diff --git a/settingtypes.txt b/settingtypes.txt index 8b85cff..d65a79c 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -15,6 +15,14 @@ give_initial_enable (Enable initial items) bool false # Comma-separated list of initial items to give to new players. You must use itemstrings as the item identifiers. This only works if give_initial_enable is active. give_initial_items (Initial items) string default:pick_stone,default:torch_weak 10 +# Here you can add your custom player skins. List each skin by name here, separated by commas. +# The player skin files are read from mods/player_skins/textures in the game's directory. +# Each skin requires two PNG files, where is the skin name: +# +# * player_skins_.png: Player skin +# * player_skins_icon_.png: Player skin icon +player_skins_names (Player skin list) string male,female + [World] # If enabled, the weather will change from time to time. weather_enable (Enable dynamic weather) bool true @@ -24,13 +32,13 @@ mapgen_disable_villages (Disable villages) bool false [Blocks] # This enables TNT. TNT is a block that, when ignited, will explode, deal damage and destroy blocks around it. -# If disabled, all TNT will be defused and thus unable to explode. +# If disabled, all TNTs will be defused and thus unable to explode. tnt_enable (Enable TNT) bool true # The radius in which blocks will be destroyed by a TNT explosion. tnt_radius (TNT radius) int 3 0 -# If enabled, players can sleep in beds. If the majority of all players game sleep in the bed at night, the night will be skipped. +# If enabled, players can sleep in beds. If the majority of all players currently in the game sleep in the bed at night, the night will be skipped. # If disabled, beds are just decoration and can't be interacted with. bed_enable (Enable sleeping in beds) bool true @@ -55,14 +63,6 @@ mobs_safe_spawn (Safe spawn from mobs) bool true static_spawn_radius (Spawnpoint safety radius) int 256 0 [Graphics and audio] -# Here you can add your custom player skins. List each skin by name here, separated by commas. -# The player skin files are read from mods/player_skins/textures in the game's directory. -# Each skin requires two PNG files, where is the skin name: -# -# * player_skins_.png: Player skin -# * player_skins_icon_.png: Player skin icon -player_skins_names (Player skin list) string male,female - # This will add an graphical effect that slightly darkens the edges of the screen. vignette_enable (Enable vignette) bool true