Modify partialblocks API a bit; make slabs join into the full block. WARNING: NOT BACKWARDS COMPATIBLE, NODE NAMES CHANGED
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@ -1,3 +1,4 @@
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--
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-- Partial blocks mod
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-- By Kaadmy, for Pixture
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@ -5,7 +6,7 @@
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partialblocks = {}
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function partialblocks.register_material(name, desc, node, can_burn)
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function partialblocks.register_material(name, desc, node, is_fuel)
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local nodedef = minetest.registered_nodes[node]
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if nodedef == nil then
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@ -17,39 +18,47 @@ function partialblocks.register_material(name, desc, node, can_burn)
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-- Slab
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minetest.register_node(
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"partialblocks:" .. name .. "_slab",
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"partialblocks:slab_" .. name,
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{
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tiles = nodedef.tiles,
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groups = nodedef.groups,
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sounds = nodedef.sounds,
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description = desc .. " slab",
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description = desc .. " Slab",
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drawtype = "nodebox",
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node_box = {
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type = "wallmounted",
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wall_top = {-0.5, 0, -0.5, 0.5, 0.5, 0.5},
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wall_side = {-0.5, -0.5, -0.5, 0, 0.5, 0.5},
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wall_bottom = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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on_rightclick = function(pos, _, _, itemstack, _)
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if minetest.get_node(pos).name == itemstack:get_name()
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and itemstack:get_count() >= 1 then
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minetest.set_node(pos, {name = node})
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itemstack:take_item()
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return itemstack
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end
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end,
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})
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crafting.register_craft( -- Craft to
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{
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output = "partialblocks:" .. name .. "_slab 3",
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output = "partialblocks:slab_" .. name,
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items = {
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node .. " 3",
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node,
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},
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})
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if can_burn then
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if is_fuel then
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minetest.register_craft( -- Fuel
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{
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type = "fuel",
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recipe = "partialblocks:" .. name .. "_slab",
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recipe = "partialblocks:slab_" .. name,
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burntime = 7,
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})
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end
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@ -57,13 +66,13 @@ function partialblocks.register_material(name, desc, node, can_burn)
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-- Stair
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minetest.register_node(
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"partialblocks:" .. name .. "_stair",
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"partialblocks:stair_" .. name,
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{
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tiles = nodedef.tiles,
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groups = nodedef.groups,
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sounds = nodedef.sounds,
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description = desc .. " stair",
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description = desc .. " Stair",
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drawtype = "nodebox",
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node_box = {
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@ -80,17 +89,17 @@ function partialblocks.register_material(name, desc, node, can_burn)
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crafting.register_craft( -- Craft to
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{
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output = "partialblocks:" .. name .. "_stair 6",
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output = "partialblocks:stair_" .. name,
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items = {
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node .. " 6",
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node,
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},
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})
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if can_burn then
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if is_fuel then
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minetest.register_craft( -- Fuel
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{
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type = "fuel",
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recipe = "partialblocks:" .. name .. "_stair",
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recipe = "partialblocks:stair_" .. name,
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burntime = 7,
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})
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end
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