Add pointable=false to some entities
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0cfa34e501
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272f3cdfd4
@ -47,7 +47,7 @@ minetest.register_entity(
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glow = 5,
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physical = false,
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collisionbox = {0, 0, 0, 0, 0, 0},
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pointable = false,
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on_step = function(self, dtime)
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local ent = self.wielder
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@ -75,7 +75,8 @@ minetest.register_entity(
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visual = "mesh",
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mesh = "parachute.b3d",
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textures = {"parachute_mesh.png"},
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collisionbox = {0, 0, 0, 0, 0, 0},
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physical = false,
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pointable = false,
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automatic_face_movement_dir = -90,
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attached = nil,
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on_step = function(self, dtime)
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@ -23,10 +23,10 @@ minetest.register_entity(
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visual = "wielditem",
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visual_size = {x = 0.17, y = 0.17},
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collisionbox = {0, 0, 0, 0, 0, 0},
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hp_max = 1,
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physical = false,
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pointable = false,
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collide_with_objects = false,
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makes_footstep_sounds = false,
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