New mob damage particle
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@ -532,7 +532,7 @@ function mobs:register_mob(name, def)
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if enable_blood then
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effect(pos, self.blood_amount, self.blood_texture)
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else
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effect(pos, self.blood_amount, "default_grass_clump_tall.png")
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effect(pos, self.blood_amount, "mobs_damage.png")
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end
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if check_for_death(self) then return end
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end
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@ -1368,7 +1368,7 @@ function mobs:register_mob(name, def)
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if enable_blood then
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effect(pos, self.blood_amount, self.blood_texture)
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else
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effect(pos, self.blood_amount, "default_grass_clump_tall.png")
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effect(pos, self.blood_amount, "mobs_damage.png")
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end
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end
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BIN
mods/mobs/textures/mobs_damage.png
Normal file
BIN
mods/mobs/textures/mobs_damage.png
Normal file
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After Width: | Height: | Size: 1.6 KiB |
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