Version 0.5.0 + changelog upd

This commit is contained in:
Wuzzy 2019-09-22 16:02:42 +02:00
parent 91208b2aa4
commit 1a190e11e5
2 changed files with 25 additions and 1 deletions

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## 0.5.0
- Villagers: Add carpenter profession
- Villagers: Re-balance trades a bit
- Villagers: Add a number of new messages, commenting on the stuff you carry
- Villagers now group-attack
- Tweak stuff in village chests
- Generate locked chests in villages
- Limit number of music players per village to 1
- Fade in/out weather sounds; don't play rain sound underwater
- Remove unused snowstorm weather
- Save weather status when quitting game
- Fix mob punch sound not always played
- New sounds: Skunk, jewelling, placing/taking water, lockpicking, hungry
- Improve mob sounds
- Jewelling: Fix "range" bonus not working
- Complete overhaul of achievements: Remove all "grindy" achievements, change requirements for existing achievements to be more specific, add new achievements
- Locked chests: Display "cracked" state in info text
- Locked chests can now be ownerless
- Lockpicks no longer try to pick already cracked chests
- Improve the quality of ambient sounds a bit, add swamp ambience at night
- Make trader form less confusing
- Torches and music players drop as items when flooded
- Make lasso texture look more try
## 0.4.4
- Fix achievements screen sometimes not properly updated
- Fix weird attachment behaviour of apples

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@ -6,7 +6,7 @@ This is a sandbox survival crafting game focusing on low-tech and
unique graphics and sounds.
## Version
0.4.4
0.5.0
## Project Notes