diff --git a/CHANGELOG.md b/CHANGELOG.md index dabb9ef..e81ea7c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,16 @@ +## 0.3.2 +- Fix crash when farming plants tries to grow in rain +- Fix undiggable slabs +- Villages no longer aggressively cut into trees or terrain +- Few minor village structure improvements and fixes +- Fix villagers spawning on same spot +- Fix farming plants not growing under certain circumstances +- Fix fertilizer acting incorrectly on various types of dirt +- Fix some grass covers not disappearing when covered +- Dirt grows a dry grass cover in dry biomes (instead of normal grass cover) +- Swamp dirt grows a swamp grass cover in swamp biomes +- Dry dirt now has an unique appearance + ## 0.3.1 - Fix mobs failing to die when drowning - Clams no longer drop pearls diff --git a/README.md b/README.md index 19acf02..e92000c 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ This is a sandbox survival crafting game focusing on low-tech and unique graphics and sounds. ## Version -0.3.1 +0.3.2 ## Project Notes @@ -19,7 +19,7 @@ There will be no major changes to gameplay. ## Bugs, problems and limitations -- Villages might cut aggressively through the terrain or trees +- Jewels do not generate - The v6 mapgen is intentionally disabled ## Changelog