Remove visual_size from leaves

This commit is contained in:
Wuzzy 2020-06-20 16:47:04 +02:00
parent 75bfb16cdb
commit a4c16bb2da

View File

@ -398,7 +398,6 @@ minetest.register_node(
description = S("Sapling"),
_tt_help = S("Grows into an apple tree"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_sapling.png"},
inventory_image = "default_sapling_inventory.png",
wield_image = "default_sapling_inventory.png",
@ -430,7 +429,6 @@ minetest.register_node(
description = S("Oak Sapling"),
_tt_help = S("Grows into an oak tree"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_sapling_oak.png"},
inventory_image = "default_sapling_oak_inventory.png",
wield_image = "default_sapling_oak_inventory.png",
@ -461,7 +459,6 @@ minetest.register_node(
description = S("Birch Sapling"),
_tt_help = S("Grows into a birch tree"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_sapling_birch.png"},
inventory_image = "default_sapling_birch_inventory.png",
wield_image = "default_sapling_birch_inventory.png",
@ -524,7 +521,6 @@ minetest.register_node(
description = S("Leaves"),
_tt_help = S("Decays when not near a tree block"),
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_leaves.png"},
paramtype = "light",
waving = 1,
@ -550,7 +546,6 @@ minetest.register_node(
description = S("Oak Leaves"),
_tt_help = S("Decays when not near a tree block"),
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_leaves_oak.png"},
paramtype = "light",
waving = 1,
@ -576,7 +571,6 @@ minetest.register_node(
description = S("Birch Leaves"),
_tt_help = S("Decays when not near a tree block"),
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_leaves_birch.png"},
paramtype = "light",
waving = 1,
@ -602,7 +596,6 @@ minetest.register_node(
description = S("Dry Leaves"),
_tt_help = S("Decays when not near a tree block"),
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_dry_leaves.png"},
paramtype = "light",
waving = 1,
@ -1089,7 +1082,6 @@ minetest.register_node(
_tt_food_hp = 2,
_tt_food_satiation = 10,
drawtype = "nodebox",
visual_scale = 1.0,
tiles = {"default_apple_top.png", "default_apple_bottom.png", "default_apple_side.png"},
inventory_image = "default_apple.png",
wield_image = "default_apple.png",