made river water flow less and added river water buckets
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58e2853bf6
commit
77c2230cdc
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@ -714,11 +714,45 @@ minetest.register_craftitem(
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end
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})
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minetest.register_craftitem(
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"default:bucket_river_water",
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{
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description = "River Water Bucket",
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inventory_image = "default_bucket_river_water.png",
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stack_max = 1,
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wield_scale = {x=1,y=1,z=2},
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liquids_pointable = true,
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on_place = function(itemstack, user, pointed_thing)
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if pointed_thing.type ~= "node" then return end
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itemstack:take_item()
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local inv=user:get_inventory()
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if inv:room_for_item("main", {name="default:bucket"}) then
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inv:add_item("main", "default:bucket")
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else
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local pos = user:getpos()
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pos.y = math.floor(pos.y + 0.5)
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minetest.add_item(pos, "default:bucket")
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end
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local pos = pointed_thing.above
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if minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].buildable_to then
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pos=pointed_thing.under
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end
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minetest.add_node(pos, {name = "default:river_water_source"})
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return itemstack
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end
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})
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minetest.register_craftitem(
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"default:bucket",
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{
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description = "Empty Bucket",
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inventory_image = "default_bucket.png",
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stack_max = 10,
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wield_scale = {x=1,y=1,z=2},
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liquids_pointable = true,
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on_use = function(itemstack, user, pointed_thing)
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@ -739,6 +773,20 @@ minetest.register_craftitem(
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minetest.add_item(pos, "default:bucket_water")
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end
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minetest.remove_node(pointed_thing.under)
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elseif nodename == "default:river_water_source" then
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itemstack:take_item()
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local inv=user:get_inventory()
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if inv:room_for_item("main", {name="default:bucket_river_water"}) then
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inv:add_item("main", "default:bucket_river_water")
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else
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local pos = user:getpos()
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pos.y = math.floor(pos.y + 0.5)
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minetest.add_item(pos, "default:bucket_river_water")
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end
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minetest.remove_node(pointed_thing.under)
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end
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@ -692,7 +692,9 @@ minetest.register_node(
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liquid_alternative_flowing = "default:river_water_flowing",
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liquid_alternative_source = "default:river_water_source",
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liquid_viscosity = default.RIVER_WATER_VISC,
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post_effect_color = {a=60, r=40, g=70, b=100},
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=40, r=40, g=70, b=100},
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groups = {water=1, liquid=1},
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})
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@ -720,7 +722,9 @@ minetest.register_node(
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liquid_alternative_flowing = "default:river_water_flowing",
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liquid_alternative_source = "default:river_water_source",
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liquid_viscosity = default.RIVER_WATER_VISC,
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post_effect_color = {a=60, r=40, g=70, b=100},
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=40, r=40, g=70, b=100},
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groups = {water=1, liquid=1},
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})
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