fixing and tweaking sounds, made most sounds mono

This commit is contained in:
kaadmy 2015-09-06 16:12:52 -07:00
parent 6d5547597a
commit cfaabea748
25 changed files with 5 additions and 3 deletions

View File

@ -11,7 +11,8 @@ local function step(dtime)
minetest.sound_play(
"default_hurt",
{
to_player = name
pos = player_pos,
max_hear_distance = 8,
})
end
player_health[name] = player:get_hp()
@ -31,7 +32,8 @@ local function step(dtime)
player_soundspec[name]=minetest.sound_play(
"default_water",
{
to_player = name
pos = player_pos,
max_hear_distance = 16,
})
player_lastsound[name] = 0
end
@ -45,7 +47,7 @@ local function step(dtime)
local grass_pos=minetest.find_node_near(player_pos, 1, {"default:dirt_with_grass"})
if grass_pos ~= nil and math.random(1, 400) == 1 then
if grass_pos ~= nil and math.random(1, 500) == 1 then
if grass_pos.x == player_pos.x and grass_pos.z == player_pos.z then
minetest.set_node(grass_pos, {name = "default:dirt"})
end

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