Make water not drop when blown up by TNT
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7f6b73246d
commit
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@ -1,6 +1,6 @@
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--
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-- Node definitions
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--
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--wate
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minetest.register_node(
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"default:stone",
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@ -860,6 +860,7 @@ minetest.register_node(
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animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
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},
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},
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drop= "",
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alpha = default.WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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@ -889,6 +890,7 @@ minetest.register_node(
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backface_culling=false,
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},
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},
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drop= "",
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alpha = default.WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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@ -924,6 +926,7 @@ minetest.register_node(
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animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
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},
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},
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drop= "",
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alpha = default.RIVER_WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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@ -955,6 +958,7 @@ minetest.register_node(
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backface_culling=false,
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},
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},
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drop= "",
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alpha = default.RIVER_WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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@ -992,6 +996,7 @@ minetest.register_node(
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animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.8}
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},
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},
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drop= "",
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alpha = default.SWAMP_WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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@ -1023,6 +1028,7 @@ minetest.register_node(
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backface_culling=false,
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},
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},
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drop= "",
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alpha = default.SWAMP_WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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@ -1488,4 +1494,4 @@ form_chest = form_chest .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
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form_chest = form_chest .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
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default.ui.register_page("default_chest", form_chest)
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default.log("nodes", "loaded")
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default.log("nodes", "loaded")
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