_mapgen_setting("seed")
minetest.register_node(
"village:entity_spawner",
{
description = "Chunk defs may choose which entities to spawn here",
description = "Village Entity Spawner",
tiles = {"default_brick.png^default_book.png"},
is_ground_content = false,
groups = {dig_immediate = 2},
@ -22,7 +22,7 @@ minetest.register_node(
minetest.register_node(
"village:grassland_village",
{
description = "Village spawner",
description = "Village Spawner",
tiles = {"default_grass.png^default_book.png"},
is_ground_content = false,
groups = {dig_immediate = 2},
@ -41,7 +41,9 @@ minetest.register_node(
minetest.register_node(
"village:grassland_village_mg",
{
description = "Mapgen village spawner(Has chance of not spawning village)",
description = "Mapgen Village Spawner\n(Has chance of not spawning village)",
inventory_image = "default_wood.png^default_book.png",
wield_image = "default_wood.png^default_book.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,