Tons of ore modifications; added and/or tweaked ore spawning

This commit is contained in:
KaadmY 2017-05-17 13:54:33 -07:00
parent e4090ca812
commit 94b1ba03a2
20 changed files with 186 additions and 77 deletions

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@ -3,28 +3,33 @@
-- Mapgen -- Mapgen
-- --
local function on_generated(minp, maxp, blockseed)
for x = minp.x, maxp.x do
if x > 0 then
return
end
for z = minp.z, maxp.z do
if z > -16 and z < 16 then
for y = minp.y, maxp.y do
minetest.remove_node({x = x, y = y, z = z})
end
end
end
end
end
minetest.register_on_generated(on_generated)
-- Aliases for map generator outputs -- Aliases for map generator outputs
-- Might not be needed with v7, but just in case -- v7 still needs them.. sigh..
minetest.register_alias("mapgen_stone", "default:stone") minetest.register_alias("mapgen_stone", "default:stone")
minetest.register_alias("mapgen_tree", "default:tree") minetest.register_alias("mapgen_sandstone", "default:sandstone")
minetest.register_alias("mapgen_leaves", "default:leaves")
minetest.register_alias("mapgen_apple", "default:apple")
minetest.register_alias("mapgen_water_source", "default:water_source") minetest.register_alias("mapgen_water_source", "default:water_source")
minetest.register_alias("mapgen_river_water_source", "default:river_water_source") minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
minetest.register_alias("mapgen_dirt", "default:dirt")
minetest.register_alias("mapgen_sand", "default:sand")
minetest.register_alias("mapgen_desert_sand", "default:sand")
minetest.register_alias("mapgen_desert_stone", "default:sandstone")
minetest.register_alias("mapgen_gravel", "default:gravel")
minetest.register_alias("mapgen_cobble", "default:cobble")
minetest.register_alias("mapgen_mossycobble", "default:reinforced_cobble")
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
minetest.register_alias("mapgen_junglegrass", "default:grass")
minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
minetest.register_alias("mapgen_mese", "default:block_steel")
minetest.register_alias("mapgen_stair_cobble", "default:reinforced_frame")
minetest.register_alias("mapgen_lava_source", "default:water_source") minetest.register_alias("mapgen_lava_source", "default:water_source")
-- Biome setup -- Biome setup
@ -691,66 +696,142 @@ minetest.register_decoration(
-- Coal ore -- Coal ore
minetest.register_ore( minetest.register_ore( -- Even distribution
{ {
ore_type = "scatter", ore_type = "scatter",
ore = "default:stone_with_coal", ore = "default:stone_with_coal",
wherein = "default:stone", wherein = "default:stone",
clust_scarcity = 10*10*10, clust_scarcity = 10*10*10,
clust_num_ores = 6, clust_num_ores = 8,
clust_size = 4, clust_size = 4,
y_min = -31000, y_min = -31000,
y_max = 32, y_max = 32,
}) })
minetest.register_ore( minetest.register_ore( -- Dense sheet
{ {
ore_type = "scatter", ore_type = "scatter",
ore = "default:stone_with_coal", ore = "default:stone_with_coal",
wherein = "default:stone", wherein = "default:stone",
clust_scarcity = 8*8*8, clust_scarcity = 7*7*7,
clust_num_ores = 8, clust_num_ores = 10,
clust_size = 6, clust_size = 8,
y_min = -31000, y_min = -40,
y_max = -32, y_max = -32,
}) })
minetest.register_ore( minetest.register_ore( -- Deep ore sheet
{ {
ore_type = "scatter", ore_type = "scatter",
ore = "default:stone_with_coal", ore = "default:stone_with_coal",
wherein = "default:stone", wherein = "default:stone",
clust_scarcity = 9*9*9, clust_scarcity = 6*6*6,
clust_num_ores = 20, clust_num_ores = 26,
clust_size = 10, clust_size = 12,
y_min = -31000, y_min = -130,
y_max = -64, y_max = -120,
}) })
-- Iron ore -- Iron ore
minetest.register_ore( minetest.register_ore( -- Even distribution
{ {
ore_type = "scatter", ore_type = "scatter",
ore = "default:stone_with_iron", ore = "default:stone_with_iron",
wherein = "default:stone", wherein = "default:stone",
clust_scarcity = 8*8*8, clust_scarcity = 12*12*12,
clust_num_ores = 6, clust_num_ores = 4,
clust_size = 4, clust_size = 3,
y_min = -31000, y_min = -31000,
y_max = 0, y_max = -8,
}) })
minetest.register_ore( minetest.register_ore( -- Dense sheet
{ {
ore_type = "scatter", ore_type = "scatter",
ore = "default:stone_with_iron", ore = "default:stone_with_iron",
wherein = "default:stone", wherein = "default:stone",
clust_scarcity = 8*8*8, clust_scarcity = 8*8*8,
clust_num_ores = 20, clust_num_ores = 20,
clust_size = 10, clust_size = 12,
y_min = -32,
y_max = -24,
})
minetest.register_ore( -- Dense sheet
{
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 7*7*7,
clust_num_ores = 17,
clust_size = 6,
y_min = -80,
y_max = -60,
})
-- Tin ore
minetest.register_ore( -- Even distribution
{
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 14*14*14,
clust_num_ores = 8,
clust_size = 4,
y_min = -31000, y_min = -31000,
y_max = -32, y_max = -100,
})
minetest.register_ore( -- Dense sheet
{
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 7*7*7,
clust_num_ores = 10,
clust_size = 6,
y_min = -150,
y_max = -140,
})
-- Copper ore
minetest.register_ore( -- Begin sheet
{
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 6*6*6,
clust_num_ores = 12,
clust_size = 5,
y_min = -90,
y_max = -80,
})
minetest.register_ore( -- Rare even distribution
{
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 13*13*13,
clust_num_ores = 10,
clust_size = 5,
y_min = -31000,
y_max = -90,
})
minetest.register_ore( -- Large clusters
{
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 8*8*8,
clust_num_ores = 22,
clust_size = 10,
y_min = -230,
y_max = -180,
}) })
-- Water -- Water

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@ -25,6 +25,26 @@ minetest.register_node(
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
minetest.register_node(
"default:stone_with_tin",
{
description = "Stone with Tin",
tiles = {"default_stone.png^default_mineral_tin.png"},
groups = {cracky = 1, stone = 1, not_in_craftingguide = 1},
drop = "default:lump_tin",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(
"default:stone_with_copper",
{
description = "Stone with Copper",
tiles = {"default_stone.png^default_mineral_copper.png"},
groups = {cracky = 1, stone = 1, not_in_craftingguide = 1},
drop = "default:lump_copper",
sounds = default.node_sound_stone_defaults(),
})
-- Stonelike -- Stonelike
minetest.register_node( minetest.register_node(

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@ -265,6 +265,33 @@ minetest.register_craftitem(
inventory_image = "gold_ingot_gold.png", inventory_image = "gold_ingot_gold.png",
}) })
-- Nodes
minetest.register_node(
"gold:stone_with_gold",
{
description = "Stone with Gold",
tiles ={"default_stone.png^gold_mineral_gold.png"},
groups = {cracky=1, stone=1},
drop = "gold:lump_gold",
is_ground_content = true,
sounds = default.node_sound_stone_defaults(),
})
-- Ores
minetest.register_ore(
{
ore_type = "scatter",
ore = "gold:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 9*9*9,
clust_num_ores = 12,
clust_size = 6,
y_min = -60,
y_max = -45,
})
-- Crafting -- Crafting
crafting.register_craft( crafting.register_craft(
@ -281,34 +308,7 @@ minetest.register_craft(
type = "cooking", type = "cooking",
output = "gold:ingot_gold", output = "gold:ingot_gold",
recipe = "gold:lump_gold", recipe = "gold:lump_gold",
cooktime = 6, cooktime = 7,
})
-- Nodes
minetest.register_node(
"gold:ore",
{
description = "Gold Ore",
tiles ={"default_stone.png^gold_mineral.png"},
groups = {cracky=1, stone=1},
drop = "gold:lump_gold",
is_ground_content = true,
sounds = default.node_sound_stone_defaults(),
})
-- Ore
minetest.register_ore(
{
ore_type = "scatter",
ore = "gold:ore",
wherein = "default:stone",
clust_scarcity = 12*12*12,
clust_num_ores = 10,
clust_size = 10,
y_min = -256,
y_max = -32,
}) })
-- Achievements -- Achievements

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@ -25,8 +25,16 @@ local function on_globalstep(dtime)
local pos = player:getpos() local pos = player:getpos()
util.nodefunc( util.nodefunc(
{x = pos.x-lumien_on_radius, y = pos.y-lumien_on_radius, z = pos.z-lumien_on_radius}, {
{x = pos.x+lumien_on_radius, y = pos.y+lumien_on_radius, z = pos.z+lumien_on_radius}, x = pos.x-lumien_on_radius,
y = pos.y-lumien_on_radius,
z = pos.z-lumien_on_radius
},
{
x = pos.x+lumien_on_radius,
y = pos.y+lumien_on_radius,
z = pos.z+lumien_on_radius
},
"lumien:crystal_off", "lumien:crystal_off",
function(pos) function(pos)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
@ -104,10 +112,10 @@ minetest.register_node(
-- Ores -- Ores
minetest.register_node( minetest.register_node(
"lumien:ore", "lumien:stone_with_lumien",
{ {
description = "Lumien Ore", description = "Stone with Lumien",
tiles = {"default_stone.png^lumien_mineral.png"}, tiles = {"default_stone.png^lumien_mineral_lumien.png"},
groups = {cracky = 1, stone = 1}, groups = {cracky = 1, stone = 1},
drop = "lumien:block", drop = "lumien:block",
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
@ -116,13 +124,13 @@ minetest.register_node(
minetest.register_ore( minetest.register_ore(
{ {
ore_type = "scatter", ore_type = "scatter",
ore = "lumien:ore", ore = "lumien:stone_with_lumien",
wherein = "default:stone", wherein = "default:stone",
clust_scarcity = 12*12*12, clust_scarcity = 5*5*5,
clust_num_ores = 10, clust_num_ores = 8,
clust_size = 10, clust_size = 6,
y_min = -256, y_min = -107,
y_max = -64, y_max = -100,
}) })
-- Update functions -- Update functions

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