added player list system

This commit is contained in:
kaadmy 2015-10-01 14:27:05 -07:00
parent 1bba1f0716
commit a8d131bc18
3 changed files with 88 additions and 0 deletions

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Playerlist mod
==================
By Kaadmy, for Pixture
Adds player lists(recent/current).
Use the chatcommand "/plist" to show current players
Use the chatcommand "/precent" to show players that have connected in the last hour
Source license: WTFPL

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default

77
mods/playerlist/init.lua Normal file
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--
-- Playerlist mod
-- By Kaadmy, for Pixture
--
playerlist = {}
playerlist.step = tonumber(minetest.setting_get("playerlist_step")) or 3
-- current players format:
-- {<playername> = <last connect(if connected, or nil)>}
playerlist.players = {}
local function divmod(f, d)
return {math.floor(f / d), f % d}
end
local function prettytime(time)
local a = divmod(time, 60)
local seconds = a[2]
local minutes = a[1]
local b = divmod(minutes, 60)
local hours = b[1]
minutes = b[2]
local c = divmod(hours, 24)
local days = c[1]
hours = c[2]
local str = ""
if days ~= 0 then str = str .. days .. "d " end
if hours ~= 0 then str = str .. hours .. "h " end
if minutes ~= 0 then str = str .. minutes .. "m " end
str = str .. seconds .. "s"
return str
end
local function on_joinplayer(player)
local name = player:get_player_name()
playerlist.players[name] = minetest.get_gametime()
end
local function on_leaveplayer(player)
local name = player:get_player_name()
playerlist.players[name] = minetest.get_gametime()
end
minetest.register_on_joinplayer(on_joinplayer)
minetest.register_on_leaveplayer(on_leaveplayer)
minetest.register_chatcommand(
"plist",
{
description = "List players that are connected and have connected since the last server restart",
func = function(name, param)
local time = minetest.get_gametime()
minetest.chat_send_player(name, "Player list:")
local player_count = 0
for name, jointime in pairs(playerlist.players) do
if minetest.get_player_by_name(name) ~= nil then
player_count = player_count + 1
minetest.chat_send_player(name, " " .. name .. ": connected for " .. prettytime(time - jointime))
else
minetest.chat_send_player(name, " " .. name .. ": last seen " .. prettytime(time - jointime) .. " ago")
end
end
minetest.chat_send_player(name, player_count .. " players connected")
end
})
default.log("mod:playerlist", "loaded")