Trimming cotton with shears now adds wear
This commit is contained in:
parent
47f711a41c
commit
22ab205520
@ -225,9 +225,10 @@ minetest.register_node(
|
||||
groups = {snappy=3, handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1},
|
||||
sounds=default.node_sound_leaves_defaults(),
|
||||
on_punch = function(pos, node, player)
|
||||
local name = player:get_wielded_item():get_name()
|
||||
local item = player:get_wielded_item()
|
||||
local name = item:get_name()
|
||||
|
||||
if name == "default:shears" then
|
||||
if minetest.get_item_group(name, "shears") > 0 then
|
||||
minetest.set_node(pos, {name = "farming:cotton_2"})
|
||||
|
||||
-- Drop some seeds
|
||||
@ -246,6 +247,13 @@ minetest.register_node(
|
||||
end
|
||||
end
|
||||
|
||||
-- Add wear
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
local def = item:get_definition()
|
||||
item:add_wear(math.ceil(65536 / def.tool_capabilities.groupcaps.snappy.uses))
|
||||
player:set_wielded_item(item)
|
||||
end
|
||||
|
||||
-- Keep it growing
|
||||
|
||||
farming.begin_growing_plant(pos)
|
||||
|
Loading…
Reference in New Issue
Block a user