From 421b268716e36f39200e480bf23c6a9f5216b646 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 15 Sep 2019 10:48:27 +0200 Subject: [PATCH] Fix item entities not dropping when digging below --- mods/builtin_item/init.lua | 5 +++++ mods/item_drop/init.lua | 12 ++++-------- 2 files changed, 9 insertions(+), 8 deletions(-) diff --git a/mods/builtin_item/init.lua b/mods/builtin_item/init.lua index 7799078..43b408d 100644 --- a/mods/builtin_item/init.lua +++ b/mods/builtin_item/init.lua @@ -24,6 +24,7 @@ minetest.register_entity( itemstring = "", physical_state = true, + item_magnet = false, -- set by other mod that implements item magnet set_item = function(self, itemstring) self.itemstring = itemstring @@ -115,6 +116,10 @@ minetest.register_entity( self.object:remove() return end + + if self.item_magnet then + return + end p.y = p.y - 0.3 local nn = minetest.get_node(p).name diff --git a/mods/item_drop/init.lua b/mods/item_drop/init.lua index a9515b1..b20e249 100644 --- a/mods/item_drop/init.lua +++ b/mods/item_drop/init.lua @@ -48,7 +48,7 @@ minetest.register_globalstep( for _,object in ipairs(in_radius) do if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and valid(object) then - local pos1 = pos + local pos1 = table.copy(pos) pos1.y = pos1.y + 0.2 @@ -71,11 +71,10 @@ minetest.register_globalstep( vec.y = vec.y*3 vec.z = vec.z*3 + object:get_luaentity().item_magnet = true object:set_velocity(vec) + object:set_properties({ physical = false }) - object:get_luaentity().physical_state = false - - object:get_luaentity().object:set_properties({physical = false}) else local lua = object:get_luaentity() @@ -113,10 +112,7 @@ minetest.register_globalstep( end else object:set_velocity({x = 0, y = object:get_velocity().y, z = 0}) - - object:get_luaentity().physical_state = true - - object:get_luaentity().object:set_properties({physical = true}) + object:get_luaentity().item_magnet = false end end end