Almost entirely works except the output amount is incorrect
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3cef23e65b
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@ -6,7 +6,7 @@
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armor = {}
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armor.player_skin = "character.png"
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armor.update_time = 3
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armor.update_time = 1
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armor.materials = {
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-- material craftitem % description
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@ -7,13 +7,15 @@ crafting = {}
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crafting.registered_crafts = {}
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-- User table of last selected row etc.
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crafting.userdata = {}
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-- Crafting can only take 4 itemstacks as input for sanity/interface reasons
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crafting.max_inputs = 4
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-- Default crafting definition values
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crafting.default_craftdef = {
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output = nil,
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description = "",
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items = {},
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groups = {},
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}
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@ -26,14 +28,11 @@ function crafting.register_craft(output, def)
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if crafting.registered_crafts[itemn] ~= nil then
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minetest.log("warning",
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"Tried to register an existing craft " .. itemn)
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return
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"Tried to register an existing craft " .. itemn .. ", allowing")
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end
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local craftdef = {
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output = itemstack,
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description = def.description or minetest.registered_items[itemn].description,
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items = def.items or crafting.default_craftdef.items,
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groups = def.groups or crafting.default_craftdef.groups,
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}
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@ -50,7 +49,36 @@ function crafting.register_craft(output, def)
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crafting.registered_crafts[itemn] = craftdef
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minetest.log("info", "Registered recipe for " .. itemn .. ": " .. dump(crafting.registered_crafts[itemn]))
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minetest.log("info", "Registered recipe for " .. itemn)
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end
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function crafting.get_crafts(filter)
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local results = {}
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local function get_filter()
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for craftname, craftdef in pairs(crafting.registered_crafts) do
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for filtername, filtervalue in ipairs(filter) do
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if craftdef[filtername] ~= nil and craftdef[filtername] == filtervalue then
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table.insert(results, craftname)
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break
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end
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end
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end
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end
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local function get_all()
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for craftname, _ in pairs(crafting.registered_crafts) do
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table.insert(results, craftname)
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end
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end
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if filter == nil then
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get_all()
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else
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get_filter()
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end
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return results
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end
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function crafting.craft(wanted, output, items)
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@ -101,7 +129,11 @@ function crafting.craft(wanted, output, items)
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-- Put stuff in output stack
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craft_count = math.min(craft_count, math.floor(output:get_free_space() / craft_count))
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print("Free space: " .. output:get_free_space())
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if craft_count - output:get_free_space() > 0 then
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craft_count = craft_count - (craft_count - output:get_free_space())
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end
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if craft_count < 1 then
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minetest.log("warning",
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@ -110,7 +142,10 @@ function crafting.craft(wanted, output, items)
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return nil
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end
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output:add_item(ItemStack({name = wanted:get_name(), count = wanted:get_count() * craft_count}))
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output:add_item(ItemStack({
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name = craftdef.output:get_name(),
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count = craftdef.output:get_count() * craft_count
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}))
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-- Iterate through second time to take items used for crafting
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@ -153,37 +188,72 @@ function crafting.craft(wanted, output, items)
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return {items = items, output = output}
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end
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local form_crafting = default.ui.get_page("default:2part")
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local form = default.ui.get_page("default:2part")
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form_crafting = form_crafting .. "list[current_player;main;0.25,4.75;8,4;]"
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form_crafting = form_crafting .. "listring[current_player;main]"
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form_crafting = form_crafting .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
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form_crafting = form_crafting .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
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form = form .. "field[-1,-1;0,0;crafting_tracker;;]"
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form_crafting = form_crafting .. "list[current_player;craft_in;0.25,0.25;1,4;]"
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form_crafting = form_crafting .. "listring[current_player;craft_in]"
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form = form .. "list[current_player;main;0.25,4.75;8,4;]"
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form = form .. "listring[current_player;main]"
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form = form .. default.ui.get_hotbar_itemslot_bg(0.25, 4.75, 8, 1)
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form = form .. default.ui.get_itemslot_bg(0.25, 5.75, 8, 3)
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form_crafting = form_crafting .. "list[current_player;craft_out;7.25,0.25;1,1;]"
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form = form .. "list[current_player;craft_in;0.25,0.25;1,4;]"
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form = form .. "listring[current_player;craft_in]"
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form_crafting = form_crafting .. default.ui.get_itemslot_bg(0.25, 0.25, 1, 4)
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form_crafting = form_crafting .. default.ui.get_itemslot_bg(7.25, 0.25, 1, 1)
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form = form .. "list[current_player;craft_out;7.25,0.25;1,1;]"
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form_crafting = form_crafting .. "image[7.25,1.25;1,1;ui_arrow_bg.png]"
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form = form .. default.ui.get_itemslot_bg(0.25, 0.25, 1, 4)
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form = form .. default.ui.get_itemslot_bg(7.25, 0.25, 1, 1)
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form_crafting = form_crafting .. default.ui.button(7.25, 2.25, 1, 1, "do_craft_1", "1")
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form_crafting = form_crafting .. default.ui.button(7.25, 3.25, 1, 1, "do_craft_10", "10")
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form = form .. "image[7.25,1.25;1,1;ui_arrow_bg.png]"
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default.ui.register_page("crafting:crafting", form_crafting)
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form = form .. default.ui.button(7.25, 2.25, 1, 1, "do_craft_1", "1")
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form = form .. default.ui.button(7.25, 3.25, 1, 1, "do_craft_10", "10")
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form = form .. "tableoptions[background=#DDDDDD30]"
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form = form .. "tablecolumns[text,align=left,width=1]"
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default.ui.register_page("crafting:crafting", form)
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function crafting.get_formspec(name)
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local row = 1
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if crafting.userdata[name] ~= nil then
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row = crafting.userdata[name].row
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end
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local craft_list = ""
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local craftitems = crafting.get_crafts(nil)
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for _, itemn in ipairs(craftitems) do
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if craft_list ~= "" then
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craft_list = craft_list .. ","
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end
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local itemdef = minetest.registered_items[itemn]
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if itemdef ~= nil then
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craft_list = craft_list .. minetest.formspec_escape(itemdef.description)
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end
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end
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local form = default.ui.get_page("crafting:crafting")
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form = form .. "table[1.25,0.25;5.75,2.75;craft_list;" .. craft_list .. ";" .. row .. "]"
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return form
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end
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local function on_joinplayer(player)
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local name = player:get_player_name()
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local inv = player:get_inventory()
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if crafting.userdata[name] == nil then
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crafting.userdata[name] = {row = 1}
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end
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if inv:get_size("craft_in") ~= 4 then
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inv:set_size("craft_in", 4)
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end
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@ -194,33 +264,50 @@ local function on_joinplayer(player)
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end
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local function on_player_receive_fields(player, form_name, fields)
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if form_name ~= "crafting:crafting" then
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if fields.crafting_tracker == nil then
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return
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end
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local name = player:get_player_name()
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local inv = player:get_inventory()
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local wanted_itemstack = ItemStack("default:stone 2")
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local output_itemstack = inv:get_stack("craft_out", 1)
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if fields.do_craft_1 or fields.do_craft_10 then
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local craftitems = crafting.get_crafts(nil)
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if output_itemstack:get_name() ~= wanted_itemstack:get_name() and output_itemstack:get_count() ~= 0 then
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minetest.log("warning", "Trying to craft " .. wanted_itemstack:to_string() .. " but output has too many/different items")
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end
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local wanted_itemstack = ItemStack(craftitems[crafting.userdata[name].row])
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local output_itemstack = inv:get_stack("craft_out", 1)
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if fields.do_craft_1 then
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wanted_itemstack:set_count(1)
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elseif fields.do_craft_10 then
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wanted_itemstack:set_count(2)
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else
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return
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end
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if output_itemstack:get_name() ~= wanted_itemstack:get_name()
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and output_itemstack:get_count() ~= 0 then
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minetest.log("warning",
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"Trying to craft " .. wanted_itemstack:to_string() ..
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" but output has too many/different items")
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end
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local crafted = crafting.craft(wanted_itemstack, output_itemstack, inv:get_list("craft_in"))
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if fields.do_craft_1 then
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wanted_itemstack:set_count(1)
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elseif fields.do_craft_10 then
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wanted_itemstack:set_count(10)
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else
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return
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end
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if crafted and inv:room_for_item("craft_out", crafted.output) then
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inv:add_item("craft_out", crafted.output)
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local crafted = crafting.craft(wanted_itemstack, output_itemstack, inv:get_list("craft_in"))
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inv:set_list("craft_in", crafted.items)
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if crafted and inv:room_for_item("craft_out", crafted.output) then
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inv:set_stack("craft_out", 1, crafted.output)
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inv:set_list("craft_in", crafted.items)
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end
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elseif fields.craft_list then
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local selection = minetest.explode_table_event(fields.craft_list)
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if selection.type == "CHG" or selection.type == "DCL" then
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crafting.userdata[name].row = selection.row
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minetest.show_formspec(name, "crafting:crafting", crafting.get_formspec(name, crafting.userdata[name].row))
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end
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end
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end
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@ -228,12 +315,28 @@ minetest.register_on_joinplayer(on_joinplayer)
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minetest.register_on_player_receive_fields(on_player_receive_fields)
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crafting.register_craft(
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"default:stone 4",
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"default:stone",
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{
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items = {
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{name = "default:stick", count = 3},
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{name = "default:fiber", count = 2},
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{name = "group:stone", count = 2},
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{name = "default:stick", count = 1},
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{name = "default:fiber", count = 1},
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},
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})
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crafting.register_craft(
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"default:apple",
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{
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items = {
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{name = "default:fiber", count = 5},
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},
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})
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crafting.register_craft(
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"default:stick",
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{
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items = {
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{name = "default:stone", count = 2},
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{name = "default:tree", count = 2},
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},
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})
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@ -237,5 +237,5 @@ end)
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minetest.register_on_joinplayer(
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function(player)
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player:set_inventory_formspec(default.ui.get_page("crafting:crafting"))
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player:set_inventory_formspec(crafting.get_formspec(player:get_player_name()))
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end)
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