changing mapgen stuff

This commit is contained in:
kaadmy 2015-10-05 12:38:18 -07:00
parent 17cfb7ed37
commit a28e07f155
1 changed files with 16 additions and 7 deletions

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@ -77,16 +77,25 @@ active_block_range = 4
server_map_save_interval = 20
# mapgen
# NP: offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity
# generic
water_level = 1
mg_flags = trees, caves
mg_biome_np_humidity = 50, 20, (600, 850, 600), 31478, 2, 0.5, 2.0
# mapgen v6
mgv6_spflags = nojungles
mgv6_freq_desert = 0.65
mgv6_freq_beach = -0.04
water_level = 1
# i don't really know what these numbers change, but whatever :)
# offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity.
mg_biome_np_humidity = 50, 20, (600, 850, 600), 31478, 2, 0.5, 2.0
#mapgen v7
mgv7_np_terrain_base = 10, 25, (750, 1500, 750), 88533, 5, 0.65, 2, 2
mgdjr_np_terrain_base = 10, 25, (750, 1500, 750), 88533, 5, 0.65, 2, 2
# valleys mapgen
mg_valleys_river_size = 5
mg_valleys_river_depth = 2
mg_valleys_np_biome_humidity = 50, 20, (600, 850, 600), 31478, 2, 0.5, 2.0
mg_valleys_np_terrain_height = 10, 25, (750, 1500, 750), 88533, 5, 0.65, 2, 2