Fix missing water footstep sound
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@ -108,7 +108,7 @@ end
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function default.node_sound_water_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_liquid_footstep", gain=1.0}
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{name="default_water_footstep", gain=1.0}
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table.dug = table.dug or
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{name="default_dug_water", gain=1.0}
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table.place = table.place or
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