Refactor default mod
This commit is contained in:
parent
25387e1805
commit
6be0d73953
@ -98,3 +98,5 @@ minetest.register_craftitem(
|
||||
end
|
||||
|
||||
})
|
||||
|
||||
default.log("bucket", "loaded")
|
||||
|
85
mods/default/container.lua
Normal file
85
mods/default/container.lua
Normal file
@ -0,0 +1,85 @@
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
-- Chest and bookshelf
|
||||
|
||||
minetest.register_node(
|
||||
"default:chest",
|
||||
{
|
||||
description = S("Chest"),
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_sides.png",
|
||||
"default_chest_sides.png", "default_chest_sides.png", "default_chest_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2,choppy = 2,oddly_breakable_by_hand = 2},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("formspec", default.ui.get_page("default:chest"))
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
inv:set_size("main", 8 * 4)
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
write_name = function(pos, text)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if text ~= "" then
|
||||
meta:set_string("infotext", text)
|
||||
else
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
local form_chest = default.ui.get_page("default:2part")
|
||||
form_chest = form_chest .. "list[current_name;main;0.25,0.25;8,4;]"
|
||||
form_chest = form_chest .. "listring[current_name;main]"
|
||||
form_chest = form_chest .. default.ui.get_itemslot_bg(0.25, 0.25, 8, 4)
|
||||
|
||||
form_chest = form_chest .. "list[current_player;main;0.25,4.75;8,4;]"
|
||||
form_chest = form_chest .. "listring[current_player;main]"
|
||||
form_chest = form_chest .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
|
||||
form_chest = form_chest .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
|
||||
default.ui.register_page("default:chest", form_chest)
|
||||
|
||||
|
||||
minetest.register_node(
|
||||
"default:bookshelf",
|
||||
{
|
||||
description = S("Bookshelf"),
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2,choppy = 3,oddly_breakable_by_hand = 2},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", default.ui.get_page("default:bookshelf"))
|
||||
meta:set_string("infotext", S("Bookshelf"))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 4*2)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
write_name = function(pos, text)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if text ~= "" then
|
||||
meta:set_string("infotext", text)
|
||||
else
|
||||
meta:set_string("infotext", S("Bookshelf"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
default.log("container", "loaded")
|
@ -151,31 +151,4 @@ minetest.register_craftitem(
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_craftitem(
|
||||
"default:fertilizer",
|
||||
{
|
||||
description = S("Fertilizer"),
|
||||
inventory_image = "default_fertilizer_inventory.png",
|
||||
wield_scale = {x=1,y=1,z=2},
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
|
||||
local underdef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
|
||||
|
||||
if underdef.groups then
|
||||
if underdef.groups.plantable_soil then
|
||||
minetest.remove_node(pos)
|
||||
minetest.set_node(pointed_thing.under, {name = "default:fertilized_dirt"})
|
||||
elseif underdef.groups.plantable_sandy then
|
||||
minetest.remove_node(pos)
|
||||
minetest.set_node(pointed_thing.under, {name = "default:fertilized_sand"})
|
||||
end
|
||||
end
|
||||
|
||||
itemstack:take_item()
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
default.log("craftitems", "loaded")
|
||||
|
72
mods/default/fertilizer.lua
Normal file
72
mods/default/fertilizer.lua
Normal file
@ -0,0 +1,72 @@
|
||||
-- Fertilizer
|
||||
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
minetest.register_node(
|
||||
"default:fertilized_dirt",
|
||||
{
|
||||
description = S("Fertilized Dirt"),
|
||||
tiles = {
|
||||
"default_dirt.png^default_fertilizer.png",
|
||||
"default_dirt.png",
|
||||
"default_dirt.png"
|
||||
},
|
||||
groups = {
|
||||
crumbly = 3,
|
||||
soil = 1,
|
||||
plantable_soil = 1,
|
||||
plantable_fertilizer = 1,
|
||||
fall_damage_add_percent = -5,
|
||||
not_in_craft_guide = 1,
|
||||
},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:fertilized_sand",
|
||||
{
|
||||
description = S("Fertilized Sand"),
|
||||
tiles = {"default_sand.png^default_fertilizer.png", "default_sand.png", "default_sand.png"},
|
||||
groups = {
|
||||
crumbly = 3,
|
||||
falling_node = 1,
|
||||
sand = 1,
|
||||
plantable_sandy = 1,
|
||||
plantable_fertilizer = 1,
|
||||
fall_damage_add_percent = -10,
|
||||
not_in_craft_guide = 1,
|
||||
},
|
||||
drop = "default:sand",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem(
|
||||
"default:fertilizer",
|
||||
{
|
||||
description = S("Fertilizer"),
|
||||
inventory_image = "default_fertilizer_inventory.png",
|
||||
wield_scale = {x=1,y=1,z=2},
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
|
||||
local underdef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
|
||||
|
||||
if underdef.groups then
|
||||
if underdef.groups.plantable_soil then
|
||||
minetest.remove_node(pos)
|
||||
minetest.set_node(pointed_thing.under, {name = "default:fertilized_dirt"})
|
||||
elseif underdef.groups.plantable_sandy then
|
||||
minetest.remove_node(pos)
|
||||
minetest.set_node(pointed_thing.under, {name = "default:fertilized_sand"})
|
||||
end
|
||||
end
|
||||
|
||||
itemstack:take_item()
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
default.log("fertilizer", "loaded")
|
@ -34,13 +34,22 @@ end
|
||||
dofile(minetest.get_modpath("default").."/formspec.lua")
|
||||
dofile(minetest.get_modpath("default").."/functions.lua")
|
||||
dofile(minetest.get_modpath("default").."/sounds.lua")
|
||||
dofile(minetest.get_modpath("default").."/nodes.lua")
|
||||
dofile(minetest.get_modpath("default").."/craftitems.lua")
|
||||
dofile(minetest.get_modpath("default").."/bucket.lua")
|
||||
dofile(minetest.get_modpath("default").."/crafting.lua")
|
||||
dofile(minetest.get_modpath("default").."/tools.lua")
|
||||
|
||||
dofile(minetest.get_modpath("default").."/nodes.lua") -- simple nodes
|
||||
dofile(minetest.get_modpath("default").."/torch.lua")
|
||||
dofile(minetest.get_modpath("default").."/furnace.lua")
|
||||
dofile(minetest.get_modpath("default").."/container.lua") -- chest and bookshelf
|
||||
dofile(minetest.get_modpath("default").."/sign.lua")
|
||||
|
||||
dofile(minetest.get_modpath("default").."/craftitems.lua") -- simple craftitems
|
||||
dofile(minetest.get_modpath("default").."/bucket.lua")
|
||||
dofile(minetest.get_modpath("default").."/tools.lua")
|
||||
dofile(minetest.get_modpath("default").."/fertilizer.lua")
|
||||
|
||||
dofile(minetest.get_modpath("default").."/crafting.lua")
|
||||
|
||||
dofile(minetest.get_modpath("default").."/mapgen.lua")
|
||||
|
||||
dofile(minetest.get_modpath("default").."/hud.lua")
|
||||
dofile(minetest.get_modpath("default").."/player.lua")
|
||||
dofile(minetest.get_modpath("default").."/model.lua")
|
||||
|
@ -1,12 +1,10 @@
|
||||
|
||||
--
|
||||
-- Node definitions
|
||||
-- Node definitions of simple, non-interactive nodes
|
||||
--
|
||||
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
local SIGN_MAX_TEXT_LENGTH = 64
|
||||
|
||||
-- Ores
|
||||
|
||||
minetest.register_node(
|
||||
@ -197,27 +195,6 @@ minetest.register_node(
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:fertilized_dirt",
|
||||
{
|
||||
description = S("Fertilized Dirt"),
|
||||
tiles = {
|
||||
"default_dirt.png^default_fertilizer.png",
|
||||
"default_dirt.png",
|
||||
"default_dirt.png"
|
||||
},
|
||||
groups = {
|
||||
crumbly = 3,
|
||||
soil = 1,
|
||||
plantable_soil = 1,
|
||||
plantable_fertilizer = 1,
|
||||
fall_damage_add_percent = -5,
|
||||
not_in_craft_guide = 1,
|
||||
},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:dirt_with_dry_grass",
|
||||
{
|
||||
@ -393,25 +370,6 @@ minetest.register_node(
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:fertilized_sand",
|
||||
{
|
||||
description = S("Fertilized Sand"),
|
||||
tiles = {"default_sand.png^default_fertilizer.png", "default_sand.png", "default_sand.png"},
|
||||
groups = {
|
||||
crumbly = 3,
|
||||
falling_node = 1,
|
||||
sand = 1,
|
||||
plantable_sandy = 1,
|
||||
plantable_fertilizer = 1,
|
||||
fall_damage_add_percent = -10,
|
||||
not_in_craft_guide = 1,
|
||||
},
|
||||
drop = "default:sand",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:sandstone",
|
||||
{
|
||||
@ -949,372 +907,6 @@ minetest.register_node(
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
-- Water
|
||||
|
||||
minetest.register_node(
|
||||
"default:water_flowing",
|
||||
{
|
||||
description = S("Flowing Water"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
},
|
||||
drop = "",
|
||||
alpha = default.WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = default.WATER_VISC,
|
||||
post_effect_color = {a = 90, r = 40, g = 40, b = 100},
|
||||
groups = {water = 1, flowing_water = 1, liquid = 1, not_in_creative_inventory=1,},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:water_source",
|
||||
{
|
||||
description = S("Water Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water.png",
|
||||
backface_culling = false,
|
||||
},
|
||||
},
|
||||
drop = "",
|
||||
alpha = default.WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = default.WATER_VISC,
|
||||
post_effect_color = {a=90, r=40, g=40, b=100},
|
||||
groups = {water=1, liquid=1},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:river_water_flowing",
|
||||
{
|
||||
description = S("Flowing River Water"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.RIVER_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 2,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:river_water_flowing",
|
||||
liquid_alternative_source = "default:river_water_source",
|
||||
liquid_viscosity = default.RIVER_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 1,
|
||||
post_effect_color = {a=40, r=40, g=70, b=100},
|
||||
groups = {water=1, flowing_water = 1, river_water = 1, liquid=1, not_in_creative_inventory=1,},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:river_water_source",
|
||||
{
|
||||
description = S("River Water Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water.png",
|
||||
backface_culling = false,
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.RIVER_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 2,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:river_water_flowing",
|
||||
liquid_alternative_source = "default:river_water_source",
|
||||
liquid_viscosity = default.RIVER_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 1,
|
||||
post_effect_color = {a=40, r=40, g=70, b=100},
|
||||
groups = {water = 1, river_water = 1, liquid = 1},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:swamp_water_flowing",
|
||||
{
|
||||
description = S("Flowing Swamp Water"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_swamp_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_swamp_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.8}
|
||||
},
|
||||
{
|
||||
image = "default_swamp_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.8}
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.SWAMP_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 3,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:swamp_water_flowing",
|
||||
liquid_alternative_source = "default:swamp_water_source",
|
||||
liquid_viscosity = default.SWAMP_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a=220, r=50, g=40, b=70},
|
||||
groups = {water=1, flowing_water = 1, swamp_water = 1, liquid=1, not_in_creative_inventory=1,},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:swamp_water_source",
|
||||
{
|
||||
description = S("Swamp Water Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"default_swamp_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_swamp_water.png",
|
||||
backface_culling = false,
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.SWAMP_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 3,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:swamp_water_flowing",
|
||||
liquid_alternative_source = "default:swamp_water_source",
|
||||
liquid_viscosity = default.SWAMP_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a=220, r=50, g=40, b=70},
|
||||
groups = {water = 1, swamp_water = 1, liquid = 1},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
-- Torches
|
||||
|
||||
minetest.register_node(
|
||||
"default:torch_dead",
|
||||
{
|
||||
description = S("Dead Torch"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"default_torch_ends.png",
|
||||
"default_torch_ends.png",
|
||||
"default_torch_base.png",
|
||||
},
|
||||
inventory_image = "default_torch_dead_inventory.png",
|
||||
wield_image = "default_torch_dead_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
floodable = true,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
|
||||
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
|
||||
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:torch_weak",
|
||||
{
|
||||
description = S("Weak Torch"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_base.png",
|
||||
},
|
||||
},
|
||||
overlay_tiles = {
|
||||
{
|
||||
name = "default_torch_weak_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_weak_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_weak_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
},
|
||||
inventory_image = "default_torch_weak_inventory.png",
|
||||
wield_image = "default_torch_weak_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
floodable = true,
|
||||
light_source = default.LIGHT_MAX-4,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
|
||||
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
|
||||
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:torch",
|
||||
{
|
||||
description = S("Torch"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_base.png",
|
||||
},
|
||||
},
|
||||
overlay_tiles = {
|
||||
{
|
||||
name = "default_torch_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
},
|
||||
inventory_image = "default_torch_inventory.png",
|
||||
wield_image = "default_torch_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
floodable = true,
|
||||
light_source = default.LIGHT_MAX-1,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
|
||||
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
|
||||
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
-- Fern
|
||||
|
||||
minetest.register_node(
|
||||
@ -1534,136 +1126,212 @@ minetest.register_node(
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
-- Misc. crafted nodes
|
||||
-- Water
|
||||
|
||||
minetest.register_node(
|
||||
"default:sign",
|
||||
"default:water_flowing",
|
||||
{
|
||||
description = S("Sign"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"default_sign.png"},
|
||||
inventory_image = "default_sign_inventory.png",
|
||||
wield_image = "default_sign_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-0.5+(1/16), 0.5, -0.5+(4/16), 0.5-(1/16), 0.5-(1/16), 0.5-(4/16)},
|
||||
wall_bottom = {-0.5+(1/16), -0.5, -0.5+(4/16), 0.5-(1/16), -0.5+(1/16), 0.5-(4/16)},
|
||||
wall_side = {-0.5, -0.5+(4/16), -0.5+(1/16), -0.5+(1/16), 0.5-(4/16), 0.5-(1/16)},
|
||||
description = S("Flowing Water"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
},
|
||||
groups = {choppy = 2,dig_immediate = 2,attached_node = 1},
|
||||
drop = "",
|
||||
alpha = default.WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = default.WATER_VISC,
|
||||
post_effect_color = {a = 90, r = 40, g = 40, b = 100},
|
||||
groups = {water = 1, flowing_water = 1, liquid = 1, not_in_creative_inventory=1,},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
on_construct = function(pos)
|
||||
--local n = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", default.ui.get_page("default:field"))
|
||||
-- Show empty sign text in quotation marks
|
||||
meta:set_string("infotext", S('""'))
|
||||
meta:set_string("text", "")
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.text == nil then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local text = fields.text
|
||||
if string.len(text) > SIGN_MAX_TEXT_LENGTH then
|
||||
text = string.sub(text, 1, SIGN_MAX_TEXT_LENGTH)
|
||||
end
|
||||
minetest.log("action", (sender:get_player_name() or "")..
|
||||
" wrote \""..text.."\" to sign at "..
|
||||
minetest.pos_to_string(pos))
|
||||
meta:set_string("text", text)
|
||||
-- Show sign text in quotation marks
|
||||
meta:set_string("infotext", S('"@1"', text))
|
||||
|
||||
default.write_name(pos, meta:get_string("text"))
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
default.write_name(pos, "")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node(
|
||||
"default:bookshelf",
|
||||
{
|
||||
description = S("Bookshelf"),
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2,choppy = 3,oddly_breakable_by_hand = 2},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", default.ui.get_page("default:bookshelf"))
|
||||
meta:set_string("infotext", S("Bookshelf"))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 4*2)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
write_name = function(pos, text)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if text ~= "" then
|
||||
meta:set_string("infotext", text)
|
||||
else
|
||||
meta:set_string("infotext", S("Bookshelf"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:chest",
|
||||
"default:water_source",
|
||||
{
|
||||
description = S("Chest"),
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_sides.png",
|
||||
"default_chest_sides.png", "default_chest_sides.png", "default_chest_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2,choppy = 2,oddly_breakable_by_hand = 2},
|
||||
description = S("Water Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water.png",
|
||||
backface_culling = false,
|
||||
},
|
||||
},
|
||||
drop = "",
|
||||
alpha = default.WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = default.WATER_VISC,
|
||||
post_effect_color = {a=90, r=40, g=40, b=100},
|
||||
groups = {water=1, liquid=1},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("formspec", default.ui.get_page("default:chest"))
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
inv:set_size("main", 8 * 4)
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
write_name = function(pos, text)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if text ~= "" then
|
||||
meta:set_string("infotext", text)
|
||||
else
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
local form_chest = default.ui.get_page("default:2part")
|
||||
form_chest = form_chest .. "list[current_name;main;0.25,0.25;8,4;]"
|
||||
form_chest = form_chest .. "listring[current_name;main]"
|
||||
form_chest = form_chest .. default.ui.get_itemslot_bg(0.25, 0.25, 8, 4)
|
||||
minetest.register_node(
|
||||
"default:river_water_flowing",
|
||||
{
|
||||
description = S("Flowing River Water"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
{
|
||||
image = "default_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.RIVER_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 2,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:river_water_flowing",
|
||||
liquid_alternative_source = "default:river_water_source",
|
||||
liquid_viscosity = default.RIVER_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 1,
|
||||
post_effect_color = {a=40, r=40, g=70, b=100},
|
||||
groups = {water=1, flowing_water = 1, river_water = 1, liquid=1, not_in_creative_inventory=1,},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
form_chest = form_chest .. "list[current_player;main;0.25,4.75;8,4;]"
|
||||
form_chest = form_chest .. "listring[current_player;main]"
|
||||
form_chest = form_chest .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
|
||||
form_chest = form_chest .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
|
||||
default.ui.register_page("default:chest", form_chest)
|
||||
minetest.register_node(
|
||||
"default:river_water_source",
|
||||
{
|
||||
description = S("River Water Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_water.png",
|
||||
backface_culling = false,
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.RIVER_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 2,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:river_water_flowing",
|
||||
liquid_alternative_source = "default:river_water_source",
|
||||
liquid_viscosity = default.RIVER_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 1,
|
||||
post_effect_color = {a=40, r=40, g=70, b=100},
|
||||
groups = {water = 1, river_water = 1, liquid = 1},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:swamp_water_flowing",
|
||||
{
|
||||
description = S("Flowing Swamp Water"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_swamp_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_swamp_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.8}
|
||||
},
|
||||
{
|
||||
image = "default_swamp_water_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.8}
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.SWAMP_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 3,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:swamp_water_flowing",
|
||||
liquid_alternative_source = "default:swamp_water_source",
|
||||
liquid_viscosity = default.SWAMP_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a=220, r=50, g=40, b=70},
|
||||
groups = {water=1, flowing_water = 1, swamp_water = 1, liquid=1, not_in_creative_inventory=1,},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:swamp_water_source",
|
||||
{
|
||||
description = S("Swamp Water Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"default_swamp_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_swamp_water.png",
|
||||
backface_culling = false,
|
||||
},
|
||||
},
|
||||
drop= "",
|
||||
alpha = default.SWAMP_WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drowning = 3,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:swamp_water_flowing",
|
||||
liquid_alternative_source = "default:swamp_water_source",
|
||||
liquid_viscosity = default.SWAMP_WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a=220, r=50, g=40, b=70},
|
||||
groups = {water = 1, swamp_water = 1, liquid = 1},
|
||||
sounds = default.node_sound_liquid_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
default.log("nodes", "loaded")
|
||||
|
54
mods/default/sign.lua
Normal file
54
mods/default/sign.lua
Normal file
@ -0,0 +1,54 @@
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
local SIGN_MAX_TEXT_LENGTH = 64
|
||||
|
||||
minetest.register_node(
|
||||
"default:sign",
|
||||
{
|
||||
description = S("Sign"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"default_sign.png"},
|
||||
inventory_image = "default_sign_inventory.png",
|
||||
wield_image = "default_sign_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-0.5+(1/16), 0.5, -0.5+(4/16), 0.5-(1/16), 0.5-(1/16), 0.5-(4/16)},
|
||||
wall_bottom = {-0.5+(1/16), -0.5, -0.5+(4/16), 0.5-(1/16), -0.5+(1/16), 0.5-(4/16)},
|
||||
wall_side = {-0.5, -0.5+(4/16), -0.5+(1/16), -0.5+(1/16), 0.5-(4/16), 0.5-(1/16)},
|
||||
},
|
||||
groups = {choppy = 2,dig_immediate = 2,attached_node = 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
on_construct = function(pos)
|
||||
--local n = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", default.ui.get_page("default:field"))
|
||||
-- Show empty sign text in quotation marks
|
||||
meta:set_string("infotext", S('""'))
|
||||
meta:set_string("text", "")
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.text == nil then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local text = fields.text
|
||||
if string.len(text) > SIGN_MAX_TEXT_LENGTH then
|
||||
text = string.sub(text, 1, SIGN_MAX_TEXT_LENGTH)
|
||||
end
|
||||
minetest.log("action", (sender:get_player_name() or "")..
|
||||
" wrote \""..text.."\" to sign at "..
|
||||
minetest.pos_to_string(pos))
|
||||
meta:set_string("text", text)
|
||||
-- Show sign text in quotation marks
|
||||
meta:set_string("infotext", S('"@1"', text))
|
||||
|
||||
default.write_name(pos, meta:get_string("text"))
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
default.write_name(pos, "")
|
||||
end
|
||||
})
|
||||
|
160
mods/default/torch.lua
Normal file
160
mods/default/torch.lua
Normal file
@ -0,0 +1,160 @@
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
-- Torches
|
||||
|
||||
minetest.register_node(
|
||||
"default:torch_dead",
|
||||
{
|
||||
description = S("Dead Torch"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"default_torch_ends.png",
|
||||
"default_torch_ends.png",
|
||||
"default_torch_base.png",
|
||||
},
|
||||
inventory_image = "default_torch_dead_inventory.png",
|
||||
wield_image = "default_torch_dead_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
floodable = true,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
|
||||
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
|
||||
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:torch_weak",
|
||||
{
|
||||
description = S("Weak Torch"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_base.png",
|
||||
},
|
||||
},
|
||||
overlay_tiles = {
|
||||
{
|
||||
name = "default_torch_weak_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_weak_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_weak_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
},
|
||||
inventory_image = "default_torch_weak_inventory.png",
|
||||
wield_image = "default_torch_weak_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
floodable = true,
|
||||
light_source = default.LIGHT_MAX-4,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
|
||||
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
|
||||
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(
|
||||
"default:torch",
|
||||
{
|
||||
description = S("Torch"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_ends.png",
|
||||
},
|
||||
{
|
||||
name = "default_torch_base.png",
|
||||
},
|
||||
},
|
||||
overlay_tiles = {
|
||||
{
|
||||
name = "default_torch_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_ends_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_torch_overlay.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
},
|
||||
inventory_image = "default_torch_inventory.png",
|
||||
wield_image = "default_torch_inventory.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
floodable = true,
|
||||
light_source = default.LIGHT_MAX-1,
|
||||
node_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
|
||||
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
|
||||
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user