Fix oak trees never generating
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@ -77,7 +77,7 @@ function default.grow_sapling(pos, variety)
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z = pos.z - 2
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},
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minetest.get_modpath("default")
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.. "/schematics/default_tree.mts", "0", {}, false)
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.. "/schematics/default_appletree.mts", "0", {}, false)
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elseif variety == "oak" then
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minetest.place_schematic(
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{
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@ -86,12 +86,7 @@ function default.grow_sapling(pos, variety)
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z = pos.z - 2
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},
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minetest.get_modpath("default")
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.. "/schematics/default_tree.mts", "0",
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{
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["default:leaves"] = "default:leaves_oak",
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["default:tree"] = "default:tree_oak",
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["default:apple"] = "air"
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}, false)
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.. "/schematics/default_oaktree.mts", "0", {}, false)
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elseif variety == "birch" then
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minetest.place_schematic(
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{
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@ -413,7 +413,7 @@ minetest.register_decoration(
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biomes = {"Orchard"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("default")
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.. "/schematics/default_tree.mts",
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.. "/schematics/default_appletree.mts",
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y_min = 10,
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y_max = 32000,
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})
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@ -432,7 +432,7 @@ minetest.register_decoration(
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["default:apple"] = "air",
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},
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schematic = minetest.get_modpath("default")
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.. "/schematics/default_tree.mts",
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.. "/schematics/default_appletree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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@ -477,7 +477,7 @@ minetest.register_decoration(
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["default:apple"] = "air",
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},
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schematic = minetest.get_modpath("default")
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.. "/schematics/default_tree.mts",
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.. "/schematics/default_appletree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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@ -490,13 +490,8 @@ minetest.register_decoration(
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fill_ratio = 0.004,
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biomes = {"Wilderness"},
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flags = "place_center_x, place_center_z",
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replacements = {
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["default:leaves"] = "default:leaves_oak",
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["default:tree"] = "default:tree_oak",
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["default:apple"] = "air",
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},
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schematic = minetest.get_modpath("default")
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.. "/schematics/default_tree.mts",
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.. "/schematics/default_oaktree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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BIN
mods/default/schematics/default_oaktree.mts
Normal file
BIN
mods/default/schematics/default_oaktree.mts
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