Remove ui_null.png
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0080a2bbb7
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@ -141,8 +141,8 @@ function default.ui.fake_itemstack(x, y, itemstack, name)
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local result = ""
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if itemname ~= "" then
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result = result .. "image_button["..x..","..y..";1,1;ui_null.png;"
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..name..";;false;false;ui_null.png]"
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result = result .. "image_button["..x..","..y..";1,1;blank.png;"
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..name..";;false;false;blank.png]"
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result = result .. "item_image["..x..","..y..";1,1;"
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..minetest.formspec_escape(itemname .. " " .. itemamt).."]"
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@ -163,8 +163,8 @@ function default.ui.fake_simple_itemstack(x, y, itemname, name)
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local result = ""
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if itemname ~= "" then
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result = result .. "image_button["..x..","..y..";1,1;ui_null.png;"
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..name..";;false;false;ui_null.png]"
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result = result .. "image_button["..x..","..y..";1,1;blank.png;"
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..name..";;false;false;blank.png]"
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result = result .. "item_image["..x..","..y..";1,1;"
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..minetest.formspec_escape(itemname).."]"
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result = result .. "tooltip["..name..";"
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@ -194,8 +194,8 @@ function default.ui.item_group(x, y, group, count, name)
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local result = ""
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if itemname ~= "" then
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result = result .. "image_button["..x..","..y..";1,1;ui_null.png;"
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..name..";;false;false;ui_null.png]"
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result = result .. "image_button["..x..","..y..";1,1;blank.png;"
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..name..";;false;false;blank.png]"
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result = result .. "item_image["..x..","..y..";1,1;"
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..minetest.formspec_escape(itemname .. " " .. count).."]"
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@ -13,22 +13,22 @@ if enable_headbars == nil then enable_headbars = true end
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local headbars_scale = tonumber(minetest.settings:get("headbars_scale")) or 1.0
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function headbars.get_sprite(icon, background, max, amt)
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local img = "[combine:" .. (max * 8) .. "x16:0,0=ui_null.png:0,0=ui_null.png"
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local img = "[combine:" .. (max * 8) .. "x16:0,0=blank.png:0,0=blank.png"
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if amt < max then
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for i = 0, max / 2 do
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img = img .. "^[combine:16x16:0,0=ui_null.png:" .. (i * 16) .. ",0=" .. background
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img = img .. "^[combine:16x16:0,0=blank.png:" .. (i * 16) .. ",0=" .. background
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end
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end
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img = img .. "^([combine:" .. (max * 8) .. "x16:0,0=ui_null.png:0,0=ui_null.png"
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img = img .. "^([combine:" .. (max * 8) .. "x16:0,0=blank.png:0,0=blank.png"
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for i = 0, max / 2 do
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if i < (amt - 1) / 2 then
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img = img .. "^[combine:" .. (max * 8) .. "x16:0,0=ui_null.png:" .. (i * 16) .. ",0=" .. icon
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img = img .. "^[combine:" .. (max * 8) .. "x16:0,0=blank.png:" .. (i * 16) .. ",0=" .. icon
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elseif i < amt / 2 then
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img = img .. "^[combine:" .. (max * 8) .. "x16:0,0=ui_null.png:" .. (i * 16) .. ",0=" .. icon
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img = img .. "^[combine:" .. (max * 8) .. "x16:0,0=ui_null.png:" .. (i * 16) .. ",0=headbars_half.png"
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img = img .. "^[combine:" .. (max * 8) .. "x16:0,0=blank.png:" .. (i * 16) .. ",0=" .. icon
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img = img .. "^[combine:" .. (max * 8) .. "x16:0,0=blank.png:" .. (i * 16) .. ",0=headbars_half.png"
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end
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end
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@ -42,7 +42,7 @@ minetest.register_entity(
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{
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visual = "sprite",
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visual_size = {x = 1 * headbars_scale, y = 0.1 * headbars_scale, z = 1},
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textures = {headbars.get_sprite("heart.png", "ui_null.png", 20, 20)},
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textures = {headbars.get_sprite("heart.png", "blank.png", 20, 20)},
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glow = 5,
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@ -12,7 +12,7 @@ local timer = 10 -- needs to be more than update_time
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minetest.register_craftitem(
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"wielditem:null",
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{
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wield_image = "ui_null.png"
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wield_image = "blank.png"
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})
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minetest.register_entity(
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