tons of small changes, and added a chaparral biome and more dry stuff
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562fc9e1b8
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348d4aac57
@ -75,5 +75,5 @@ water_level = 0
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# i don't really know what these numbers change, but whatever :)
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# offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity.
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mg_biome_np_humidity = 50, 20, (600, 850, 600), 31478, 3, 0.5, 2.0
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mgv7_np_terrain_base = 10, 30, (750, 1500, 750), 88533, 8, 0.65, 2, 2
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mg_biome_np_humidity = 50, 20, (600, 850, 600), 31478, 2, 0.5, 2.0
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mgv7_np_terrain_base = 10, 30, (750, 1500, 750), 88533, 6, 0.65, 2, 2
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@ -125,7 +125,7 @@ minetest.register_biome(
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depth_filler = 6,
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depth_top = 1,
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y_min = 2,
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y_min = 10,
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y_max = 50,
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heat_point = 30,
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@ -166,6 +166,23 @@ minetest.register_biome(
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humidity_point = 35,
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})
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minetest.register_biome(
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{
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name = "Chaparral",
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node_top = "default:dirt_with_dry_grass",
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node_filler = "default:dirt",
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depth_filler = 0,
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depth_top = 1,
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y_min = 56,
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y_max = 32000,
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heat_point = 60,
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humidity_point = 30,
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})
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minetest.register_biome(
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{
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name = "Savanna",
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@ -176,11 +193,11 @@ minetest.register_biome(
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depth_filler = 2,
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depth_top = 1,
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y_min = 0,
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y_max = 32000,
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y_min = 1,
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y_max = 55,
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heat_point = 60,
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humidity_point = 30,
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humidity_point = 25,
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})
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minetest.register_biome(
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@ -193,7 +210,7 @@ minetest.register_biome(
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depth_filler = 8,
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depth_top = 3,
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y_min = 0,
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y_min = 1,
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y_max = 32000,
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heat_point = 70,
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@ -229,7 +246,7 @@ minetest.register_biome(
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depth_top = 1,
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y_min = -32000,
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y_max = -1,
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y_max = 0,
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heat_point = 60,
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humidity_point = 30,
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@ -346,7 +363,7 @@ minetest.register_decoration(
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place_on = "default:dirt_with_dry_grass",
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sidelen = 16,
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fill_ratio = 0.07,
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biomes = {"Desert", "Savanna"},
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biomes = {"Desert", "Savanna", "Chaparral"},
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decoration = {"default:dry_grass"},
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y_min = 10,
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y_max = 500,
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@ -432,4 +449,36 @@ minetest.register_decoration(
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rotation = "random",
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})
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-- Shrubs
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_dry_grass"},
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sidelen = 16,
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fill_ratio = 0.005,
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biomes = {"Savanna", "Chaparral"},
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flags = "place_center_x, place_center_z",
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replacements = {["default:leaves"] = "default:dry_leaves"},
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schematic = minetest.get_modpath("default").."/schematics/default_shrub.mts",
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y_min = 3,
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y_max = 32000,
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rotation = "0",
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_dry_grass"},
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sidelen = 16,
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fill_ratio = 0.06,
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biomes = {"Chaparral"},
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flags = "place_center_x, place_center_z",
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replacements = {["default:leaves"] = "default:dry_leaves"},
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schematic = minetest.get_modpath("default").."/schematics/default_bush.mts",
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y_min = -32000,
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y_max = 32000,
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rotation = "0",
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})
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default.log("mapgen", "loaded")
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@ -430,6 +430,32 @@ minetest.register_node(
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node(
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"default:dry_leaves",
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{
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description = "Dry Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles ={"default_dry_leaves.png"},
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paramtype = "light",
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waving = 1,
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, fall_damage_add_percent=-20, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{
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items = {"default:dry_leaves"},
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},
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{
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items = {"default:dry_grass"},
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rarity = 6,
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node(
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"default:cactus",
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{
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BIN
mods/default/schematics/default_bush.mts
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mods/default/schematics/default_bush.mts
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mods/default/schematics/default_shrub.mts
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mods/default/schematics/default_shrub.mts
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mods/default/textures/default_dry_leaves.png
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mods/default/textures/default_dry_leaves.png
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After Width: | Height: | Size: 341 B |
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mods/default/textures/default_dry_leaves.xcf
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mods/default/textures/default_dry_leaves.xcf
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