Restrict number of music players per village

This commit is contained in:
Wuzzy 2019-09-03 17:12:16 +02:00
parent 7c0e69ef3f
commit eea78b8f0a

View File

@ -258,13 +258,17 @@ function village.spawn_chunk(pos, orient, replace, pr, chunktype, nofill)
goodies.fill(pos, chunktype, pr, "main", 3)
end, true)
-- Restrict number of music players
local music = 0
util.nodefunc(
pos,
{x = pos.x+12, y = pos.y+12, z = pos.z+12},
"music:player",
function(pos)
if pr:next(1, 2) > 1 then
if music >= 1 or pr:next(1, 2) > 1 then
minetest.remove_node(pos)
else
music = music + 1
end
end, true)