Tweak village entity spawner

This commit is contained in:
Wuzzy 2019-09-04 14:24:07 +02:00
parent 7810a7ed82
commit 9df7ec8b96
1 changed files with 5 additions and 1 deletions

View File

@ -30,8 +30,12 @@ minetest.register_node(
"village_entity.png", "village_entity.png^[transformFX", "village_entity.png^[transformFX"
},
is_ground_content = false,
sunlight_propagates = true,
paramtype = "light",
post_effect_color = { a = 0x40, r = 0x8D, g = 0x75, b = 0x97 },
walkable = false,
drop = "",
groups = {dig_immediate = 2, not_in_creative_inventory = 1},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
sounds = default.node_sound_defaults()
})