diff --git a/minetest.conf b/minetest.conf index 8c7987e..d14cec9 100644 --- a/minetest.conf +++ b/minetest.conf @@ -6,11 +6,11 @@ time_speed = 120 # Movement movement_acceleration_default = 3.3 -movement_acceleration_fast = 5.0 +movement_acceleration_fast = 10.0 movement_acceleration_air = 2.0 movement_speed_walk = 4.2 -movement_speed_fast = 7.0 +movement_speed_fast = 25.0 movement_speed_crouch = 1.8 movement_speed_climb = 2.4 movement_speed_descend = 3.8 @@ -23,7 +23,7 @@ movement_gravity = 9.8 # Privileges -default_privs = fast, interact, player_skin, shout, spawn, zoom +default_privs = interact, player_skin, shout, spawn, zoom # If you're given the inital stuff diff --git a/mods/player_effects/init.lua b/mods/player_effects/init.lua index 16593ec..5dd8242 100644 --- a/mods/player_effects/init.lua +++ b/mods/player_effects/init.lua @@ -228,53 +228,4 @@ minetest.register_chatcommand( end }) -player_effects.register_effect( - "uberspeed", - { - title = "Uberspeed", - description = "If you can go really fast", - duration = -1, - physics = { - speed = 8, - } -}) -player_effects.register_effect( - "uberspeed_cinematic", - { - title = "Cinematic", - description = "Cinematic fast movement", - duration = -1, - physics = { - speed = 2, - } -}) -minetest.register_privilege( - "uberspeed", - { - description = "Can use /uberspeed command", - give_to_singleplayer = false -}) - -minetest.register_chatcommand( - "uberspeed", - { - params = "[on|off|cinematic]", - description = "Set Uberspeed", - privs = {uberspeed = true}, - func = function(name, param) - local player=minetest.get_player_by_name(name) - - if param == "on" then - player_effects.apply_effect(player, "uberspeed") - elseif param == "cinematic" then - player_effects.apply_effect(player, "uberspeed_cinematic") - elseif param == "off" then - player_effects.remove_effect(player, "uberspeed") - player_effects.remove_effect(player, "uberspeed_cinematic") - else - minetest.chat_send_player(name, "Bad param for /uberspeed; type /help uberspeed") - end - end -}) - default.log("mod:player_effects", "loaded")