fixed numerous bugs thanks to @asl97
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3f7ad2db09
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@ -878,16 +878,14 @@ minetest.register_tool(
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if pointed_thing.type ~= "node" then return end
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local pos = pointed_thing.under
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pos)
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local nodename = node.name
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if nodename == "default:torch_weak" then
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local n = minetest.get_node(pos)
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minetest.set_node(pos, {name = "default:torch", param = n.param, param2 = n.param2})
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minetest.set_node(pos, {name = "default:torch", param = node.param, param2 = node.param2})
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itemstack:add_wear(800)
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elseif nodename == "default:torch_dead" then
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local n = minetest.get_node(pos)
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minetest.set_node(pos, {name = "default:torch_weak", param = n.param, param2 = n.param2})
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minetest.set_node(pos, {name = "default:torch_weak", param = node.param, param2 = node.param2})
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itemstack:add_wear(800)
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elseif nodename == "tnt:tnt" then
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local y = minetest.registered_nodes["tnt:tnt"]
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@ -5,7 +5,7 @@
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locks = {}
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locks.picked_time = tonumber(minetest.setting_getbool("locks_picked_time")) or 15 -- unlocked for 15 seconds
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locks.picked_time = tonumber(minetest.setting_get("locks_picked_time")) or 15 -- unlocked for 15 seconds
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local all_unlocked = minetest.setting_getbool("locks_all_unlocked")
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