Make torches use overlay and make more stuff with shader lighting
@ -1154,35 +1154,17 @@ minetest.register_node(
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drawtype = "nodebox",
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tiles = {
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{
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name = "default_torch_3d_ends.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.0,
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},
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name = "default_torch_ends.png",
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},
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{
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name = "default_torch_3d_ends.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.0,
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},
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name = "default_torch_ends.png",
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},
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{
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name = "default_torch_3d.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.0,
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},
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name = "default_torch_base.png",
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},
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},
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inventory_image = "default_torch_dead.png",
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wield_image = "default_torch_dead.png",
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inventory_image = "default_torch_dead_inventory.png",
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wield_image = "default_torch_dead_inventory.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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@ -1192,7 +1174,7 @@ minetest.register_node(
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type = "wallmounted",
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wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
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wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
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wall_side = {-0.5, -8/16, -0.1, -0.5+4/16, 0, 0.1},
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wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
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},
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groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
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is_ground_content = false,
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@ -1206,7 +1188,18 @@ minetest.register_node(
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drawtype = "nodebox",
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tiles = {
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{
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name = "default_torch_3d_ends_animated.png",
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name = "default_torch_ends.png",
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},
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{
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name = "default_torch_ends.png",
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},
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{
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name = "default_torch_base.png",
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},
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},
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overlay_tiles = {
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{
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name = "default_torch_ends_overlay.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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@ -1215,7 +1208,7 @@ minetest.register_node(
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},
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},
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{
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name = "default_torch_3d_ends.png",
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name = "default_torch_ends_overlay.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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@ -1224,7 +1217,7 @@ minetest.register_node(
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},
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},
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{
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name = "default_torch_3d_animated.png",
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name = "default_torch_overlay.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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@ -1233,8 +1226,8 @@ minetest.register_node(
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},
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},
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},
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inventory_image = "default_torch.png",
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wield_image = "default_torch.png",
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inventory_image = "default_torch_inventory.png",
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wield_image = "default_torch_inventory.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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@ -1245,7 +1238,7 @@ minetest.register_node(
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type = "wallmounted",
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wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
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wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
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wall_side = {-0.5, -8/16, -0.1, -0.5+4/16, 0, 0.1},
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wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
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},
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groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
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is_ground_content = false,
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@ -1259,7 +1252,18 @@ minetest.register_node(
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drawtype = "nodebox",
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tiles = {
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{
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name = "default_torch_3d_ends_animated.png",
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name = "default_torch_ends.png",
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},
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{
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name = "default_torch_ends.png",
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},
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{
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name = "default_torch_base.png",
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},
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},
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overlay_tiles = {
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{
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name = "default_torch_ends_overlay.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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@ -1268,7 +1272,7 @@ minetest.register_node(
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},
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},
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{
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name = "default_torch_3d_ends.png",
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name = "default_torch_ends_overlay.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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@ -1277,7 +1281,7 @@ minetest.register_node(
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},
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},
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{
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name = "default_torch_3d_animated.png",
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name = "default_torch_overlay.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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@ -1286,19 +1290,20 @@ minetest.register_node(
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},
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},
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},
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inventory_image = "default_torch.png",
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wield_image = "default_torch.png",
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inventory_image = "default_torch_inventory.png",
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wield_image = "default_torch_inventory.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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floodable = true,
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light_source = default.LIGHT_MAX-1,
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overlay_light_type = "glow_flicker",
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node_box = {
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type = "wallmounted",
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wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
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wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
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wall_side = {-0.5, -8/16, -0.1, -0.5+4/16, 0, 0.1},
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wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
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},
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groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
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is_ground_content = false,
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|
Before Width: | Height: | Size: 628 B |
Before Width: | Height: | Size: 394 B |
Before Width: | Height: | Size: 480 B After Width: | Height: | Size: 480 B |
Before Width: | Height: | Size: 405 B After Width: | Height: | Size: 405 B |
Before Width: | Height: | Size: 403 B After Width: | Height: | Size: 403 B |
BIN
mods/default/textures/default_torch_ends_overlay.png
Normal file
After Width: | Height: | Size: 448 B |
Before Width: | Height: | Size: 406 B After Width: | Height: | Size: 406 B |
BIN
mods/default/textures/default_torch_overlay.png
Normal file
After Width: | Height: | Size: 271 B |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |