Locked chest: Add cracked status in infotext

This commit is contained in:
Wuzzy 2019-09-22 05:20:26 +02:00
parent 7a1d980f11
commit 3dd86a6f18
3 changed files with 28 additions and 16 deletions

View File

@ -37,16 +37,10 @@ function locks.is_locked(meta, player)
local t = minetest.get_gametime()
local lp = meta:get_float("last_lock_pick")
local cracked = meta:get_int("lock_cracked")
if lp == -1 or lp == nil then
lp = -1
end
if lp > t then
if cracked == 1 then
return false
else
meta:set_float("last_lock_pick", -1)
end
return true
@ -77,12 +71,21 @@ minetest.register_tool(
if math.random(1, 5) <= 1 then
-- Success!
local meta = minetest.get_meta(pos)
meta:set_float("last_lock_pick", minetest.get_gametime() + picked_time)
meta:set_int("lock_cracked", 1)
local timer = minetest.get_node_timer(pos)
-- Unlock node for a limited time
timer:start(picked_time)
local owner = meta:get_string("lock_owner")
if owner == "" then
meta:set_string("infotext", S("Locked Chest (cracked open)"))
else
meta:set_string("infotext", S("Locked Chest (cracked open) (Owned by @1)", owner))
end
-- TODO: Add graphical effect to show success
local burglar = player:get_player_name()
local owner = meta:get_string("lock_owner")
if owner then
if owner ~= burglar then
minetest.chat_send_player(
@ -142,7 +145,7 @@ minetest.register_node(
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_float("last_lock_pick", -1)
meta:set_int("lock_cracked", 0)
meta:set_string("infotext", S("Locked Chest"))
local inv = meta:get_inventory()
@ -159,11 +162,6 @@ minetest.register_node(
local meta = minetest.get_meta(pos)
if not locks.is_locked(meta, player) then
if locks.is_owner(meta, player) then
-- also unlock when owner opens for "sharing" locked stuff
meta:set_float("last_lock_pick", minetest.get_gametime() + 5)
end
local np = pos.x .. "," .. pos.y .. "," .. pos.z
local form = default.ui.get_page("default:2part")
form = form .. "list[nodemeta:" .. np .. ";main;0.25,0.25;8,4;]"
@ -182,6 +180,16 @@ minetest.register_node(
)
end
end,
on_timer = function(pos, elapsed)
local meta = minetest.get_meta(pos)
meta:set_int("lock_cracked", 0)
local owner = meta:get_string("lock_owner")
if owner == "" then
meta:set_string("infotext", S("Locked Chest"))
else
meta:set_string("infotext", S("Locked Chest (Owned by @1)", owner))
end
end,
allow_metadata_inventory_move = function(pos, from_l, from_i, to_l, to_i, cnt, player)
local meta = minetest.get_meta(pos)
if locks.is_locked(meta, player) then

View File

@ -6,6 +6,8 @@ You have broken into your own locked chest!=Sie haben Ihre eigene abgeschlossene
Lock=Schloss
Locked Chest=Abgeschlossene Truhe
Locked Chest (Owned by @1)=Abgeschlossene Truhe (Eigentümer: @1)
Locked Chest (cracked open)=Abgeschlossene Truhe (geknackt)
Locked Chest (cracked open) (Owned by @1)=Abgeschlossene Truhe (geknackt) (Eigentümer: @1)
@1 (Owned by @2)=@1 (Eigentümer: @2)
Locksmith=Schlossmacher
Craft a lock.=Fertigen Sie ein Schloss.

View File

@ -6,6 +6,8 @@ You have broken into your own locked chest!=
Lock=
Locked Chest=
Locked Chest (Owned by @1)=
Locked Chest (cracked open)=
Locked Chest (cracked open) (Owned by @1)=
@1 (Owned by @2)=
Locksmith=
Craft a lock.=