increased item_drop margin a tad

This commit is contained in:
kaadmy 2015-10-16 13:33:24 -07:00
parent 8bf013f531
commit 549899ae12
1 changed files with 1 additions and 1 deletions

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@ -15,7 +15,7 @@ minetest.register_globalstep(
local pos = player:getpos()
local inv = player:get_inventory()
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1.25)) do
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1.35)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and valid(object) then
if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
local pos1 = pos