fixed /plist not working
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parent
4e3f2f281d
commit
46a302107c
@ -55,13 +55,13 @@ minetest.register_chatcommand(
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{
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{
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params = "[all|recent]",
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params = "[all|recent]",
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description = "List players that are connected and have connected since the last server restart",
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description = "List players that are connected and have connected since the last server restart",
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func = function(name, param)
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func = function(player_name, param)
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local time = minetest.get_gametime()
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local time = minetest.get_gametime()
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local str = ""
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local str = ""
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if param == "all" then
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if param == "all" then
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minetest.chat_send_player(name, "Players:")
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minetest.chat_send_player(player_name, "Players:")
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elseif param == "recent" then
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elseif param == "recent" then
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str = str .. "Recent players: "
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str = str .. "Recent players: "
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else
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else
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@ -75,9 +75,9 @@ minetest.register_chatcommand(
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if param == "all" then
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if param == "all" then
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if plyr ~= nil then
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if plyr ~= nil then
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player_count = player_count + 1
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player_count = player_count + 1
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minetest.chat_send_player(name, " " .. name .. ": connected for " .. prettytime(time - jointime))
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minetest.chat_send_player(player_name, " " .. name .. ": connected for " .. prettytime(time - jointime))
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else
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else
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minetest.chat_send_player(name, " " .. name .. ": last seen " .. prettytime(time - jointime) .. " ago")
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minetest.chat_send_player(player_name, " " .. name .. ": last seen " .. prettytime(time - jointime) .. " ago")
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end
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end
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else
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else
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if param == "recent" then
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if param == "recent" then
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@ -92,12 +92,12 @@ minetest.register_chatcommand(
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end
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end
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end
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end
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minetest.chat_send_player(name, str)
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minetest.chat_send_player(player_name, str)
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if param == "recent" then
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if param == "recent" then
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minetest.chat_send_player(name, player_count .. " recent players")
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minetest.chat_send_player(player_name, player_count .. " recent players")
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else
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else
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minetest.chat_send_player(name, player_count .. " connected players")
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minetest.chat_send_player(player_name, player_count .. " connected players")
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end
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end
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end
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end
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})
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})
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