Update changelog

This commit is contained in:
Wuzzy 2019-08-30 03:24:14 +02:00
parent c7d1f54167
commit 7cdacc4b44
2 changed files with 19 additions and 9 deletions

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@ -4,19 +4,27 @@ Meta:
Cleanup:
- Add 5.0.0 support
- Remove a lot of cruft:
- Only show possible crafting recipes in crafting menu
- Removed a lot of cruft:
- fixlight command
- uberspeed command
- `player_skin` privilege
- Forced teleportation when reaching 30000m in any direction
- Welcome message and other chat spam
- Make fast mode fast again
- Forced teleportation when reaching 30000m
- Welcome message and a ton of other chat spam
- Disable v6 mapgen
- Make statbars larger
- Rename most items
- Replace TNT sounds
- Limit text length in books and signs
- Improve slab and stair textures
- More item images to help keeping items apart
Bugfixes:
- Fix crash when using lockpick in air
- Fix bed being destroyed when placed in invalid place
- Prevent going to bed while moving
- Fix bucket spawning another bucket when using
- Fix lockpick trying to pick everything
- Fix duplicate achievement name
- Fix incorrect trades
- Fix rocks floating on water in wasteland
@ -24,10 +32,12 @@ Bugfixes:
Features:
- Map item enables minimap when carried
- Add rudimentary creative inventory (for testing)
- Show wielded item above hotbar
- Shift-click in inventories moves items fast
- Add rudimentary creative inventory (for testing)
- Villagers now talk when rightclicked
- Villagers refuse to trade when on low health or hostile
- Now slabs/stairs: bronze, wrought iron, carbon steel
- Add German translation
## 0.1.1

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@ -9,7 +9,7 @@ Inspiration by [Kenney](http://kenney.nl)
## Project Notes
This game works for Minetest 5.0.0. It's a fork of Pixture 0.1.1
This game works for Minetest 5.0.0. It's a fork of Pixture 0.1.1.
The goal of Pixture Revival is to make Pixture work properly in
latest Minetest versions.
The original gameplay of Pixture will be preserved, only bugfixes
@ -17,10 +17,10 @@ and usability features will be added.
## Bugs and problems
- Crafting is terribly inconvenient and painful to do ... to the
point it completely sucks out the lifeblood of this game
- There's currently no crafting guide
- Wall torches look wrong
- Creative Mode has limited functionality and is only for testing
- Villages sometimes don't destroy enough land above them
- Villages sometimes have huge landmasses or floating treecaps above them
## Changelog