Merge branch 'ach2'
This commit is contained in:
commit
c5f0323a97
@ -331,8 +331,37 @@ minetest.register_on_player_receive_fields(receive_fields)
|
||||
-- Below are the default achievements
|
||||
--
|
||||
|
||||
-- Digging wood
|
||||
|
||||
achievements.register_achievement(
|
||||
"timber",
|
||||
{
|
||||
title = S("Timber"),
|
||||
description = S("Dig a tree trunk."),
|
||||
times = 1,
|
||||
dignode = "group:tree",
|
||||
})
|
||||
|
||||
-- Tools
|
||||
|
||||
achievements.register_achievement(
|
||||
"first_pickaxe",
|
||||
{
|
||||
title = S("My First Pickaxe"),
|
||||
description = S("Craft a pickaxe."),
|
||||
times = 1,
|
||||
craftitem = "group:pickaxe",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"hardened_miner",
|
||||
{
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Craft a carbon steel pickaxe."),
|
||||
times = 1,
|
||||
craftitem = "default:pick_carbon_steel",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"off_to_battle",
|
||||
{
|
||||
@ -342,151 +371,34 @@ achievements.register_achievement(
|
||||
craftitem = "default:broadsword",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"hardened_miner",
|
||||
{
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Craft 3 carbon steel pickaxes."),
|
||||
times = 3,
|
||||
craftitem = "default:pick_carbon_steel",
|
||||
})
|
||||
|
||||
-- Dirt/soil
|
||||
|
||||
achievements.register_achievement(
|
||||
"drain_the_swamp",
|
||||
{
|
||||
title = S("Drain the Swamp"),
|
||||
description = S("Dig 30 swamp dirt."),
|
||||
times = 30,
|
||||
dignode = "default:swamp_dirt",
|
||||
})
|
||||
|
||||
-- Placing planks
|
||||
|
||||
achievements.register_achievement(
|
||||
"plunks",
|
||||
{
|
||||
title = S("Plunks"),
|
||||
description = S("Place 10 planks."),
|
||||
times = 10,
|
||||
placenode = "group:planks",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"carpenter",
|
||||
{
|
||||
title = S("Carpenter"),
|
||||
description = S("Place 100 planks."),
|
||||
times = 100,
|
||||
placenode = "group:planks",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"pro_carpenter",
|
||||
{
|
||||
title = S("Pro Carpenter"),
|
||||
description = S("Place 500 planks."),
|
||||
times = 500,
|
||||
placenode = "group:planks",
|
||||
})
|
||||
|
||||
-- Stone
|
||||
|
||||
achievements.register_achievement(
|
||||
"mineority",
|
||||
{
|
||||
title = S("Mineority"),
|
||||
description = S("Mine 20 stone."),
|
||||
times = 20,
|
||||
dignode = "group:stone",
|
||||
description = S("Mine a stone."),
|
||||
times = 1,
|
||||
dignode = "default:stone",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"rockin",
|
||||
"smelting_room",
|
||||
{
|
||||
title = S("Rockin'"),
|
||||
description = S("Mine 200 stone."),
|
||||
times = 200,
|
||||
dignode = "group:stone",
|
||||
title = S("Smelting Room"),
|
||||
description = S("Craft a furnace."),
|
||||
times = 1,
|
||||
craftitem = "default:furnace",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"rocksolid",
|
||||
{
|
||||
title = S("Rock Solid"),
|
||||
description = S("Mine 1000 stone."),
|
||||
times = 1000,
|
||||
dignode = "group:stone",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"cave_builder",
|
||||
{
|
||||
title = S("Cave Builder"),
|
||||
description = S("Place 60 stone."),
|
||||
times = 60,
|
||||
placenode = "default:stone",
|
||||
})
|
||||
|
||||
-- Digging wood
|
||||
|
||||
achievements.register_achievement(
|
||||
"timber",
|
||||
{
|
||||
title = S("Timber"),
|
||||
description = S("Dig 10 tree trunks."),
|
||||
times = 10,
|
||||
dignode = "group:tree",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"timberer",
|
||||
{
|
||||
title = S("Timberer"),
|
||||
description = S("Dig 100 tree trunks."),
|
||||
times = 100,
|
||||
dignode = "group:tree",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"timbererest",
|
||||
{
|
||||
title = S("Timbererest"),
|
||||
description = S("Dig 500 tree trunks."),
|
||||
times = 500,
|
||||
dignode = "group:tree",
|
||||
})
|
||||
|
||||
-- Crafting bricks
|
||||
|
||||
achievements.register_achievement(
|
||||
"builder",
|
||||
{
|
||||
title = S("Builder"),
|
||||
description = S("Craft 180 brick blocks."),
|
||||
times = 180,
|
||||
craftitem = "default:brick",
|
||||
})
|
||||
|
||||
|
||||
-- Plants/farming
|
||||
-- Biomes
|
||||
|
||||
achievements.register_achievement(
|
||||
"gardener",
|
||||
{
|
||||
title = S("Gardener"),
|
||||
description = S("Plant 10 flowers."),
|
||||
times = 10,
|
||||
placenode = "default:flower",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"master_gardener",
|
||||
{
|
||||
title = S("Master Gardener"),
|
||||
description = S("Plant 100 flowers."),
|
||||
times = 100,
|
||||
description = S("Plant a flower."),
|
||||
times = 1,
|
||||
placenode = "default:flower",
|
||||
})
|
||||
|
||||
@ -499,66 +411,35 @@ achievements.register_achievement(
|
||||
dignode = "default:dry_grass",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"drain_the_swamp",
|
||||
{
|
||||
title = S("Drain the Swamp"),
|
||||
description = S("Dig some swamp dirt."),
|
||||
times = 1,
|
||||
dignode = "default:swamp_dirt",
|
||||
})
|
||||
|
||||
-- Farming
|
||||
|
||||
achievements.register_achievement(
|
||||
"fertile",
|
||||
{
|
||||
title = S("Fertile"),
|
||||
description = S("Craft 100 bags of fertilizer."),
|
||||
times = 100,
|
||||
description = S("Craft a bag of fertilizer."),
|
||||
times = 1,
|
||||
craftitem = "default:fertilizer",
|
||||
})
|
||||
|
||||
-- Crafting reinforced blocks
|
||||
|
||||
achievements.register_achievement(
|
||||
"master_carpenter",
|
||||
{
|
||||
title = S("Master Carpenter"),
|
||||
description = S("Craft 200 reinforced frames."),
|
||||
times = 200,
|
||||
craftitem = "default:reinforced_frame",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"master_stonemason",
|
||||
{
|
||||
title = S("Master Stonemason"),
|
||||
description = S("Craft 200 reinforced cobble."),
|
||||
times = 200,
|
||||
craftitem = "default:reinforced_cobble",
|
||||
})
|
||||
|
||||
-- Crafting sand-related materials
|
||||
|
||||
achievements.register_achievement(
|
||||
"sandman",
|
||||
{
|
||||
title = S("Sandman"),
|
||||
description = S("Craft 60 compressed sandstone."),
|
||||
times = 60,
|
||||
craftitem = "default:compressed_sandstone",
|
||||
})
|
||||
|
||||
-- Literature
|
||||
|
||||
achievements.register_achievement(
|
||||
"librarian",
|
||||
{
|
||||
title = S("Librarian"),
|
||||
description = S("Craft 10 bookshelves."),
|
||||
times = 10,
|
||||
description = S("Craft a bookshelf."),
|
||||
times = 1,
|
||||
craftitem = "default:bookshelf",
|
||||
})
|
||||
|
||||
-- Misc.
|
||||
|
||||
achievements.register_achievement(
|
||||
"smelting_room",
|
||||
{
|
||||
title = S("Smelting Room"),
|
||||
description = S("Craft 20 furnaces."),
|
||||
times = 20,
|
||||
craftitem = "default:furnace",
|
||||
})
|
||||
|
||||
default.log("mod:achievements", "loaded")
|
||||
|
@ -7,47 +7,22 @@ Missing=Fehlt
|
||||
Off to Battle=Auf in die Schlacht
|
||||
Craft a broadsword.=Fertigen Sie ein Breitschwert.
|
||||
Hardened Miner=Abgehärteter Bergarbeiter
|
||||
Craft 3 carbon steel pickaxes.=Fertigen Sie 3 Karbonstahlspitzhacken.
|
||||
Craft a carbon steel pickaxe.=Fertigen Sie eine Karbonstahlspitzhacke.
|
||||
Drain the Swamp=Sumpf trockenlegen
|
||||
Dig 30 swamp dirt.=Graben Sie 30 Sumpferde.
|
||||
Plunks=Plonk!
|
||||
Place 10 planks.=Platzieren Sie 10 Planken.
|
||||
Carpenter=Schreiner
|
||||
Place 100 planks.=Platzieren Sie 100 Planken.
|
||||
Pro Carpenter=Profischreiner
|
||||
Master Carpenter=Schreinermeister
|
||||
Place 500 planks.=Platzieren Sie 500 Planken.
|
||||
Dig some swamp dirt.=Graben Sie etwas Sumpferde.
|
||||
Mineority=Bergbaby
|
||||
Mine 20 stone.=Graben Sie 20 Stein.
|
||||
Rockin'=Steinig
|
||||
Mine 200 stone.=Graben Sie 200 Stein.
|
||||
Rock Solid=Felsenfest
|
||||
Mine 1000 stone.=Graben Sie 1000 Stein.
|
||||
Cave Builder=Höhlenerbauer
|
||||
Place 60 stone.=Platzieren Sie 60 Stein.
|
||||
Timber=Auf dem Holzweg
|
||||
Dig 10 tree trunks.=Bauen Sie 10 Baumstämme ab.
|
||||
Timberer=Der Baum, mein Feind
|
||||
Dig 100 tree trunks.=Bauen Sie 100 Baumstämme ab.
|
||||
Timbererest=Holz, mein ganzer Stolz
|
||||
Dig 500 tree trunks.=Bauen Sie 500 Baumstämme ab.
|
||||
Builder=Baumeister
|
||||
Craft 180 brick blocks.=Fertigen Sie 180 Ziegelblöcke.
|
||||
Mine a stone.=Graben Sie einen Stein.
|
||||
Timber=Bauholz
|
||||
Dig a tree trunk.=Bauen Sie einen Baumstamm ab.
|
||||
Gardener=Gärtner
|
||||
Plant 10 flowers.=Pflanzen Sie 10 Blumen.
|
||||
Master Gardener=Gärtnermeister
|
||||
Plant 100 flowers.=Pflanzen Sie 100 Blumen.
|
||||
Plant a flower.=Pflanzen Sie eine Blume.
|
||||
Dry Lands=Trockenland
|
||||
Collect dry grass.=Sammeln Sie trockenes Gras auf.
|
||||
Fertile=Fruchtbar
|
||||
Craft 100 bags of fertilizer.=Fertigen Sie 100 Beutel mit Dünger.
|
||||
Master Carpenter=Schreinermeister
|
||||
Craft 200 reinforced frames.=Fertigen Sie 200 verstärkte Rahmen.
|
||||
Master Stonemason=Steinmetzmeister
|
||||
Craft 200 reinforced cobble.=Fertigen Sie 200 verstärkte Pflastersteine.
|
||||
Sandman=Sandmann
|
||||
Craft 60 compressed sandstone.=Fertigen Sie 60 Kompaktsandstein.
|
||||
Craft a bag of fertilizer.=Fertigen Sie einen Beutel mit Dünger.
|
||||
Librarian=Bibliothekar
|
||||
Craft 10 bookshelves.=Fertigen Sie 10 Bücherregale.
|
||||
Craft a bookshelf.=Fertigen Sie ein Bücherregal.
|
||||
Smelting Room=Schmelzraum
|
||||
Craft 20 furnaces.=Fertigen Sie 20 Öfen.
|
||||
Craft a furnace.=Fertigen Sie einen Ofen.
|
||||
My First Pickaxe=Meine erste Spitzhacke
|
||||
Craft a pickaxe.=Fertigen Sie eine Spitzhacke.
|
||||
|
@ -7,47 +7,22 @@ Missing=
|
||||
Off to Battle=
|
||||
Craft a broadsword.=
|
||||
Hardened Miner=
|
||||
Craft 3 carbon steel pickaxes.=
|
||||
Craft a carbon steel pickaxe.=
|
||||
Drain the Swamp=
|
||||
Dig 30 swamp dirt.=
|
||||
Plunks=
|
||||
Place 10 planks.=
|
||||
Carpenter=
|
||||
Place 100 planks.=
|
||||
Pro Carpenter=
|
||||
Master Carpenter=
|
||||
Place 500 planks.=
|
||||
Dig somme swamp dirt.=
|
||||
Mineority=
|
||||
Mine 20 stone.=
|
||||
Rockin'=
|
||||
Mine 200 stone.=
|
||||
Rock Solid=
|
||||
Mine 1000 stone.=
|
||||
Cave Builder=
|
||||
Place 60 stone.=
|
||||
Mine a stone.=
|
||||
Timber=
|
||||
Dig 10 tree trunks.=
|
||||
Timberer=
|
||||
Dig 100 tree trunks.=
|
||||
Timbererest=
|
||||
Dig 500 tree trunks.=
|
||||
Builder=
|
||||
Craft 180 brick blocks.=
|
||||
Dig a tree trunk.=
|
||||
Gardener=
|
||||
Plant 10 flowers.=
|
||||
Master Gardener=
|
||||
Plant 100 flowers.=
|
||||
Plant a flower.=
|
||||
Dry Lands=
|
||||
Collect dry grass.=
|
||||
Fertile=
|
||||
Craft 100 bags of fertilizer.=
|
||||
Master Carpenter=
|
||||
Craft 200 reinforced frames.=
|
||||
Master Stonemason=
|
||||
Craft 200 reinforced cobble.=
|
||||
Sandman=
|
||||
Craft 60 compressed sandstone.=
|
||||
Craft a bag of fertilizer.=
|
||||
Librarian=
|
||||
Craft 10 bookshelves.=
|
||||
Craft a bookshelf.=
|
||||
Smelting Room=
|
||||
Craft 20 furnaces.=
|
||||
Craft a furnace.=
|
||||
My First Pickaxe=
|
||||
Craft a pickaxe.=
|
||||
|
@ -101,10 +101,15 @@ function armor.get_groups(player)
|
||||
|
||||
local inv = player:get_inventory()
|
||||
|
||||
local ach_ok = true
|
||||
for slot_index, slot in ipairs(armor.slots) do
|
||||
local itemstack = inv:get_stack("armor", slot_index)
|
||||
local itemname = itemstack:get_name()
|
||||
|
||||
if itemstack:get_name() ~= "armor:"..slot.."_bronze" then
|
||||
ach_ok = false
|
||||
end
|
||||
|
||||
if armor.is_armor(itemname) then
|
||||
local item = minetest.registered_items[itemname]
|
||||
|
||||
@ -124,9 +129,11 @@ function armor.get_groups(player)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
if ach_ok then
|
||||
achievements.trigger_achievement(player, "full_armor")
|
||||
end
|
||||
|
||||
-- If full set of same armor material, then boost armor by 10%
|
||||
|
||||
@ -264,19 +271,18 @@ end
|
||||
achievements.register_achievement(
|
||||
"armored",
|
||||
{
|
||||
title = S("Armored"),
|
||||
title = S("Armor Smith"),
|
||||
description = S("Craft a piece of armor."),
|
||||
times = 1,
|
||||
craftitem = "group:is_armor",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"warrior",
|
||||
"full_armor",
|
||||
{
|
||||
title = S("Warrior"),
|
||||
description = S("Craft 10 pieces of armor."),
|
||||
times = 10,
|
||||
craftitem = "group:is_armor",
|
||||
title = S("Skin of Bronze"),
|
||||
description = S("Equip a full suit of bronze armor."),
|
||||
times = 1,
|
||||
})
|
||||
|
||||
default.log("mod:armor", "loaded")
|
||||
|
@ -3,10 +3,6 @@ Helmet=Helm
|
||||
Chestplate=Brustplatte
|
||||
Boots=Stiefel
|
||||
Chainmail Sheet=Kettenpanzerplane
|
||||
Armored=Gepanzert
|
||||
Craft a piece of armor.=Fertigen Sie einen Rüstungsgegenstand.
|
||||
Warrior=Krieger
|
||||
Craft 10 pieces of armor.=Fertigen Sie 10 Rüstungsgegenstände.
|
||||
Wooden Helmet=Holzhelm
|
||||
Wooden Chestplate=Holzbrustplatte
|
||||
Wooden Boots=Holzstiefel
|
||||
@ -22,3 +18,7 @@ Carbon Steel Boots=Karbonstahlstiefel
|
||||
Bronze Helmet=Bronzehelm
|
||||
Bronze Chestplate=Bronzebrustplatte
|
||||
Bronze Boots=Bronzestiefel
|
||||
Armor Smith=Rüstungsschmied
|
||||
Craft a piece of armor.=Fertigen Sie ein Rüstungsteil.
|
||||
Skin of Bronze=Haut aus Bronze
|
||||
Equip a full suit of bronze armor.=Tragen sie eine vollständige Bronzerüstung.
|
||||
|
@ -1,12 +1,4 @@
|
||||
# textdomain: armor
|
||||
Helmet=
|
||||
Chestplate=
|
||||
Boots=
|
||||
Chainmail Sheet=
|
||||
Armored=
|
||||
Craft a piece of armor.=
|
||||
Warrior=
|
||||
Craft 10 pieces of armor.=
|
||||
Wooden Helmet=
|
||||
Wooden Chestplate=
|
||||
Wooden Boots=
|
||||
@ -22,3 +14,11 @@ Carbon Steel Boots=
|
||||
Bronze Helmet=
|
||||
Bronze Chestplate=
|
||||
Bronze Boots=
|
||||
Helmet=
|
||||
Chestplate=
|
||||
Boots=
|
||||
Chainmail Sheet=
|
||||
Armor Smith=
|
||||
Craft a piece of armor.=
|
||||
Skin of Bronze=
|
||||
Equip a full suit of bronze armor.=
|
||||
|
@ -1,2 +1 @@
|
||||
default
|
||||
achievements
|
||||
|
@ -62,15 +62,4 @@ minetest.register_on_player_receive_fields(
|
||||
player:set_wielded_item(itemstack)
|
||||
end)
|
||||
|
||||
-- Achievements
|
||||
|
||||
achievements.register_achievement(
|
||||
"scribe",
|
||||
{
|
||||
title = S("Scribe"),
|
||||
description = S("Craft a book."),
|
||||
times = 1,
|
||||
craftitem = "default:book",
|
||||
})
|
||||
|
||||
default.log("mod:book", "loaded")
|
||||
|
@ -6,37 +6,28 @@ local S = minetest.get_translator("farming")
|
||||
achievements.register_achievement(
|
||||
"farmer",
|
||||
{
|
||||
title = S("Farmer"),
|
||||
description = S("Plant 20 wheat seeds."),
|
||||
times = 20,
|
||||
placenode = "farming:wheat_1",
|
||||
title = S("Wannabe Farmer"),
|
||||
description = S("Plant a seed and watch it grow."),
|
||||
times = 1,
|
||||
placenode = "group:seed",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"master_farmer",
|
||||
"wheat_farmer",
|
||||
{
|
||||
title = S("Master Farmer"),
|
||||
description = S("Plant 200 wheat seeds."),
|
||||
times = 200,
|
||||
placenode = "farming:wheat_1",
|
||||
title = S("Wheat Farmer"),
|
||||
description = S("Harvest a fully-grown wheat plant."),
|
||||
times = 1,
|
||||
dignode = "farming:wheat_4",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"cotton_farmer",
|
||||
{
|
||||
title = S("Cotton Farmer"),
|
||||
description = S("Plant 10 cotton seeds."),
|
||||
times = 10,
|
||||
placenode = "farming:cotton_1",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"master_cotton_farmer",
|
||||
{
|
||||
title = S("Master Cotton Farmer"),
|
||||
description = S("Plant 100 cotton seeds."),
|
||||
times = 100,
|
||||
placenode = "farming:cotton_1",
|
||||
description = S("Harvest a fully-grown cotton plant."),
|
||||
times = 1,
|
||||
dignode = "farming:cotton_4",
|
||||
})
|
||||
|
||||
default.log("achievements", "loaded")
|
||||
|
@ -1,12 +1,10 @@
|
||||
# textdomain: farming
|
||||
Farmer=Bauer
|
||||
Plant 20 wheat seeds.=Pflanzen Sie 20 Weizensamen.
|
||||
Master Farmer=Meisterbauer
|
||||
Plant 200 wheat seeds.=Pflanzen Sie 200 Weizensamen.
|
||||
Wannabe Farmer=Möchtegernbauer
|
||||
Wheat Farmer=Weizenbauer
|
||||
Cotton Farmer=Baumwollfarmer
|
||||
Plant 10 cotton seeds.=Pflanzen Sie 10 Baumwollsamen.
|
||||
Master Cotton Farmer=Meisterbaumwollfarmer
|
||||
Plant 100 cotton seeds.=Pflanzen Sie 100 Baumwollsamen.
|
||||
Plant a seed and watch it grow.=Pflanzen Sie einen Samen und lassen Sie ihn wachsen.
|
||||
Harvest a fully-grown wheat plant.=Ernten Sie eine reife Weizenpflanze.
|
||||
Harvest a fully-grown cotton plant.=Ernten Sie eine reife Baumwollpflanze.
|
||||
Cotton=Baumwolle
|
||||
Wheat=Weizen
|
||||
Flour=Mehl
|
||||
|
@ -1,12 +1,10 @@
|
||||
# textdomain: farming
|
||||
Farmer=
|
||||
Plant 20 wheat seeds.=
|
||||
Master Farmer=
|
||||
Plant 200 wheat seeds.=
|
||||
Wannabe Farmer=
|
||||
Wheat Farmer=
|
||||
Cotton Farmer=
|
||||
Plant 10 cotton seeds.=
|
||||
Master Cotton Farmer=
|
||||
Plant 100 cotton seeds.=
|
||||
Plant a seed and watch it grow.=
|
||||
Harvest a fully-grown wheat plant.=
|
||||
Harvest a fully-grown cotton plant.=
|
||||
Cotton=
|
||||
Wheat=
|
||||
Flour=
|
||||
|
@ -26,7 +26,7 @@ minetest.register_node(
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5}
|
||||
},
|
||||
groups = {dig_immediate=2, attached_node=1},
|
||||
groups = {dig_immediate=2, attached_node=1, seed=1},
|
||||
sounds=default.node_sound_leaves_defaults()
|
||||
}
|
||||
)
|
||||
@ -135,7 +135,7 @@ minetest.register_node(
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5}
|
||||
},
|
||||
groups = {dig_immediate=2, attached_node=1},
|
||||
groups = {dig_immediate=2, attached_node=1, seed=1},
|
||||
sounds=default.node_sound_leaves_defaults()
|
||||
}
|
||||
)
|
||||
|
@ -265,6 +265,7 @@ minetest.register_on_player_receive_fields(
|
||||
inv:add_item("gold_trade_out", trade[3])
|
||||
inv:remove_item("gold_trade_in", trade[1])
|
||||
inv:remove_item("gold_trade_in", trade[2])
|
||||
achievements.trigger_achievement(player, "trader")
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -346,17 +347,16 @@ achievements.register_achievement(
|
||||
"trader",
|
||||
{
|
||||
title = S("Trader"),
|
||||
description = S("Craft a trading book."),
|
||||
description = S("Trade with a villager."),
|
||||
times = 1,
|
||||
craftitem = "gold:trading_book",
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"gold_rush",
|
||||
{
|
||||
title = S("Gold Rush"),
|
||||
description = S("Dig 60 gold ore."),
|
||||
times = 60,
|
||||
description = S("Dig a gold ore."),
|
||||
times = 1,
|
||||
dignode = "gold:stone_with_gold",
|
||||
})
|
||||
|
||||
|
@ -11,6 +11,6 @@ Gold Lump=Goldklumpen
|
||||
Gold Ingot=Goldbarren
|
||||
Stone with Gold=Stein mit Gold
|
||||
Trader=Händler
|
||||
Craft a trading book.=Fertigen Sie ein Handelsbuch.
|
||||
Trade with a villager.=Handeln Sie mit einem Dorfbewohner.
|
||||
Gold Rush=Goldrausch
|
||||
Dig 60 gold ore.=Graben Sie 60 Golderz.
|
||||
Dig a gold ore.=Graben Sie ein Golzerz.
|
||||
|
@ -11,6 +11,6 @@ Gold Lump=
|
||||
Gold Ingot=
|
||||
Stone with Gold=
|
||||
Trader=
|
||||
Craft a trading book.=
|
||||
Trade with a villager.=
|
||||
Gold Rush=
|
||||
Dig 60 gold ore.=
|
||||
Dig a gold ore.=
|
||||
|
@ -272,11 +272,12 @@ achievements.register_achievement(
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"master_jeweler",
|
||||
"secret_of_jewels",
|
||||
{
|
||||
title = S("Master Jeweler"),
|
||||
description = S("Jewel 10 tools."),
|
||||
times = 10,
|
||||
title = S("The Secret of Jewels"),
|
||||
description = S("Discover the origin of jewels."),
|
||||
times = 1,
|
||||
dignode = "jewels:jewel_ore",
|
||||
})
|
||||
|
||||
-- The tool jewel definitions
|
||||
|
@ -13,8 +13,8 @@ Jeweler's Workbench=Juwelierswerkbank
|
||||
Jewel Ore=Juwelenerz
|
||||
Jeweler=Juwelier
|
||||
Jewel a tool.=Besetzen Sie ein Werkzeug mit einem Juwel.
|
||||
Master Jeweler=Juweliersmeister
|
||||
Jewel 10 tools.=Besetzen Sie 10 Werkzeuge mit Juwelen.
|
||||
Jeweled Pommel Broadsword=Prügelbreitschwert (Juwel)
|
||||
Jeweled Pommel&Guard Broadsword=Prügel- und Wächterbreitschwert (Juwel)
|
||||
Serrated Broadsword=Gezacktes Breitschwert
|
||||
The Secret of Jewels=Das Geheimnis der Juwelen
|
||||
Discover the origin of jewels.=Entdecken Sie den Ursprung der Juwelen.
|
||||
|
@ -13,8 +13,8 @@ Jeweler's Workbench=
|
||||
Jewel Ore=
|
||||
Jeweler=
|
||||
Jewel a tool.=
|
||||
Master Jeweler=
|
||||
Jewel 10 tools.=
|
||||
The Secret of Jewels=
|
||||
Discover the origin of jewels.=
|
||||
Jeweled Pommel Broadsword=
|
||||
Jeweled Pommel&Guard Broadsword=
|
||||
Serrated Broadsword=
|
||||
|
@ -110,6 +110,7 @@ minetest.register_tool(
|
||||
burglar,
|
||||
minetest.colorize("#0f0", S("You have broken the lock!")))
|
||||
end
|
||||
achievements.trigger_achievement(player, "burglar")
|
||||
minetest.sound_play({name="locks_unlock",gain=0.8},{pos=pos, max_hear_distance=16})
|
||||
else
|
||||
-- Failure!
|
||||
@ -279,9 +280,8 @@ achievements.register_achievement(
|
||||
"burglar",
|
||||
{
|
||||
title = S("Burglar"),
|
||||
description = S("Craft a lock pick."),
|
||||
description = S("Break into a locked chest."),
|
||||
times = 1,
|
||||
craftitem = "locks:pick",
|
||||
})
|
||||
|
||||
default.log("mod:locks", "loaded")
|
||||
|
@ -12,4 +12,4 @@ Locked Chest (cracked open) (Owned by @1)=Abgeschlossene Truhe (geknackt) (Eigen
|
||||
Locksmith=Schlossmacher
|
||||
Craft a lock.=Fertigen Sie ein Schloss.
|
||||
Burglar=Räuber
|
||||
Craft a lock pick.=Fertigen Sie einen Dietrich.
|
||||
Break into a locked chest.=Knacken Sie eine abgeschlossene Truhe.
|
||||
|
@ -12,4 +12,4 @@ Locked Chest (cracked open) (Owned by @1)=
|
||||
Locksmith=
|
||||
Craft a lock.=
|
||||
Burglar=
|
||||
Craft a lock pick.=
|
||||
Break into a locked chest.=
|
||||
|
@ -200,8 +200,8 @@ achievements.register_achievement(
|
||||
"enlightened",
|
||||
{
|
||||
title = S("Enlightened"),
|
||||
description = S("Place 9 lumien crystals."),
|
||||
times = 9,
|
||||
description = S("Place a lumien crystal."),
|
||||
times = 1,
|
||||
placenode = "lumien:crystal_off",
|
||||
})
|
||||
|
||||
|
@ -4,4 +4,4 @@ Lumien Crystal=Lumienkristall
|
||||
Lumien Block=Lumienblock
|
||||
Stone with Lumien=Stein mit Lumien
|
||||
Enlightened=Erleuchtung
|
||||
Place 9 lumien crystals.=Platzieren Sie 9 Lumienkristalle.
|
||||
Place a lumien crystal.=Platzieren Sie einen Lumienkristall.
|
||||
|
@ -4,4 +4,4 @@ Lumien Crystal=
|
||||
Lumien Block=
|
||||
Stone with Lumien=
|
||||
Enlightened=
|
||||
Place 9 lumien crystals.=
|
||||
Place a lumien crystal.=
|
||||
|
@ -11,8 +11,8 @@ achievements.register_achievement(
|
||||
-- have at least one food item in their drop table
|
||||
-- (no matter how unlikely).
|
||||
title = S("Hunter"),
|
||||
description = S("Kill 5 animals for food."),
|
||||
times = 5,
|
||||
description = S("Kill an animal for food."),
|
||||
times = 1,
|
||||
})
|
||||
|
||||
local peaceful_only = minetest.settings:get_bool("only_peaceful_mobs") or false
|
||||
@ -42,3 +42,11 @@ achievements.register_achievement(
|
||||
description = S("Tame an animal."),
|
||||
times = 1,
|
||||
})
|
||||
|
||||
achievements.register_achievement(
|
||||
"smalltalk",
|
||||
{
|
||||
title = S("Smalltalk"),
|
||||
description = S("Visit a village and have a friendly chat with a villager."),
|
||||
times = 1,
|
||||
})
|
||||
|
@ -1,6 +1,6 @@
|
||||
# textdomain: mobs
|
||||
Hunter=Jäger
|
||||
Kill 5 animals for food.=Töten Sie 5 Tiere für Nahrung.
|
||||
Kill an animal for food.=Töten Sie ein Tier für Nahrung.
|
||||
Bomb has Been Defused!=Bombe wurde entschärft!
|
||||
Kill a mine turtle.=Töten Sie eine Minenschildkröte.
|
||||
Ranger=Waldhüter
|
||||
@ -91,3 +91,5 @@ TNT needs to be ignited by a flint and steel.=TNT muss mit Feuerstein und Stahl
|
||||
Sleeping makes the night go past in the blink of an eye.=Im Schlaf vergeht die Nacht wie im Fluge.
|
||||
Isn't it stressful to carry this heavy bed around?=Ist es nicht anstrengend, dieses schwere Bett mit dir herumzuschleppen?
|
||||
Get this thing out of my face!=Nimm dieses Ding aus meinem Gesicht!
|
||||
Smalltalk=Gerede
|
||||
Visit a village and have a friendly chat with a villager.=Besuchen Sie ein Dorf und haben Sie ein nettes Gespräch mit einem Dorfbewohner.
|
||||
|
@ -1,6 +1,6 @@
|
||||
# textdomain: mobs
|
||||
Hunter=
|
||||
Kill 5 animals for food.=
|
||||
Kill an animal for food.=
|
||||
Bomb has Been Defused!=
|
||||
Kill a mine turtle.=
|
||||
Ranger=
|
||||
@ -94,3 +94,5 @@ TNT needs to be ignited by a flint and steel.=
|
||||
Sleeping makes the night go past in the blink of an eye.=
|
||||
Isn't it stressful to carry this heavy bed around?=
|
||||
Get this thing out of my face!=
|
||||
Smalltalk=
|
||||
Visit a village and have a friendly chat with a villager.=
|
||||
|
@ -151,6 +151,8 @@ for _, npc_type_table in pairs(npc_types) do
|
||||
return
|
||||
end
|
||||
|
||||
achievements.trigger_achievement(clicker, "smalltalk")
|
||||
|
||||
-- Feed to heal npc
|
||||
|
||||
local hp = self.object:get_hp()
|
||||
|
@ -1,4 +1,3 @@
|
||||
default
|
||||
util
|
||||
crafting
|
||||
achievements
|
||||
|
@ -206,15 +206,4 @@ crafting.register_craft(
|
||||
}
|
||||
})
|
||||
|
||||
-- Achievements
|
||||
|
||||
achievements.register_achievement(
|
||||
"musician",
|
||||
{
|
||||
title = S("Sound Engineer"),
|
||||
description = S("Craft a music player."),
|
||||
times = 1,
|
||||
craftitem = "music:player",
|
||||
})
|
||||
|
||||
default.log("mod:music", "loaded")
|
||||
|
@ -81,7 +81,16 @@ minetest.register_entity(
|
||||
physical = false,
|
||||
pointable = false,
|
||||
automatic_face_movement_dir = -90,
|
||||
|
||||
attached = nil,
|
||||
start_y = nil,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if dtime_s == 0 then
|
||||
local pos = self.object:get_pos()
|
||||
self.start_y = pos.y
|
||||
end
|
||||
end,
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:get_pos()
|
||||
local under = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
|
||||
@ -143,6 +152,12 @@ minetest.register_entity(
|
||||
if self.attached ~= nil then
|
||||
default.player_attached[self.attached] = false
|
||||
|
||||
local player = minetest.get_player_by_name(self.attached)
|
||||
if player and self.start_y ~= nil then
|
||||
if self.start_y - self.object:get_pos().y > 100 then
|
||||
achievements.trigger_achievement(player, "sky_diver")
|
||||
end
|
||||
end
|
||||
self.object:set_detach()
|
||||
end
|
||||
|
||||
@ -169,9 +184,8 @@ achievements.register_achievement(
|
||||
"sky_diver",
|
||||
{
|
||||
title = S("Skydiver"),
|
||||
description = S("Craft 5 parachutes."),
|
||||
times = 5,
|
||||
craftitem = "parachute:parachute",
|
||||
description = S("Descend over 100 blocks with a parachute."),
|
||||
times = 1,
|
||||
})
|
||||
|
||||
default.log("mod:parachute", "loaded")
|
||||
|
@ -1,5 +1,5 @@
|
||||
# textdomain: parachute
|
||||
Parachute=Fallschirm
|
||||
Skydiver=Fallschirmspringer
|
||||
Craft 5 parachutes.=Fertigen Sie 5 Fallschirme.
|
||||
Descend over 100 blocks with a parachute.=Sinken Sie über 100 Blöcke mit einem Fallschirm ab.
|
||||
Cannot open parachute on ground!=Fallschirm kann nicht auf dem Boden geöffnet werden!
|
||||
|
@ -1,5 +1,5 @@
|
||||
# textdomain: parachute
|
||||
Parachute=
|
||||
Skydiver=
|
||||
Craft 5 parachutes.=
|
||||
Descend over 100 blocks with a parachute.=
|
||||
Cannot open parachute on ground!=
|
||||
|
@ -264,6 +264,7 @@ minetest.register_node(
|
||||
local itemname = puncher:get_wielded_item():get_name()
|
||||
|
||||
if itemname == "default:flint_and_steel" then
|
||||
achievements.trigger_achievement(puncher, "boom")
|
||||
tnt.burn(pos)
|
||||
end
|
||||
end,
|
||||
@ -323,20 +324,22 @@ minetest.register_craft(
|
||||
|
||||
local title, desc
|
||||
if tnt_enable then
|
||||
title = S("Boom!")
|
||||
desc = S("Craft TNT.")
|
||||
achievements.register_achievement(
|
||||
"boom",
|
||||
{
|
||||
title = S("Boom!"),
|
||||
description = S("Ignite TNT."),
|
||||
times = 1,
|
||||
})
|
||||
else
|
||||
title = S("Boom?")
|
||||
desc = S("Craft defused TNT.")
|
||||
achievements.register_achievement(
|
||||
"boom",
|
||||
{
|
||||
title = S("Boom?"),
|
||||
description = S("Craft defused TNT."),
|
||||
times = 1,
|
||||
craftitem = "tnt:tnt",
|
||||
})
|
||||
end
|
||||
|
||||
achievements.register_achievement(
|
||||
"boom",
|
||||
{
|
||||
title = title,
|
||||
description = desc,
|
||||
times = 1,
|
||||
craftitem = "tnt:tnt",
|
||||
})
|
||||
|
||||
default.log("mod:tnt", "loaded")
|
||||
|
@ -3,5 +3,5 @@ TNT=
|
||||
TNT (defused)=
|
||||
Boom!=
|
||||
Boom?=
|
||||
Craft TNT.=
|
||||
Ignite TNT.=
|
||||
Craft defused TNT.=
|
||||
|
@ -3,5 +3,5 @@ TNT=TNT
|
||||
TNT (defused)=TNT (entschärft)
|
||||
Boom!=Bumm!
|
||||
Boom?=Bumm?
|
||||
Craft TNT.=Fertigen Sie TNT.
|
||||
Ignite TNT.=Entzünden Sie TNT.
|
||||
Craft defused TNT.=Fertigen Sie entschärftes TNT.
|
||||
|
Loading…
Reference in New Issue
Block a user