Cleanup a lot of interface stuff and standardize formspec page names

This commit is contained in:
KaadmY 2017-05-13 11:50:15 -07:00
parent c797a15e8b
commit 509827186f
10 changed files with 97 additions and 87 deletions

View File

@ -173,10 +173,10 @@ minetest.register_on_placenode(on_place)
-- Formspecs -- Formspecs
local form = default.ui.get_page("core") local form = default.ui.get_page("default:default")
form = form .. "tableoptions[background=#DDDDDD30]" form = form .. "tableoptions[background=#DDDDDD30]"
form = form .. "tablecolumns[text,align=left,width=11;text,align=left,width=28;text,align=left,width=5]" form = form .. "tablecolumns[text,align=left,width=11;text,align=left,width=28;text,align=left,width=5]"
default.ui.register_page("core_achievements", form) default.ui.register_page("achievements:achievements", form)
function achievements.get_formspec(name, row) function achievements.get_formspec(name, row)
if not row then row = 1 end if not row then row = 1 end
@ -211,7 +211,7 @@ function achievements.get_formspec(name, row)
achievement_list = achievement_list .. progress achievement_list = achievement_list .. progress
end end
local form = default.ui.get_page("core_achievements") local form = default.ui.get_page("achievements:achievements")
form = form .. "table[0.25,2.5;7.75,5.5;achievement_list;" .. achievement_list .. ";" .. row .. "]" form = form .. "table[0.25,2.5;7.75,5.5;achievement_list;" .. achievement_list .. ";" .. row .. "]"
@ -242,7 +242,7 @@ end
local function receive_fields(player, form_name, fields) local function receive_fields(player, form_name, fields)
local name = player:get_player_name() local name = player:get_player_name()
if form_name ~= "core_achievements" then return end if form_name ~= "achievements:achievements" then return end
if fields.quit then return end if fields.quit then return end
@ -256,7 +256,7 @@ local function receive_fields(player, form_name, fields)
end end
end end
minetest.show_formspec(name, "core_achievements", achievements.get_formspec(name, selected)) minetest.show_formspec(name, "achievements:achievements", achievements.get_formspec(name, selected))
end end
minetest.register_on_player_receive_fields(receive_fields) minetest.register_on_player_receive_fields(receive_fields)

View File

@ -6,7 +6,7 @@
armor = {} armor = {}
armor.player_skin = "character.png" armor.player_skin = "character.png"
armor.update_time = 1 armor.update_time = 3
armor.materials = { armor.materials = {
-- material craftitem % description -- material craftitem % description
@ -18,8 +18,8 @@ armor.materials = {
armor.slots = {"helmet", "chestplate", "boots"} armor.slots = {"helmet", "chestplate", "boots"}
local form_armor = default.ui.get_page("core_2part") local form_armor = default.ui.get_page("default:2part")
default.ui.register_page("core_armor", form_armor) default.ui.register_page("armor:armor", form_armor)
local enable_drop = minetest.setting_getbool("drop_items_on_die") or false local enable_drop = minetest.setting_getbool("drop_items_on_die") or false
@ -87,7 +87,7 @@ function armor.get_groups(player)
if armor.is_armor(itemname) then if armor.is_armor(itemname) then
local item = minetest.registered_items[itemname] local item = minetest.registered_items[itemname]
for mat_index, _ in ipairs(armor.materials) do for mat_index, _ in ipairs(armor.materials) do
local mat = armor.materials[mat_index][1] local mat = armor.materials[mat_index][1]
@ -158,7 +158,7 @@ local function on_die(player)
} }
local drop = minetest.add_item(rpos, item) local drop = minetest.add_item(rpos, item)
if drop then if drop then
drop:setvelocity( drop:setvelocity(
{ {
@ -190,7 +190,7 @@ minetest.register_craftitem(
description = "Chainmail sheet", description = "Chainmail sheet",
inventory_image = "armor_chainmail.png", inventory_image = "armor_chainmail.png",
wield_image = "armor_chainmail.png", wield_image = "armor_chainmail.png",
stack_max = 20, stack_max = 20,
}) })
@ -264,12 +264,14 @@ end
minetest.register_on_newplayer(on_newplayer) minetest.register_on_newplayer(on_newplayer)
minetest.register_on_joinplayer(on_joinplayer) minetest.register_on_joinplayer(on_joinplayer)
if enable_drop then if enable_drop then
minetest.register_on_dieplayer(on_die) minetest.register_on_dieplayer(on_die)
end end
minetest.register_globalstep(step) minetest.register_globalstep(step)
local form_armor = default.ui.get_page("core_2part") local form_armor = default.ui.get_page("default:2part")
form_armor = form_armor .. "list[current_player;main;0.25,4.75;8,4;]" form_armor = form_armor .. "list[current_player;main;0.25,4.75;8,4;]"
form_armor = form_armor .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1) form_armor = form_armor .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
form_armor = form_armor .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3) form_armor = form_armor .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
@ -290,7 +292,7 @@ form_armor = form_armor .. "list[current_player;armor_helmet;2.25,0.75;1,1;]"
form_armor = form_armor .. "listring[current_player;armor_helmet]" form_armor = form_armor .. "listring[current_player;armor_helmet]"
form_armor = form_armor .. default.ui.get_itemslot_bg(2.25, 0.75, 1, 1) form_armor = form_armor .. default.ui.get_itemslot_bg(2.25, 0.75, 1, 1)
default.ui.register_page("core_armor", form_armor) default.ui.register_page("armor:armor", form_armor)
-- Achievements -- Achievements
@ -312,4 +314,4 @@ achievements.register_achievement(
craftitem = "group:is_armor", craftitem = "group:is_armor",
}) })
default.log("mod:armor", "loaded") default.log("mod:armor", "loaded")

View File

@ -22,7 +22,7 @@ minetest.register_craftitem(
title = data.title title = data.title
end end
local form = default.ui.get_page("core_notabs") local form = default.ui.get_page("default:notabs")
form = form .. "field[0.5,1.25;8,0;title;Title:;"..minetest.formspec_escape(title).."]" form = form .. "field[0.5,1.25;8,0;title;Title:;"..minetest.formspec_escape(title).."]"
form = form .. "textarea[0.5,1.75;8,6.75;text;Contents:;"..minetest.formspec_escape(text).."]" form = form .. "textarea[0.5,1.75;8,6.75;text;Contents:;"..minetest.formspec_escape(text).."]"
form = form .. default.ui.button_exit(2.75, 7.75, 3, 1, "write", "Write") form = form .. default.ui.button_exit(2.75, 7.75, 3, 1, "write", "Write")
@ -41,7 +41,7 @@ minetest.register_on_player_receive_fields(
if not data then data = {} end if not data then data = {} end
data.text = fields.text data.text = fields.text
data.title = fields.title data.title = fields.title
itemstack:set_metadata(minetest.serialize(data)) itemstack:set_metadata(minetest.serialize(data))
player:set_wielded_item(itemstack) player:set_wielded_item(itemstack)
end) end)
@ -57,4 +57,4 @@ achievements.register_achievement(
craftitem = "default:book", craftitem = "default:book",
}) })
default.log("mod:book", "loaded") default.log("mod:book", "loaded")

View File

@ -15,6 +15,7 @@ crafting.default_craftdef = {
output = nil, output = nil,
description = "", description = "",
items = {}, items = {},
groups = {},
} }
function crafting.register_craft(output, def) function crafting.register_craft(output, def)
@ -33,7 +34,8 @@ function crafting.register_craft(output, def)
local craftdef = { local craftdef = {
output = itemstack, output = itemstack,
description = def.description or minetest.registered_items[itemn].description, description = def.description or minetest.registered_items[itemn].description,
items = def.items or default.default_craftdef.items, items = def.items or crafting.default_craftdef.items,
groups = def.groups or crafting.default_craftdef.groups,
} }
if #craftdef.items > 4 then if #craftdef.items > 4 then
@ -143,6 +145,28 @@ function crafting.craft(output, items)
return items return items
end end
local form = default.ui.get_page("default:2part")
form = form .. "list[current_player;main;0.25,4.75;8,4;]"
form = form .. "listring[current_player;main]"
form = form .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
form = form .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
form = form .. "list[current_player;craft;2.25,0.75;3,3;]"
form = form .. "listring[current_player;craft]"
form = form .. "image[5.25,1.75;1,1;ui_arrow_bg.png^[transformR270]"
form = form .. "list[current_player;craftpreview;6.25,1.75;1,1;]"
form = form .. default.ui.get_itemslot_bg(2.25, 0.75, 3, 3)
form = form .. default.ui.get_itemslot_bg(6.25, 1.75, 1, 1)
default.ui.register_page("crafting:crafting", form)
function crafting.get_formspec(name)
local form = default.ui.get_page("crafting:crafting")
return form
end
crafting.register_craft( crafting.register_craft(
"default:stone 4", "default:stone 4",
{ {
@ -156,14 +180,14 @@ crafting.register_craft(
crafting.craft( crafting.craft(
"default:stone 2", "default:stone 2",
{ {
{name = "default:stick", count = 4}, -- 0 leftover "default:stick 4", -- 0 leftover
{name = "default:stick", count = 5}, -- 3 leftover {name = "default:stick", count = 5}, -- 3 leftover
{name = "default:fiber", count = 9}, -- 5 leftover "default:fiber 9", -- 5 leftover
{name = "group:stone", count = 4}, -- 0 leftover {name = "group:stone", count = 4}, -- 0 leftover
}) })
local function on_player_recieve_fields(player, form_name, fields) local function on_player_recieve_fields(player, form_name, fields)
if form_name ~= "crafting:crafting" or fields.cancel then return end if form_name ~= "core:crafting" or fields.cancel then return end
local inv = player:get_inventory() local inv = player:get_inventory()

View File

@ -1,9 +1,9 @@
default.ui = {} default.ui = {}
default.ui.core = {} default.ui.default = {}
default.ui.core.colors = "listcolors[#00000000;#00000010;#00000000;#68B259;#FFF]" default.ui.default.colors = "listcolors[#00000000;#00000010;#00000000;#68B259;#FFF]"
default.ui.core.bg = "bgcolor[#00000000;false]" default.ui.default.bg = "bgcolor[#00000000;false]"
function default.ui.get_itemslot_bg(x, y, w, h) function default.ui.get_itemslot_bg(x, y, w, h)
local out = "" local out = ""
@ -166,58 +166,42 @@ function default.ui.register_page(name, form)
default.ui.registered_pages[name] = form default.ui.registered_pages[name] = form
end end
local form_core = "" local form_default_default = ""
form_core = form_core .. "size[8.5,9]" form_default_default = form_default_default .. "size[8.5,9]"
form_core = form_core .. default.ui.core.colors form_default_default = form_default_default .. default.ui.default.colors
form_core = form_core .. default.ui.core.bg form_default_default = form_default_default .. default.ui.default.bg
form_core = form_core .. default.ui.tab(-0.9, 0.5, "tab_crafting", "ui_icon_crafting.png", "Crafting") form_default_default = form_default_default .. default.ui.tab(-0.9, 0.5, "tab_crafting", "ui_icon_crafting.png", "Crafting")
if minetest.get_modpath("armor") ~= nil then if minetest.get_modpath("armor") ~= nil then
form_core = form_core .. default.ui.tab(-0.9, 1.28, "tab_armor", "ui_icon_armor.png", "Armor") form_default_default = form_default_default .. default.ui.tab(-0.9, 1.28, "tab_armor", "ui_icon_armor.png", "Armor")
end end
if minetest.get_modpath("achievements") ~= nil then if minetest.get_modpath("achievements") ~= nil then
form_core = form_core .. default.ui.tab(-0.9, 2.06, "tab_achievements", "ui_icon_achievements.png", "Achievements") form_default_default = form_default_default .. default.ui.tab(-0.9, 2.06, "tab_achievements", "ui_icon_achievements.png", "Achievements")
end end
if minetest.get_modpath("player_skins") ~= nil then if minetest.get_modpath("player_skins") ~= nil then
form_core = form_core .. default.ui.tab(-0.9, 2.84, "tab_player_skins", "ui_icon_player_skins.png", "Player Skins") form_default_default = form_default_default .. default.ui.tab(-0.9, 2.84, "tab_player_skins", "ui_icon_player_skins.png", "Player Skins")
end end
form_core = form_core .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]" form_default_default = form_default_default .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]"
default.ui.register_page("core", form_core) default.ui.register_page("default:default", form_default_default)
default.ui.register_page("core_2part", form_core .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]") default.ui.register_page("default:2part", form_default_default .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]")
local form_core_notabs = "" local form_default_notabs = ""
form_core_notabs = form_core_notabs .. "size[8.5,9]" form_default_notabs = form_default_notabs .. "size[8.5,9]"
form_core_notabs = form_core_notabs .. default.ui.core.colors form_default_notabs = form_default_notabs .. default.ui.default.colors
form_core_notabs = form_core_notabs .. default.ui.core.bg form_default_notabs = form_default_notabs .. default.ui.default.bg
form_core_notabs = form_core_notabs .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]" form_default_notabs = form_default_notabs .. "background[0,0;8.5,9;ui_formspec_bg_tall.png]"
default.ui.register_page("core_notabs", form_core_notabs) default.ui.register_page("default:notabs", form_default_notabs)
default.ui.register_page("core_notabs_2part", form_core_notabs .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]") default.ui.register_page("default:notabs_2part", form_default_notabs .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]")
local form_core_field = "" local form_default_field = ""
form_core_field = form_core_field .. "size[8.5,5]" form_default_field = form_default_field .. "size[8.5,5]"
form_core_field = form_core_field .. default.ui.core.colors form_default_field = form_default_field .. default.ui.default.colors
form_core_field = form_core_field .. default.ui.core.bg form_default_field = form_default_field .. default.ui.default.bg
form_core_field = form_core_field .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]" form_default_field = form_default_field .. "background[0,0;8.5,4.5;ui_formspec_bg_short.png]"
form_core_field = form_core_field .. default.ui.button_exit(2.75, 3, 3, 1, "", "Write", false) form_default_field = form_default_field .. default.ui.button_exit(2.75, 3, 3, 1, "", "Write", false)
form_core_field = form_core_field .. "field[1,1.75;7,0;text;;${text}]" form_default_field = form_default_field .. "field[1,1.75;7,0;text;;${text}]"
default.ui.register_page("core_field", form_core_field) default.ui.register_page("default:field", form_default_field)
local form_crafting = default.ui.get_page("core_2part") local form_bookshelf = default.ui.get_page("default:2part")
form_crafting = form_crafting .. "list[current_player;main;0.25,4.75;8,4;]"
form_crafting = form_crafting .. "listring[current_player;main]"
form_crafting = form_crafting .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
form_crafting = form_crafting .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
form_crafting = form_crafting .. "list[current_player;craft;2.25,0.75;3,3;]"
form_crafting = form_crafting .. "listring[current_player;craft]"
form_crafting = form_crafting .. "image[5.25,1.75;1,1;ui_arrow_bg.png^[transformR270]"
form_crafting = form_crafting .. "list[current_player;craftpreview;6.25,1.75;1,1;]"
form_crafting = form_crafting .. default.ui.get_itemslot_bg(2.25, 0.75, 3, 3)
form_crafting = form_crafting .. default.ui.get_itemslot_bg(6.25, 1.75, 1, 1)
default.ui.register_page("core_crafting", form_crafting)
local form_bookshelf = default.ui.get_page("core_2part")
form_bookshelf = form_bookshelf .. "list[current_player;main;0.25,4.75;8,4;]" form_bookshelf = form_bookshelf .. "list[current_player;main;0.25,4.75;8,4;]"
form_bookshelf = form_bookshelf .. "listring[current_player;main]" form_bookshelf = form_bookshelf .. "listring[current_player;main]"
form_bookshelf = form_bookshelf .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1) form_bookshelf = form_bookshelf .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
@ -226,7 +210,7 @@ form_bookshelf = form_bookshelf .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
form_bookshelf = form_bookshelf .. "list[current_name;main;2.25,1.25;4,2;]" form_bookshelf = form_bookshelf .. "list[current_name;main;2.25,1.25;4,2;]"
form_bookshelf = form_bookshelf .. "listring[current_name;main]" form_bookshelf = form_bookshelf .. "listring[current_name;main]"
form_bookshelf = form_bookshelf .. default.ui.get_itemslot_bg(2.25, 1.25, 4, 2) form_bookshelf = form_bookshelf .. default.ui.get_itemslot_bg(2.25, 1.25, 4, 2)
default.ui.register_page("core_bookshelf", form_bookshelf) default.ui.register_page("default:bookshelf", form_bookshelf)
function default.ui.receive_fields(player, form_name, fields) function default.ui.receive_fields(player, form_name, fields)
local name = player:get_player_name() local name = player:get_player_name()
@ -234,13 +218,13 @@ function default.ui.receive_fields(player, form_name, fields)
-- print("Received formspec fields from '"..name.."': "..dump(fields)) -- print("Received formspec fields from '"..name.."': "..dump(fields))
if fields.tab_crafting then if fields.tab_crafting then
minetest.show_formspec(name, "core_crafting", default.ui.get_page("core_crafting")) minetest.show_formspec(name, "crafting:crafting", crafting.get_formspec(name))
elseif minetest.get_modpath("armor") ~= nil and fields.tab_armor then elseif minetest.get_modpath("armor") ~= nil and fields.tab_armor then
minetest.show_formspec(name, "core_armor", default.ui.get_page("core_armor")) minetest.show_formspec(name, "armor:armor", default.ui.get_page("armor:armor"))
elseif minetest.get_modpath("achievements") ~= nil and fields.tab_achievements then elseif minetest.get_modpath("achievements") ~= nil and fields.tab_achievements then
minetest.show_formspec(name, "core_achievements", achievements.get_formspec(name)) minetest.show_formspec(name, "achievements:achievements", achievements.get_formspec(name))
elseif minetest.get_modpath("player_skins") ~= nil and fields.tab_player_skins then elseif minetest.get_modpath("player_skins") ~= nil and fields.tab_player_skins then
minetest.show_formspec(name, "core_player_skins", player_skins.get_formspec(name)) minetest.show_formspec(name, "player_skins:player_skins", player_skins.get_formspec(name))
end end
end end
@ -251,5 +235,5 @@ end)
minetest.register_on_joinplayer( minetest.register_on_joinplayer(
function(player) function(player)
player:set_inventory_formspec(default.ui.get_page("core_crafting")) player:set_inventory_formspec(default.ui.get_page("crafting:crafting"))
end) end)

View File

@ -131,7 +131,7 @@ end
local form_trading = "" local form_trading = ""
form_trading = form_trading .. default.ui.get_page("core_2part") form_trading = form_trading .. default.ui.get_page("default:2part")
form_trading = form_trading .. "list[current_player;gold_trade_out;3.75,2.25;1,1;]" form_trading = form_trading .. "list[current_player;gold_trade_out;3.75,2.25;1,1;]"
form_trading = form_trading .. "listring[current_player;gold_trade_out]" form_trading = form_trading .. "listring[current_player;gold_trade_out]"

View File

@ -99,7 +99,7 @@ function jewels.register_jewel(toolname, new_toolname, def)
end end
end end
new_tooldef.description = desc new_tooldef.description = desc
minetest.register_tool(new_toolname, new_tooldef) minetest.register_tool(new_toolname, new_tooldef)
end end
@ -156,7 +156,7 @@ minetest.register_node(
end, end,
on_punch = function(pos, node, player, pointed_thing) on_punch = function(pos, node, player, pointed_thing)
local itemstack = player:get_wielded_item() local itemstack = player:get_wielded_item()
if itemstack:get_name() == "jewels:jewel" then if itemstack:get_name() == "jewels:jewel" then
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -170,7 +170,7 @@ minetest.register_node(
achievements.trigger_achievement(player, "jeweler") achievements.trigger_achievement(player, "jeweler")
achievements.trigger_achievement(player, "master_jeweler") achievements.trigger_achievement(player, "master_jeweler")
end end
end end
player:set_wielded_item(itemstack) player:set_wielded_item(itemstack)
@ -187,7 +187,7 @@ minetest.register_craft(
} }
}) })
local form_bench = default.ui.get_page("core_2part") local form_bench = default.ui.get_page("default:2part")
form_bench = form_bench .. "list[current_name;main;2.25,1.75;1,1;]" form_bench = form_bench .. "list[current_name;main;2.25,1.75;1,1;]"
form_bench = form_bench .. "listring[current_name;main]" form_bench = form_bench .. "listring[current_name;main]"
form_bench = form_bench .. default.ui.get_itemslot_bg(2.25, 1.75, 1, 1) form_bench = form_bench .. default.ui.get_itemslot_bg(2.25, 1.75, 1, 1)

View File

@ -134,7 +134,7 @@ minetest.register_node(
end end
local np = pos.x .. "," .. pos.y .. "," .. pos.z local np = pos.x .. "," .. pos.y .. "," .. pos.z
local form = default.ui.get_page("core_2part") local form = default.ui.get_page("default:2part")
form = form .. "list[nodemeta:" .. np .. ";main;0.25,0.25;8,4;]" form = form .. "list[nodemeta:" .. np .. ";main;0.25,0.25;8,4;]"
form = form .. "listring[nodemeta:" .. np .. ";main]" form = form .. "listring[nodemeta:" .. np .. ";main]"
form = form .. default.ui.get_itemslot_bg(0.25, 0.25, 8, 4) form = form .. default.ui.get_itemslot_bg(0.25, 0.25, 8, 4)

View File

@ -16,7 +16,7 @@ player_skins.skins = {}
local update_time = 1 local update_time = 1
local timer = 10 local timer = 10
local skins_file = minetest.get_worldpath() .. "/player_skins" local skins_file = minetest.get_worldpath() .. "/player_skins.dat"
local function save_skins() local function save_skins()
local f = io.open(skins_file, "w") local f = io.open(skins_file, "w")
@ -60,7 +60,7 @@ end
function player_skins.get_skin(name) function player_skins.get_skin(name)
return "player_skins_" .. player_skins.skins[name] .. ".png" return "player_skins_" .. player_skins.skins[name] .. ".png"
end end
function player_skins.set_skin(name, tex) function player_skins.set_skin(name, tex)
if minetest.check_player_privs(name, {player_skin = true}) then if minetest.check_player_privs(name, {player_skin = true}) then
if is_valid_skin(tex) then if is_valid_skin(tex) then
@ -115,7 +115,7 @@ local function get_chatparams()
end end
function player_skins.get_formspec(playername) function player_skins.get_formspec(playername)
local form = default.ui.get_page("core") local form = default.ui.get_page("default:default")
form = form .. "image[4,0;0.5,10.05;ui_vertical_divider.png]" form = form .. "image[4,0;0.5,10.05;ui_vertical_divider.png]"
@ -129,7 +129,7 @@ function player_skins.get_formspec(playername)
end end
form = form .. default.ui.button(x, y, 2, 1, "skin_select_" .. name, player_skins.skin_names[i]) form = form .. default.ui.button(x, y, 2, 1, "skin_select_" .. name, player_skins.skin_names[i])
form = form .. "image[" .. (x + 2.25) .. "," .. y.. ";1,1;player_skins_icon_" .. name .. ".png]" form = form .. "image[" .. (x + 2.25) .. "," .. y.. ";1,1;player_skins_icon_" .. name .. ".png]"
if player_skins.skins[playername] == name then if player_skins.skins[playername] == name then
form = form .. "image[" .. (x + 3.25) .. "," .. (y + 0.25).. ";0.5,0.5;ui_checkmark.png]" form = form .. "image[" .. (x + 3.25) .. "," .. (y + 0.25).. ";0.5,0.5;ui_checkmark.png]"
end end
@ -148,7 +148,7 @@ minetest.register_on_player_receive_fields(
if skinname ~= nil then if skinname ~= nil then
player_skins.set_skin(name, skinname) player_skins.set_skin(name, skinname)
minetest.show_formspec(name, "core_player_skins", player_skins.get_formspec(name)) minetest.show_formspec(name, "player_skins:player_skins", player_skins.get_formspec(name))
end end
end end
end) end)
@ -164,7 +164,7 @@ minetest.register_chatcommand(
if is_valid_skin(param) then if is_valid_skin(param) then
player_skins.set_skin(name, param) player_skins.set_skin(name, param)
elseif param == "" then elseif param == "" then
minetest.chat_send_player(name, "Current player skin: " .. player_skins.skins[name]) minetest.chat_send_player(name, "Current player skin: " .. player_skins.skins[name])
else else
minetest.chat_send_player(name, "Bad param for /player_skin; type /help player_skin") minetest.chat_send_player(name, "Bad param for /player_skin; type /help player_skin")
end end
@ -173,4 +173,4 @@ minetest.register_chatcommand(
minetest.after(1.0, load_skins) minetest.after(1.0, load_skins)
default.log("mod:player_skins", "loaded") default.log("mod:player_skins", "loaded")

View File

@ -20,7 +20,7 @@ function welcome.get_formspec(name)
return "" return ""
end end
local form = default.ui.get_page("core_notabs") local form = default.ui.get_page("default:notabs")
local rules = "" local rules = ""