Shears trim tall grass clump

This commit is contained in:
Wuzzy 2019-10-24 18:33:15 +02:00
parent 324a445c4d
commit d65332cd04

View File

@ -1046,6 +1046,25 @@ minetest.register_node(
floodable = true,
groups = {snappy = 2, dig_immediate = 3, attached_node = 1, grass = 1, normal_grass = 1, green_grass = 1},
sounds = default.node_sound_leaves_defaults(),
on_rightclick = function(pos, node, player, itemstack)
-- Trim tall grass clump when rightclicked by shears
local name = itemstack:get_name()
if minetest.get_item_group(name, "shears") == 1 then
-- This turns it to a normal grass clump and drops one bonus grass clump
minetest.sound_play({name = "default_shears_cut", gain = 0.5}, {pos = player:get_pos(), max_hear_distance = 8})
minetest.set_node(pos, {name = "default:grass"})
item_drop.drop_item(pos, "default:grass")
-- Add wear
if not minetest.settings:get_bool("creative_mode") then
local def = itemstack:get_definition()
itemstack:add_wear(math.ceil(65536 / def.tool_capabilities.groupcaps.snappy.uses))
end
end
return itemstack
end,
})
-- Thistle