Prevent water buckets from overriding some nodes; closes #46
This commit is contained in:
parent
fea962b9ca
commit
69fc1cbb64
@ -104,8 +104,6 @@ minetest.register_craftitem(
|
||||
local pos_protected = minetest.get_pointed_thing_position(pointed_thing, true)
|
||||
if minetest.is_protected(pos_protected, user) then return end
|
||||
|
||||
itemstack:take_item()
|
||||
|
||||
local inv=user:get_inventory()
|
||||
|
||||
if inv:room_for_item("main", {name="default:bucket"}) then
|
||||
@ -117,10 +115,16 @@ minetest.register_craftitem(
|
||||
end
|
||||
|
||||
local pos = pointed_thing.above
|
||||
if minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].buildable_to then
|
||||
local above_nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.above).name]
|
||||
local under_nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
|
||||
|
||||
if under_nodedef.buildable_to then
|
||||
pos=pointed_thing.under
|
||||
end
|
||||
minetest.add_node(pos, {name = "default:water_source"})
|
||||
|
||||
if not above_nodedef.walkable then
|
||||
minetest.add_node(pos, {name = "default:water_source"})
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
@ -153,10 +157,16 @@ minetest.register_craftitem(
|
||||
end
|
||||
|
||||
local pos = pointed_thing.above
|
||||
if minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].buildable_to then
|
||||
local above_nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.above).name]
|
||||
local under_nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
|
||||
|
||||
if under_nodedef.buildable_to then
|
||||
pos=pointed_thing.under
|
||||
end
|
||||
minetest.add_node(pos, {name = "default:river_water_source"})
|
||||
|
||||
if not above_nodedef.walkable then
|
||||
minetest.add_node(pos, {name = "default:river_water_source"})
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
@ -189,10 +199,16 @@ minetest.register_craftitem(
|
||||
end
|
||||
|
||||
local pos = pointed_thing.above
|
||||
if minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].buildable_to then
|
||||
local above_nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.above).name]
|
||||
local under_nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
|
||||
|
||||
if under_nodedef.buildable_to then
|
||||
pos=pointed_thing.under
|
||||
end
|
||||
minetest.add_node(pos, {name = "default:swamp_water_source"})
|
||||
|
||||
if not above_nodedef.walkable then
|
||||
minetest.add_node(pos, {name = "default:swamp_water_source"})
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
@ -70,4 +70,4 @@ dofile(minetest.get_modpath("farming").."/nodes.lua")
|
||||
dofile(minetest.get_modpath("farming").."/plants.lua")
|
||||
dofile(minetest.get_modpath("farming").."/craft.lua")
|
||||
|
||||
default.log("mod:farming", "loaded")
|
||||
default.log("mod:farming", "loaded")
|
||||
|
Loading…
Reference in New Issue
Block a user