From af63c4bc40beb55fe1486bf3567fddcb87f59aae Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 21 Sep 2019 22:57:57 +0200 Subject: [PATCH] Use PseudoRandom instead of math.random --- mods/village/generate.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/village/generate.lua b/mods/village/generate.lua index 7fe9ad4..735c127 100644 --- a/mods/village/generate.lua +++ b/mods/village/generate.lua @@ -378,7 +378,7 @@ function village.spawn_chunk(pos, state, orient, replace, pr, chunktype, nofill, {x = pos.x+12, y = pos.y+12, z = pos.z+12}, "default:chest", function(pos) - if math.random(1,4) == 1 then + if pr:next(1,4) == 1 then local node = minetest.get_node(pos) node.name = "locks:chest" minetest.swap_node(pos, node)