diff --git a/mods/bed/init.lua b/mods/bed/init.lua index 87d9b1b..f812908 100644 --- a/mods/bed/init.lua +++ b/mods/bed/init.lua @@ -402,7 +402,7 @@ minetest.register_node( end -- No sleeping while moving - if vector.length(clicker:get_player_velocity()) > 0.001 then + if vector.length(clicker:get_velocity()) > 0.001 then minetest.chat_send_player(name, minetest.colorize("#FFFF00", S("You have to stop moving before going to bed!"))) return itemstack end diff --git a/mods/mobs/api.lua b/mods/mobs/api.lua index 74bd4cb..4af2ffd 100644 --- a/mods/mobs/api.lua +++ b/mods/mobs/api.lua @@ -1067,9 +1067,9 @@ function mobs:register_mob(name, def) if self.blinktimer > 0.2 then self.blinktimer = 0 if self.blinkstatus then - self.object:settexturemod("") + self.object:set_texture_mod("") else - self.object:settexturemod("^[brighten") + self.object:set_texture_mod("^[brighten") end self.blinkstatus = not self.blinkstatus end diff --git a/mods/parachute/init.lua b/mods/parachute/init.lua index 8381ff6..bcdcfd1 100644 --- a/mods/parachute/init.lua +++ b/mods/parachute/init.lua @@ -47,7 +47,7 @@ minetest.register_craftitem( ent:set_velocity( { x = 0, - y = math.min(0, player:get_player_velocity().y), + y = math.min(0, player:get_velocity().y), z = 0 })