fixed npc animation not changing to stand when not following

This commit is contained in:
kaadmy 2015-10-03 15:26:38 -07:00
parent 820d520061
commit 9785d8a27f

View File

@ -702,6 +702,8 @@ function mobs:register_mob(name, def)
return return
end end
end end
else
self:set_animation("stand")
end end
if self.state == "stand" then if self.state == "stand" then