From 45dd644e0ccf4cf26a209e3fdb4ed1374a7985f6 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 29 Aug 2019 16:22:42 +0200 Subject: [PATCH] Tweak drops for mapgen nodes --- mods/village/mapgen.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/mods/village/mapgen.lua b/mods/village/mapgen.lua index 34e2e19..cdc2da6 100644 --- a/mods/village/mapgen.lua +++ b/mods/village/mapgen.lua @@ -19,7 +19,8 @@ minetest.register_node( "village_entity.png", "village_entity.png^[transformFX", "village_entity.png^[transformFX" }, is_ground_content = false, - groups = {dig_immediate = 2}, + drop = "", + groups = {dig_immediate = 2, not_in_creative_inventory = 1}, sounds = default.node_sound_defaults() }) @@ -34,6 +35,7 @@ minetest.register_node( is_ground_content = false, groups = {dig_immediate = 2}, sounds = default.node_sound_dirt_defaults(), + drop = "", on_construct = function(pos) minetest.remove_node(pos)