Cleanup builtin_item a bit

This commit is contained in:
Wuzzy 2019-09-14 09:52:07 +02:00
parent d3ad2f72cd
commit 1d4060f8c7
2 changed files with 8 additions and 15 deletions

View File

@ -34,8 +34,10 @@ minetest.register_entity(
itemname = stack:to_table().name
end
if itemname ~= nil and itemname == "default:creative_tool" then
-- Hand and specially marked items are not allowed in entity form
if itemname ~= nil and ((itemname == "") or (minetest.get_item_group(itemname, "no_item_drop") == 1)) then
self.object:remove()
return
end
local item_texture = nil
@ -101,12 +103,14 @@ minetest.register_entity(
self.timer = self.timer + dtime
if time ~= 0 and (self.timer > time) then
self.object:remove()
return
end
local p = self.object:get_pos()
local name = minetest.get_node(p).name
if minetest.registered_nodes[name].damage_per_second > 0 or name == "maptools:igniter" then
-- Destroy item in damaging node
if minetest.registered_nodes[name].damage_per_second > 0 then
minetest.sound_play("builtin_item_lava", {pos = self.object:get_pos(), gain = 0.45})
self.object:remove()
return
@ -137,18 +141,6 @@ minetest.register_entity(
end
end
end,
--[[ -- This causes a duplication glitch if a player walks upon an item and clicks on it at the same time:
on_punch = function(self, hitter)
if self.itemstring ~= "" then
local left = hitter:get_inventory():add_item("main", self.itemstring)
if not left:is_empty() then
self.itemstring = left:to_string()
return
end
end
self.object:remove()
end,
--]]
})
default.log("mod:builtin_item", "loaded")

View File

@ -334,7 +334,8 @@ minetest.register_tool(
},
range = 20,
damage_groups = {fleshy = 1}
}
},
groups = { no_item_drop = 1 },
})
-- Pickaxes