From 9b1721934372bca3e1afe09b0f897162674ae649 Mon Sep 17 00:00:00 2001 From: kaadmy Date: Wed, 23 Sep 2015 15:52:20 -0700 Subject: [PATCH] more villages --- mods/village/mapgen.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/village/mapgen.lua b/mods/village/mapgen.lua index 0ef82a3..e96145e 100644 --- a/mods/village/mapgen.lua +++ b/mods/village/mapgen.lua @@ -44,7 +44,7 @@ minetest.register_abm( minetest.remove_node(pos) local pr = PseudoRandom(minetest.get_mapgen_params().seed+pos.x+pos.y+pos.z) if node.name == "village:grassland_village_mg" then - if pr:next(1, 100) == 1 then + if pr:next(1, 80) == 1 then print("Spawning a (Mapgen)Grassland village at "..dump(pos)) minetest.after(3.0, function() village.spawn_village(pos, pr) end) -- a short delay to (hopefully)ensure that the surrounding terrain is generated end