Make parachutes and headbars immortal
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fd5caec63f
commit
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@ -53,6 +53,7 @@ minetest.register_entity(
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_wielder = nil,
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_wielder = nil,
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on_activate = function(self, staticdata)
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on_activate = function(self, staticdata)
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self.object:set_armor_groups({immortal=1})
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local name = staticdata
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local name = staticdata
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local wielder = minetest.get_player_by_name(name)
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local wielder = minetest.get_player_by_name(name)
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if wielder and wielder:is_player() then
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if wielder and wielder:is_player() then
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@ -23,6 +23,9 @@ minetest.register_craftitem(
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inventory_image = "parachute_inventory.png",
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inventory_image = "parachute_inventory.png",
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wield_image = "parachute_inventory.png",
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wield_image = "parachute_inventory.png",
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stack_max = 1,
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stack_max = 1,
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on_activate = function(self)
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self.object:set_armor_groups({immortal=1})
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end,
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on_use = function(itemstack, player, pointed_thing)
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on_use = function(itemstack, player, pointed_thing)
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local name = player:get_player_name()
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local name = player:get_player_name()
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