replaced test model names with the default ones
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@ -18,7 +18,7 @@ end
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-- Default player appearance
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default.player_register_model(
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"new_character.b3d",
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"character.b3d",
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{
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animation_speed=30,
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textures={"character.png"},
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@ -98,7 +98,7 @@ end
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minetest.register_on_joinplayer(
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function(player)
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default.player_attached[player:get_player_name()]=false
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default.player_set_model(player, "new_character.b3d")
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default.player_set_model(player, "character.b3d")
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player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
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end)
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